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| 23:08 on May 22, 2010 | KDE | Commit by joselb :: r1129609 ksudoku/trunk/KDE/kdegames/ksudoku/src/ (6 files in 2 dirs): - Removed no longer needed members from classes Game, Puzzle and SKGraph
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| 17:48 on Apr 29, 2010 | KDE | Commit by joselb :: r1120693 ksudoku/trunk/KDE/kdegames/ksudoku/src/ (18 files in 4 dirs): - Removed deprecated class SKSolver
- Using SKGraph directly now
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| 08:57 on Apr 29, 2010 | KDE | Commit by joselb :: r1120556 ksudoku/trunk/KDE/kdegames/ksudoku/src/ (4 files in 2 dirs): - Puzzles now allways fall back on solving to get an solution
- Stored games without a valid solution should no longer be a problem
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| 00:02 on Apr 29, 2010 | KDE | Commit by joselb :: r1120370 ksudoku/trunk/KDE/kdegames/ksudoku/src/logic/ (8 files): - Further refactoring
- Completely removed deprecated class SKPuzzle
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| 22:15 on Apr 27, 2010 | KDE | Commit by joselb :: r1119895 ksudoku/trunk/KDE/kdegames/ksudoku/engine/ (5 files): - Hacky fix for crash when testing an initialy empty puzzle
- Changed constness of some debug-methods to be of more use
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| 13:52 on Apr 27, 2010 | KDE | Commit by joselb :: r1119626 ksudoku/trunk/KDE/kdegames/ksudoku/src/logic/ (4 files): - Replaced macro ITERATE with actual implementation
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| 13:19 on Apr 27, 2010 | KDE | Commit by joselb :: r1119610 ksudoku/trunk/KDE/kdegames/ksudoku/src/ (15 files in 4 dirs): - Removed class SKBase
- Moved fields from SKBase to SKPuzzle
- Removed files skbase.* and sudoku_solver.h
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| 23:04 on Mar 07, 2010 | KDE | Commit by joselb :: r1100590 ksudoku/branches/KDE/4.4/kdegames/ksudoku/engine/solver.cpp: - Fixed bug for the 4.4 branch (missed to backport the fix of trunk) BUG:217926
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| 00:05 on Jan 27, 2010 | KDE | Commit by joselb :: r1080811 ksudoku/trunk/KDE/kdegames/ksudoku/engine/ (6 files): - Fixed bug of wrong solutions
- Correct solutions should now get identified as such
- Added 2 small methods that could be used for debugging BUG:217926
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| 21:47 on Jan 20, 2010 | KDE | Commit by joselb :: r1077778 ksudoku/trunk/KDE/kdegames/ksudoku/src/gui/ksudoku.cpp: - Set focus to game when starting a new game This removes the focus from the play-button I think that this shouldn't need to be required as hidden widgets should lose the focus BUG:173939
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| 21:29 on Jan 20, 2010 | KDE | Commit by joselb :: r1077770 ksudoku/trunk/KDE/kdegames/ksudoku/src/gui/ (3 files): - Only show question whether to really start new game when the current game never was solved
- NOTE: When a game was solved and changed afterwards that question is still suppressed BUG:168614
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| 20:04 on Mar 09, 2009 | KDE | Commit by joselb :: r937506 /trunk/www/sites/planet/ (2 files in 2 dirs): - Added myself to the planet
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| 10:37 on Jan 16, 2009 | KDE | Commit by joselb :: r911858 ksudoku/branches/KDE/4.2/kdegames/ksudoku/src/ (8 files in 2 dirs): - Backport of Bugfix for Bug 178818 from trunk
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| 10:09 on Jan 16, 2009 | KDE | Commit by joselb :: r911850 ksudoku/trunk/KDE/kdegames/ksudoku/src/ (8 files in 2 dirs): - Add missing support for values from 10 to 25 in renderer
- Add missing nodes in the artwork BUG:178818
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| 11:20 on Dec 09, 2008 | KDE | Commit by joselb :: r894750 ksudoku/trunk/KDE/kdegames/ksudoku/src/ (12 files in 3 dirs): - Changed the value-list on the left to use the symbols from the theme instead of old hardcoded symbols
- Removed old code for symbols as it will not be used anymore and had bad usability I consider the old behavior as a showstopper-bug, as it may result in completely different symbols in the game and the list If this fix results in new problems, please undo this commit
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| 10:32 on Jul 04, 2008 | KDE | Commit by joselb :: r827984 /trunk/KDE/kdegames/CMakeLists.txt: - Fix a mistake in my last bugfix, sorry
- OpenGL games should work now as expected
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| 10:32 on Jul 04, 2008 | kde-bindings | Commit by joselb :: r827984 /trunk/KDE/kdegames/CMakeLists.txt: - Fix a mistake in my last bugfix, sorry
- OpenGL games should work now as expected
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| 22:30 on Jul 03, 2008 | KDE | Commit by joselb :: r827847 ksudoku/trunk/KDE/kdegames/ (CMakeLists.txt ksudoku/CMakeLists.txt): - Added check for QT_QTOPENGL_FOUND
- List QtOpenGL as optional feature BUG:165674
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| 22:30 on Jul 03, 2008 | kde-bindings | Commit by joselb :: r827847 /trunk/KDE/kdegames/ (CMakeLists.txt ksudoku/CMakeLists.txt): - Added check for QT_QTOPENGL_FOUND
- List QtOpenGL as optional feature BUG:165674
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| 16:37 on Jun 29, 2008 | kde-bindings | Commit by joselb :: r825931 /trunk/KDE/kdegames/ksudoku/src/themes/ksudoku_scrible.svg: - Changed the ids of some elements to be taken into account by the renderer
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