CIA.vc
Fredrik Klasson <frekla@lisa.olympia.loc>
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02:35 on May 28, 2012
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The last message was received 1.74 years ago at 15:05 on Sep 01, 2010
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29 messages since the first one, 1.83 years ago, for an average of 3.29 weeks between messages
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15:05 on Sep 01, 2010performous
Commit by Fredrik Klasson <frekla@lisa.olympia.loc> on master :: rev ac7bb2d18e performous/lang/ (7 files):
[ ] Updating translations.
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14:12 on Sep 01, 2010performous
Commit by Fredrik Klasson <frekla@lisa.olympia.loc> on master :: rev 393e8f974b performous/lang/sv.po:
[ ] Updating swedish translation.
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14:11 on Sep 01, 2010performous
Commit by Fredrik Klasson <frekla@lisa.olympia.loc> on master :: rev 6590dcde0b performous/game/screen_songs.cc:
[ ] Allow translation to lanugages with different word order for "Hiscore for %1%".
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20:02 on Aug 29, 2010performous
Commit by Fredrik Klasson <frekla@lisa.olympia.loc> on master :: rev 5621d5528f performous/lang/sv.po:
[ ] More swedish translations.
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19:44 on Aug 29, 2010performous
Commit by Fredrik Klasson <frekla@lisa.olympia.loc> on master :: rev 3b72a0ac14 performous/tools/scripts/xml_gettext.sh:
[+] Oops, missed adding the script doing the work on XML files.
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19:41 on Aug 29, 2010performous
Commit by Fredrik Klasson <frekla@lisa.olympia.loc> on master :: rev 9a4f2b7d63 performous/lang/sv.po:
[ ] Update the swedish translation to show an example of the XML translations.
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19:38 on Aug 29, 2010performous
Commit by Fredrik Klasson <frekla@lisa.olympia.loc> on master :: rev dda8d2b20c performous/ (game/screen_configuration.cc lang/README):
[+] I18N of XML locale blocks. Now the configuration UI should be translatable
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10:15 on Aug 29, 2010performous
Commit by Fredrik Klasson <frekla@lisa.olympia.loc> on master :: rev 1afcd9b408 performous/lang/sv.po:
[+] A little swedish translations (needs some love/proof checking)
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17:09 on Aug 28, 2010performous
Commit by Fredrik Klasson <frekla@lisa.olympia.loc> on master :: rev 4502574d87 performous/game/log.cc:
[ ] Updating comment about logger::teardown. More in sync with reality this way.
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15:50 on Aug 27, 2010performous
Commit by Fredrik Klasson <frekla@lisa.olympia.loc> on master :: rev 6c8ed6fe9d performous/game/main.cc:
[ ] Tear down the logger at exit and prevent a race. This should fix the reported crashes at exit. (needs verififaction from someone that got hit by the race cond.)
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11:48 on Aug 25, 2010performous
Commit by Fredrik Klasson <frekla@lisa.olympia.loc> on master :: rev df13523ce4 performous/game/log.cc:
[+] Thread secure the logger. This should ensure clog'ing in two threads will at least print whole lines.
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11:26 on Aug 25, 2010performous
Commit by Fredrik Klasson <frekla@lisa.olympia.loc> on master :: rev 671ce8e2ce performous/game/ (14 files):
[ ] Updating log messages with (more) propper subsystem names.
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10:27 on Aug 25, 2010performous
Commit by Fredrik Klasson <frekla@lisa.olympia.loc> on master :: rev 7479a8b266 performous/game/log.cc:
[ ] Document \n vs std::endl behaviour.
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10:19 on Aug 25, 2010performous
Commit by Fredrik Klasson <frekla@lisa.olympia.loc> on master :: rev 07859fcc20 performous/game/ (12 files):
[ ] Updating code using clog. This prevents massive malformed message class warnings. (quick fix)
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10:18 on Aug 25, 2010performous
Commit by Fredrik Klasson <frekla@lisa.olympia.loc> on master :: rev 15d348c8ea performous/game/ (log.cc log.hh main.cc):
[+] Refactoring the logger code, now subsystem and message classification is supported.
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10:37 on Aug 23, 2010performous
Commit by Fredrik Klasson <frekla@lisa.olympia.loc> on master :: rev df246a1771 performous/:
Merge branch 'master' of git.performous.org:/gitroot/performous/performous
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10:36 on Aug 23, 2010performous
Commit by Fredrik Klasson <frekla@lisa.olympia.loc> on master :: rev 40a373163f performous/docs/doxygen.config:
[+] Doxygen generator configuration. Note: documentation will be generated in docs/doxygen/ in the _source_ directory.
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18:36 on Aug 08, 2010performous
Commit by Fredrik Klasson <frekla@lisa.olympia.loc> on joinmenu :: rev d8ec1b4a94 performous/game/filemagic.hh:
[-] Removing left-over debug code
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10:51 on Aug 08, 2010performous
Commit by Fredrik Klasson <frekla@lisa.olympia.loc> on joinmenu :: rev 679a6acef1 performous/game/ (11 files):
[ ] Replacing a few std::cout with std::clog. I think those are verbose messages, thus only show up when asked for.
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21:52 on Aug 03, 2010performous
Commit by Fredrik Klasson <frekla@lisa.olympia.loc> on joinmenu :: rev 6d07ee1c6b performous/game/ (8 files):
[+] std::clog can now be used for verbose messages (visible only if the
    verbose arg (-V or --verbose) is passed at run-time).
[+] Refactoring the image loading code:
     * Most of the caching logic is moved to cache.{cc,hh}
     * SVG caching is now done by image.hh's loadSVG() (with the help of
       cache.{cc,hh} and the new isThemeResource in fs.{cc,hh})
     * surface.cc's loader() logic has been (ostensibly) simplified and
       refactored to use the new filemagic.{cc,hh}; those are
       well/overly(?) documented, but in short: (RTS for details ;)
         * magic numbers of JPEG's and PNG's are used to identify them
         * SVG's are still only tested for their extensions.
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