date | project | content | link |
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| 15:05 on Sep 01, 2010 | performous | Commit by Fredrik Klasson <frekla@lisa.olympia.loc> on master :: rev ac7bb2d18e performous/lang/ (7 files): [ ] Updating translations. | # |
| 14:12 on Sep 01, 2010 | performous | Commit by Fredrik Klasson <frekla@lisa.olympia.loc> on master :: rev 393e8f974b performous/lang/sv.po: [ ] Updating swedish translation. | # |
| 14:11 on Sep 01, 2010 | performous | Commit by Fredrik Klasson <frekla@lisa.olympia.loc> on master :: rev 6590dcde0b performous/game/screen_songs.cc: [ ] Allow translation to lanugages with different word order for "Hiscore for %1%". | # |
| 20:02 on Aug 29, 2010 | performous | Commit by Fredrik Klasson <frekla@lisa.olympia.loc> on master :: rev 5621d5528f performous/lang/sv.po: [ ] More swedish translations. | # |
| 19:44 on Aug 29, 2010 | performous | Commit by Fredrik Klasson <frekla@lisa.olympia.loc> on master :: rev 3b72a0ac14 performous/tools/scripts/xml_gettext.sh: [+] Oops, missed adding the script doing the work on XML files. | # |
| 19:41 on Aug 29, 2010 | performous | Commit by Fredrik Klasson <frekla@lisa.olympia.loc> on master :: rev 9a4f2b7d63 performous/lang/sv.po: [ ] Update the swedish translation to show an example of the XML translations. | # |
| 19:38 on Aug 29, 2010 | performous | Commit by Fredrik Klasson <frekla@lisa.olympia.loc> on master :: rev dda8d2b20c performous/ (game/screen_configuration.cc lang/README): [+] I18N of XML locale blocks. Now the configuration UI should be translatable | # |
| 10:15 on Aug 29, 2010 | performous | Commit by Fredrik Klasson <frekla@lisa.olympia.loc> on master :: rev 1afcd9b408 performous/lang/sv.po: [+] A little swedish translations (needs some love/proof checking) | # |
| 17:09 on Aug 28, 2010 | performous | Commit by Fredrik Klasson <frekla@lisa.olympia.loc> on master :: rev 4502574d87 performous/game/log.cc: [ ] Updating comment about logger::teardown. More in sync with reality this way. | # |
| 15:50 on Aug 27, 2010 | performous | Commit by Fredrik Klasson <frekla@lisa.olympia.loc> on master :: rev 6c8ed6fe9d performous/game/main.cc: [ ] Tear down the logger at exit and prevent a race. This should fix the reported crashes at exit. (needs verififaction from someone that got hit by the race cond.) | # |
| 11:48 on Aug 25, 2010 | performous | Commit by Fredrik Klasson <frekla@lisa.olympia.loc> on master :: rev df13523ce4 performous/game/log.cc: [+] Thread secure the logger. This should ensure clog'ing in two threads will at least print whole lines. | # |
| 11:26 on Aug 25, 2010 | performous | Commit by Fredrik Klasson <frekla@lisa.olympia.loc> on master :: rev 671ce8e2ce performous/game/ (14 files): [ ] Updating log messages with (more) propper subsystem names. | # |
| 10:27 on Aug 25, 2010 | performous | Commit by Fredrik Klasson <frekla@lisa.olympia.loc> on master :: rev 7479a8b266 performous/game/log.cc: [ ] Document \n vs std::endl behaviour. | # |
| 10:19 on Aug 25, 2010 | performous | Commit by Fredrik Klasson <frekla@lisa.olympia.loc> on master :: rev 07859fcc20 performous/game/ (12 files): [ ] Updating code using clog. This prevents massive malformed message class warnings. (quick fix) | # |
| 10:18 on Aug 25, 2010 | performous | Commit by Fredrik Klasson <frekla@lisa.olympia.loc> on master :: rev 15d348c8ea performous/game/ (log.cc log.hh main.cc): [+] Refactoring the logger code, now subsystem and message classification is supported. | # |
| 10:37 on Aug 23, 2010 | performous | Commit by Fredrik Klasson <frekla@lisa.olympia.loc> on master :: rev df246a1771 performous/: Merge branch 'master' of git.performous.org:/gitroot/performous/performous | # |
| 10:36 on Aug 23, 2010 | performous | Commit by Fredrik Klasson <frekla@lisa.olympia.loc> on master :: rev 40a373163f performous/docs/doxygen.config: [+] Doxygen generator configuration. Note: documentation will be generated in docs/doxygen/ in the _source_ directory. | # |
| 18:36 on Aug 08, 2010 | performous | Commit by Fredrik Klasson <frekla@lisa.olympia.loc> on joinmenu :: rev d8ec1b4a94 performous/game/filemagic.hh: [-] Removing left-over debug code | # |
| 10:51 on Aug 08, 2010 | performous | Commit by Fredrik Klasson <frekla@lisa.olympia.loc> on joinmenu :: rev 679a6acef1 performous/game/ (11 files): [ ] Replacing a few std::cout with std::clog. I think those are verbose messages, thus only show up when asked for. | # |
| 21:52 on Aug 03, 2010 | performous | Commit by Fredrik Klasson <frekla@lisa.olympia.loc> on joinmenu :: rev 6d07ee1c6b performous/game/ (8 files): [+] std::clog can now be used for verbose messages (visible only if the
verbose arg (-V or --verbose) is passed at run-time).
[+] Refactoring the image loading code:
* Most of the caching logic is moved to cache.{cc,hh}
* SVG caching is now done by image.hh's loadSVG() (with the help of
cache.{cc,hh} and the new isThemeResource in fs.{cc,hh})
* surface.cc's loader() logic has been (ostensibly) simplified and
refactored to use the new filemagic.{cc,hh}; those are
well/overly(?) documented, but in short: (RTS for details ;)
* magic numbers of JPEG's and PNG's are used to identify them
* SVG's are still only tested for their extensions. | # |