date | project | content | link |
|---|
| 14:07 yesterday | Blender | Commit by campbellbarton :: r 27410 /branches/render25/source/blender/makesrna/intern/rna_ID.c: ( link) error in last commit | # |
| 13:56 yesterday | Blender | Commit by campbellbarton :: r 27409 /branches/render25/source/blender/makesrna/intern/rna_ID.c: ( link) rna/py api function for removing ID blocks, id.unused_clear() | # |
| 10:46 yesterday | Blender | Commit by campbellbarton :: r 27407 /branches/render25/release/scripts/modules/blend_render_info.py: ( link) minor changes to work in python 2.6 which is useful in some cases since this runs outside of blender. | # |
| 10:39 yesterday | Blender | Commit by campbellbarton :: r 27406 /branches/render25/release/scripts/modules/blend_render_info.py: ( link) standalone python module for reading scene, start, end frames from the blendfile (without blender). from blender 2.4x, ported to python3, added gzip support. | # |
| 15:11 Wednesday | Blender | Commit by campbellbarton :: r 27388 /branches/render25/source/blender/editors/sculpt_paint/paint_image.c: ( link) re-project paint failed on no-camera when a camera wasnt needed. | # |
| 08:17 Wednesday | Blender | Commit by campbellbarton :: r 27381 /trunk/blender/source/ (5 files in 3 dirs): ( link) - scene sequencer camera override wasnt working for render strips (only opengl)
- temp disable camera switching with override by clearning markers (hack)
- check for GAMEBLENDER define else eclipse gets confused by multiple definitions of functons in the stub.
| # |
| 07:41 Wednesday | Blender | Commit by campbellbarton :: r 27380 /trunk/blender/source/gameengine/Ketsji/ (KX_Light.h KX_Scene.cpp): ( link) [#21261] Bugfix for dynamically loaded scenes' lights not mixing in multitexture from Mitchell Stokes (moguri) | # |
| 19:04 Tuesday | Blender | Commit by campbellbarton :: r 27370 /trunk/blender/source/blender/quicktime/apple/qtkit_export.m: ( link) cant test but this should fix mac build | # |
| 17:36 Tuesday | Blender | Commit by campbellbarton :: r 27367 /trunk/blender/source/ (37 files in 22 dirs): ( link) rename some functions to use easier to understand names. 'BLI_makestringcode' --> 'BLI_path_rel' 'BLI_convertstringcwd' --> 'BLI_path_cwd' 'BLI_convertstringframe' --> 'BLI_path_frame' 'BLI_convertstringframe_range' --> 'BLI_path_frame_range' 'BLI_make_cwdpath' --> 'BLI_path_cwd' | # |
| 16:57 Tuesday | Blender | Commit by campbellbarton :: r 27366 /trunk/blender/source/blender/ (3 files in 3 dirs): ( link) added relative path option for image load and save, relative path option from the userprefs wasnt being used. | # |
| 14:35 Tuesday | Blender | Commit by campbellbarton :: r 27363 /trunk/blender/source/blender/editors/ (2 files in 2 dirs): ( link) reproject - clamp image by the maximum texture size, remove debug printf. | # |
| 13:52 Tuesday | Blender | Commit by campbellbarton :: r 27362 /trunk/blender/ (7 files in 6 dirs): ( link) camera override option for scene strips. | # |
| 09:17 Tuesday | Blender | Commit by campbellbarton :: r 27359 /trunk/blender/ (7 files in 5 dirs): ( link) mtex buffer copy & paste back for materials. | # |
| 07:41 Tuesday | Blender | Commit by campbellbarton :: r 27356 /trunk/blender/source/blender/ (9 files in 7 dirs): ( link) remove for bad-level-call & some minor changes to make camera switching neater. | # |
| 23:34 Monday | Blender | Commit by campbellbarton :: r 27342 /trunk/blender/ (2 files in 2 dirs): ( link) improve brush size keys so they dont change by 20 each time (bad for small brushes), added wm.context_scale_int() operator. | # |
| 22:52 Monday | Blender | Commit by campbellbarton :: r 27341 /trunk/blender/source/blender/blenkernel/intern/image.c: ( link) error in last commit | # |
| 21:33 Monday | Blender | Commit by campbellbarton :: r 27340 /trunk/blender/ (9 files in 8 dirs): ( link) option to use offscreen opengl drawing with the sequencer scene strips.
warning, uses bad level call, will need to resolve very very soon! | # |
| 20:08 Monday | Blender | Commit by campbellbarton :: r 27337 /trunk/blender/ (24 files in 16 dirs): ( link) image re-project now uses offscreen render function and has input for render size.
unrelated changes that ended up being more trouble to commit separate...
- removed BLI_split_dirfile(), was nasty, occasionaly modifying the source string, it could create directories and used the $CWD in some cases. was only used in 2 places in filesel.c, if this gives problems can address without bringing back this function. renamed BLI_split_dirfile_basic --> BLI_split_dirfile
- view3d_operator_needs_opengl was being called for offscreen render when it wasnt needed.
| # |
| 16:36 Monday | Blender | Commit by campbellbarton :: r 27333 /trunk/blender/ (13 files in 6 dirs): ( link) move render operators into their own files, render_internal.c & render_opengl.c, rather then have them in the screen module. also rename render operators SCREEN_OT_ --> RENDER_OT_ | # |
| 12:29 Monday | Blender | Commit by campbellbarton :: r 27323 /trunk/blender/ (2 files in 2 dirs): ( link) workaround for [#21486] Python debuger pdb don't work
setting sys.stdin to None is done so python wont lock blender when it tries to read from the input. - help() from the console does this. Running blender with -d keeps the stdin so python debugging can work. add info in the help message about this.
eventually it might be best to replace sys.stdin with our own object which interacts with the console but this is not trivial. | # |