event counters The last message was received 8.05 minutes ago at 05:28 on May 28, 2012 16 messages so far today, 8 messages yesterday 16 messages so far this week, 10 messages last week 133 messages so far this month, 99 messages last month 6895 messages since the first one, 4.88 years ago, for an average of 6.2 hours between messages recent messages date | project | content | link |
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| 8 min ago | diablorl | Commit by chaos-dev :: r 984 /trunk/ (11 files in 3 dirs): ( link) - usage of new LuaGameNode API
| # | | 28 min ago | berserkrl | Commit by chaos-dev :: r 223 /trunk/ (8 files in 2 dirs): ( link) - Berserk update to new LuaGameNode API
- minor improvements
| # | | 40 min ago | aliensrl | Commit by epyon :: r792 /trunk/ (8 files in 2 dirs): - usage of new TLuaGameNode API
- Item displacement implemented
- fixes
| # | | 41 min ago | doomrl | Commit by epyon :: r2362 bin/lua/core.lua: - using built-in distance_to
| # | | 41 min ago | fpcvalkyrie | Commit by chaos-dev :: r 556 /trunk/src/vluagamenode.pas: ( link) - vluagamenode.pas - :distance_to for all things
| # | | 04:32 today | downfall | Commit by chaos-dev :: r 111 /trunk/src/ (dfplayer.pas dfthing.pas dfviews.pas): ( link) | # | | 04:31 today | doomrl | Commit by epyon :: r2361 /trunk/ (16 files in 5 dirs): - extended LuaGameNode API used
- :position returns position of thing, :displace moves it
- being:relocate moves the being animation aware
- thing:get_position -> thing:position
| # | | 04:25 today | fpcvalkyrie | Commit by chaos-dev :: r 555 /trunk/src/vluagamenode.pas: ( link) - vluagamenode.pas - :displace, :position and :destroy for every game node
| # | | 03:54 today | fpcvalkyrie | Commit by chaos-dev :: r 554 /trunk/src/vluagamenode.pas: ( link) - vluagamenode.pas - each TLuaGameNode has a Position
| # | | 03:50 today | doomrl | Commit by epyon :: r2360 src/ (9 files): | # | | 03:34 today | doomrl | Commit by epyon :: r2359 /trunk/ (bin/lua/level.lua src/dflevel.pas): - level:items() and level:beings() can be simply implemented via level:children(type)
| # | | 03:32 today | doomrl | Commit by epyon :: r2358 /trunk/ (bin/lua/generator.lua src/dfbeing.pas): - bug fixed - level name resolution
- bug fixed - crash on Knockback
| # | | 02:53 today | doomrl | Commit by epyon :: r2357 /trunk/ (7 files in 2 dirs): - TLevel uses TLuaGameNode's flags and properties system
| # | | 02:36 today | doomrl | Commit by epyon :: r2356 src/ (3 files): - TLevel inherits TLuaGameNode
| # | | 02:28 today | doomrl | Commit by epyon :: r2355 bin/modules/ (3 files in 3 dirs): - updated all modules in repository with the API changes
| # | | 02:21 today | doomrl | Commit by epyon :: r2354 /trunk/ (32 files in 5 dirs): - level.status value instead of Level.result() function
- Level -> level - level is an object, hence all functions need the object:execution
| # | | 22:33 yesterday | doomrl | Commit by epyon :: r2353 bin/ (15 files in 6 dirs): - Level[c] no longer working - use .map[c] instead
| # | | 22:17 yesterday | doomrl | Commit by epyon :: r2352 bin/ (24 files in 7 dirs): - Level functions - fill, scatter, scatter_put, scan, place_tile have been moved to Generator
- Generator.fill must take 2 arguments - second one is fill area!
| # | | 21:45 yesterday | doomrl | Commit by epyon :: r2351 /trunk/ (14 files in 2 dirs): - removed most instances of Level singleton usage
| # | | 20:07 yesterday | downfall | Commit by chaos-dev :: r 110 /trunk/ (3 files in 2 dirs): ( link) - levels are now 50x25
- interface reworked
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