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Spp
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21:58 on Feb 13, 2012
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The last message was received 1.74 weeks ago at 17:22 on Feb 01, 2012
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3548 messages since the first one, 2.32 years ago, for an average of 5.74 hours between messages
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14:02 on Feb 01WPP
Commit by Spp on master :: rec8d017 / (32 files in 4 dirs): (link)
Packet: Try to use less memory by creating the stringWriter only when it's needed. Also close it after is not needed anymore
Added a function to get the memory used by the program and the memory used by Garbage Collector

Note: Initializating the StringWriter only when it's needed and closing it after is not needed seems to improve GC memory used. - http://git.io/lvGv6g
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10:49 on Jan 31TrinityCore
Commit by Spp on 4.x :: r37b6638 / (656 files in 87 dirs): (link)
Merge branch 'master' into 4.x

Conflicts:
        src/server/authserver/Server/AuthSocket.cpp
        src/server/game/Entities/Object/Object.cpp
        src/server/game/Entities/Player/Player.cpp
        src/server/game/Entities/Unit/Unit.cpp
        src/server/game/Handlers/AuctionHouseHandler.cpp
        src/server/game/Handlers/CharacterHandler.cpp
        src/server/game/Handlers/MovementHandler.cpp
        src/server/game/Miscellaneous/SharedDefines.h
        src/server/game/Spells/Spell.cpp
        src/server/game/Spells/SpellEffects.cpp - http://git.io/mVag4A
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09:17 on Jan 30WPP
Commit by Spp on master :: re349c89 / WowPacketParser/Parsing/Parsers/UpdateHandler.cs : (link)
Typo fix (copy&paste fail) - http://git.io/iTUlGA
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09:03 on Jan 30WPP
Commit by Spp on master :: raa52f17 / (5 files in 5 dirs): (link)

Fix IsTemporarySpawn

  • Add proper objects to Stuffing (Fixes IsTemporarySpawn returning false as WoWObject was the main type of all objects)
  • Fix incorrect naming of Updatefield (Fixes IsTemporarySpawn for GameObjects)
  • Add comments to GO temp spawns sql output - http://git.io/PHwpiQ
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07:47 on Jan 30WPP
Commit by Spp on master :: r77236b3 / (2 files in 2 dirs): (link)
Remove trailing whitespaces - http://git.io/xM3jyA
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09:54 on Jan 26TrinityCore
Commit by Spp on master :: rc9762b0 / (71 files in 5 dirs): (link)
Core: Change Handlers location - http://git.io/OohmJQ
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09:54 on Jan 26rCore
Commit by Spp on master :: rc9762b0 /src/server/ (71 files in 5 dirs): (link)
 Core: Change Handlers location
http://bit.ly/yrqOIu
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13:14 on Jan 25WPP
Commit by Spp on master :: r779d699 / (22 files in 9 dirs): (link)
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12:35 on Jan 25WPP
Commit by Spp on master :: re166c3b / (2 files): (link)

Multiple changes to SQL output:

  • Add Insert headers after 500 rows (make it configurable?)
  • Add SQLUpdate (not used atm)
  • Sort spawns by entry and write guid in the format "@GUID+" ignoring sniffed guids
  • Add 'DELETE from tableName WHERE column BETWEEN val1 AND val2' SQL format - http://git.io/t6U-ww
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13:59 on Jan 16WPP
Commit by Spp on master :: r3ae5a8a / WowPacketParser/Saving/SplitBinaryPacketWriter.cs : (link)
Add missing Try-Catch in SplitBinaryPacketWriter - http://git.io/k0XrLQ
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12:45 on Jan 16WPP
Commit by Spp on master :: reb516ef / (6 files in 5 dirs): (link)
Add new option AreaFilters (comma separated list of areas) to filter the creature/gameobject spawns by area. Also add area name in sql comment output - http://git.io/5ESsLA
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12:31 on Jan 16WPP
Commit by Spp on master :: r897a3ca / (10 files in 8 dirs): (link)
Add option to write sql data for creature_equip_template. (By MD) - http://git.io/coOEgA
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12:12 on Jan 16WPP
Commit by Spp on master :: r79396cf / WowPacketParser/Parsing/Parsers/MovementHandler.cs : (link)
Disable phasemask parsing for versions 4.0.6+ (Using 1 in sqls as parsed data is... *weird*) - http://git.io/q3rghA
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12:03 on Jan 16WPP
Commit by Spp on master :: r23b9bab / (5 files in 3 dirs): (link)
Program: Add new option SplitOutput to split the different opcodes from all files into multiple files using opcode name as new name file. Only works with DumpFormat values 2 or 3 - http://git.io/PfDG4g
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10:17 on Jan 16WPP
Commit by Spp on master :: r0e715ab / (5 files in 3 dirs): (link)
Add new config option StatsOutput to define if how to show statistics. (And use 3 decimals) - http://git.io/tBkzSw
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12:06 on Jan 11WPP
Commit by Spp on master :: rbcc99ad / (2 files in 2 dirs): (link)
Fix previous commit... (Fix, compile, commit, push better than fix, commit, push, compile, fix, commit, push :D) - http://git.io/ngOtzg
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11:58 on Jan 11WPP
Commit by Spp on master :: rfe7daec / (9 files): (link)
Add some unknown flags detected while parsing files - http://git.io/sxv3ww
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13:38 on Jan 05WPP
Commit by Spp on master :: r266b6a5 / (3 files in 2 dirs): (link)
Fix some typos and indicator to know the files already parsed. - http://git.io/UMbspA
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11:32 on Dec 28, 2011rCore
Commit by spp on master :: r48829f8 /src/server/game/Entities/Player/Player.cpp: (link)
 Core/Players: Fix out of bound access (by MoltenDev)
http://bit.ly/xa3WEg
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10:00 on Dec 28, 2011rCore
Commit by spp on master :: rc1513b2 /src/server/ (2 files in 2 dirs): (link)
 Warning fixes
http://bit.ly/AaXl0d
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