| informationsyndicateUTC clock | event counters The last message was received 8.26 months ago at 09:30 on Jun 09, 2011 0 messages so far today, 0 messages yesterday 0 messages so far this week, 0 messages last week 0 messages so far this month, 0 messages last month 6243 messages since the first one, 3.79 years ago, for an average of 5.32 hours between messages recent messages date | project | content | link |
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| 08:59 on Jun 09, 2011 | Blender-Extensions | Commit by campbellbarton :: r2028 /trunk/py/scripts/addons/io_scene_x3d/import_x3d.py: update for change in blender. | # | | 08:58 on Jun 09, 2011 | Blender | Commit by campbellbarton :: r 37330 /trunk/blender/source/blender/makesrna/intern/ (3 files): ( link) RNA properties - expose values as radians rather then degrees - sequencer wipe angle
- mesh autosmooth
- bevel modifier angle
- edge split angle
| # | | 08:58 on Jun 09, 2011 | Blender Projects | Commit by campbellbarton :: r 37330 /blender/source/blender/makesrna/intern/ (3 files): ( link) RNA properties - expose values as radians rather then degrees - sequencer wipe angle
- mesh autosmooth
- bevel modifier angle
- edge split angle
| # | | 07:40 on Jun 09, 2011 | Blender Projects | Commit by campbellbarton :: r 37329 /blender/source/blender/editors/interface/interface.c: ( link) use a better method for finding the precision to use for float buttons, about 4x faster to calculate and will show for eg, 0.0108 rather than 0.01, but 0.0100001 still displays as 0.01. | # | | 07:40 on Jun 09, 2011 | Blender | Commit by campbellbarton :: r 37329 /trunk/blender/source/blender/editors/interface/interface.c: ( link) use a better method for finding the precision to use for float buttons, about 4x faster to calculate and will show for eg, 0.0108 rather than 0.01, but 0.0100001 still displays as 0.01. | # | | 04:28 on Jun 09, 2011 | Blender | Commit by campbellbarton :: r 37328 /trunk/blender/source/blender/blenloader/intern/readfile.c: ( link) fix [#27616] Appending an object from a file brings all existing group links to scene When appending from a blend file which had an object already linked, _but_ was not in any scenes. - the linked object would be instanced.
| # | | 04:28 on Jun 09, 2011 | Blender Projects | Commit by campbellbarton :: r 37328 /blender/source/blender/blenloader/intern/readfile.c: ( link) fix [#27616] Appending an object from a file brings all existing group links to scene When appending from a blend file which had an object already linked, _but_ was not in any scenes. - the linked object would be instanced.
| # | | 03:56 on Jun 09, 2011 | Blender | Commit by campbellbarton :: r 37327 /trunk/blender/source/blender/editors/ (4 files in 2 dirs): ( link) [#27615] Box select of mesh object disabled or translated due to curve object
ED_view3d_init_mats_rv3d was calling glMultMatrixf() which was mostly harmless but could also lead to confusing bugs (2 reported previously). Looked into this and every call to ED_view3d_init_mats_rv3d except for object drawing, doesn't need this so made a second version of ED_view3d_init_mats_rv3d - ED_view3d_init_mats_rv3d_gl which does the matrix multiplication, remove confusing checks in selection code. | # | | 03:56 on Jun 09, 2011 | Blender Projects | Commit by campbellbarton :: r 37327 /blender/source/blender/editors/ (4 files in 2 dirs): ( link) [#27615] Box select of mesh object disabled or translated due to curve object
ED_view3d_init_mats_rv3d was calling glMultMatrixf() which was mostly harmless but could also lead to confusing bugs (2 reported previously). Looked into this and every call to ED_view3d_init_mats_rv3d except for object drawing, doesn't need this so made a second version of ED_view3d_init_mats_rv3d - ED_view3d_init_mats_rv3d_gl which does the matrix multiplication, remove confusing checks in selection code. | # | | 02:47 on Jun 09, 2011 | Blender | Commit by campbellbarton :: r 37326 /trunk/blender/source/blender/ (2 files in 2 dirs): ( link) add foreachIDLink function for cloth, remove cloth specific newlibadr calls in readfile. | # | | 02:47 on Jun 09, 2011 | Blender Projects | Commit by campbellbarton :: r 37326 /blender/source/blender/ (2 files in 2 dirs): ( link) add foreachIDLink function for cloth, remove cloth specific newlibadr calls in readfile. | # | | 02:10 on Jun 09, 2011 | Blender-Extensions | Commit by campbellbarton :: r2023 /trunk/py/scripts/addons/io_scene_obj/export_obj.py: fix [#27617] .obj export regression in 2.5, unable to export curves as edge-list anymore | # | | 14:45 on Jun 08, 2011 | Blender-Extensions | Commit by campbellbarton :: r2020 /trunk/py/scripts/addons/io_scene_x3d/export_x3d.py: correction to h3d texture export. | # | | 06:57 on Jun 08, 2011 | Blender-Extensions | Commit by campbellbarton :: r2019 /trunk/py/scripts/addons/io_scene_x3d/export_x3d.py: initial support for exporting textures to h3d | # | | 08:41 on Jun 07, 2011 | Blender-Extensions | Commit by campbellbarton :: r2011 /trunk/py/scripts/addons/io_scene_x3d/export_x3d.py: export objects in predictable order | # | | 06:24 on Jun 07, 2011 | Blender-Extensions | Commit by campbellbarton :: r2010 /trunk/py/scripts/addons/io_scene_fbx/export_fbx.py: fix [#27595] Export FBX with parented empty | # | | 04:12 on Jun 06, 2011 | Blender-Extensions | Commit by campbellbarton :: r2004 /trunk/py/scripts/addons/io_scene_obj/export_obj.py: fix [#27593] Obj exporter errors reappeared | # | | 06:37 on Jun 04, 2011 | Blender-Extensions | Commit by campbellbarton :: r2001 /trunk/py/scripts/addons/io_scene_x3d/ (__init__.py export_x3d.py): object hierarchy (parent/child) support for X3D export, tested with dupli-groups, scaling, rotations. keep this optional so exporting without hierarchy is still supported. | # | | 05:03 on Jun 03, 2011 | Blender-Extensions | Commit by campbellbarton :: r2000 /trunk/py/scripts/addons/io_scene_x3d/export_x3d.py: dont export duplicate image URL's | # | | 01:43 on Jun 03, 2011 | Blender-Extensions | Commit by campbellbarton :: r1999 /trunk/py/scripts/addons/io_scene_x3d/export_x3d.py: - ensure unique names (before it was possible 2+ cleaned names would collide)
- use XML escaping rather then cleaning to for strings
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