CIA.vc
majewsky
Real-time open source activity stats
Stats » Authors » majewsky
informationsyndicateUTC clock
21:54 on Mar 21, 2010
event counters
The last message was received 3.25 days ago at 15:50 on Mar 18, 2010
0 messages so far today, 0 messages yesterday
4 messages so far this week, 1 messages last week
13 messages so far this month, 90 messages last month
973 messages since the first one, 2.11 years ago, for an average of 19.04 hours between messages
recent messages
dateReversed sort columnprojectcontentlink
15:50 ThursdayKDE
Commit by majewsky :: r1104776 kolf2/trunk/playground/games/kolf2/engine/ (game-editor.cpp game-editor.h):
Add a non-functional editor toolbox.

It reads the object class registry, but does not actually create any
objects.
#
15:50 ThursdayKDE
Commit by majewsky :: r1104775 kolf2/trunk/playground/games/kolf2/interface/window.cpp:
Do not show the status bar when we do not need it.
#
15:50 ThursdayKDE
Commit by majewsky :: r1104774 kolf2/trunk/playground/games/kolf2/interface/ (interface.cpp interface.h):
Add dock widget support to Kolf::Interface.
#
15:50 ThursdayKDE
Commit by majewsky :: r1104773 kolf2/trunk/playground/games/kolf2/ (10 files in 2 dirs):

Rewrite the REGISTER_KOLF_OBJECT macro yet again, to improve scalability.

Also, add two new properties to the Kolf::ObjectFactory::Class:

  • editorMayCreateInstances determines whether the class will show up in the editor toolbox.
  • groupName determines the sorting in listings of all classes (i.e., the editor toolbox).
#
22:00 on Mar 10KDE
Commit by majewsky :: r1101781 kolf2/trunk/playground/games/kolf2/ (8 files in 2 dirs):
Rewrite the ManagedObject framework.

The actual undo/redo stack is moved into an abstract interface
Utils::UndoStack. This class is different from QUndoStack: It is
explicitly designed in such a way that multiple UndoStacks can be merged
easily into another UndoStack.

The ManagedObjects become UndoStacks themselves, and the
ManagedObjectGroup merely watches the order of changes.
#
15:29 on Mar 01KDE
Commit by majewsky :: r1097532 kolf2/trunk/playground/games/kolf2/engine/ (5 files):
Make parscores editable. Problem: The course does not change its cleanliness state accordingly.
#
13:21 on Mar 01KDE
Commit by majewsky :: r1097476 kolf2/trunk/playground/games/kolf2/engine/ (game-editor.cpp game-editor.h):
Fix forwarding of cleanChanged() signals and stuff in EditorGame.
#
13:21 on Mar 01KDE
Commit by majewsky :: r1097475 kolf2/trunk/playground/games/kolf2/engine/ (game-editor.cpp game-editor.h):
Make the save button work in the editor.
#
13:21 on Mar 01KDE
Commit by majewsky :: r1097474 kolf2/trunk/playground/games/kolf2/interface/ (interface.cpp interface.h):
Remove the actionTriggered() signal from Kolf::Interface.
#
13:21 on Mar 01KDE
Commit by majewsky :: r1097473 kolf2/trunk/playground/games/kolf2/ (7 files in 2 dirs):
Split opacity animations into an own class, and animate the handles, too.
#
13:21 on Mar 01KDE
Commit by majewsky :: r1097472 kolf2/trunk/playground/games/kolf2/ (13 files in 2 dirs):
Rename Kolf::PointHandle to Kolf::OverlayHandle.
#
13:21 on Mar 01KDE
Commit by majewsky :: r1097471 kolf2/trunk/playground/games/kolf2/base/ (3 files):
Add bling to OverlayAreaItems.
#
13:21 on Mar 01KDE
Commit by majewsky :: r1097470 kolf2/trunk/playground/games/kolf2/base/ (3 files):
Use Open/ClosedHandCursor in overlays.
#
15:44 on Feb 27KDE
Commit by majewsky :: r1096769 kolf2/trunk/playground/games/kolf2/base/ (object-course.cpp object-course.h):
Change how the CourseObject keeps track of its subobjects.

This will allow the upcoming CourseOverlay to add own subobjects without breaking
stuff in the CourseObject.
#
15:44 on Feb 27KDE
Commit by majewsky :: r1096768 kolf2/trunk/playground/games/kolf2/base/ (managedobject.cpp object.h):
Fix change propagation to ManagedObject during state activation.
#
19:49 on Feb 26KDE
Commit by majewsky :: r1096534 kolf2/trunk/playground/games/kolf2/base/managedobjectgroup.cpp:
Make undo/redo in the editor work (somewhat).
#
19:49 on Feb 26KDE
Commit by majewsky :: r1096533 kolf2/trunk/playground/games/kolf2/base/ (object-course.cpp object.cpp object.h):
Add propagateUpdate() calls in Kolf::Object subclasses where they are missing.
#
19:49 on Feb 26KDE
Commit by majewsky :: r1096532 kolf2/trunk/playground/games/kolf2/ (4 files in 2 dirs):
Enable editor testcase and add Kolf::EditorGame.
#
19:49 on Feb 26KDE
Commit by majewsky :: r1096531 kolf2/trunk/playground/games/kolf2/ (8 files in 2 dirs):
Add Kolf::ScoreCard, and move game instance management to Kolf::Window.
#
19:48 on Feb 26KDE
Commit by majewsky :: r1096530 kolf2/trunk/playground/games/kolf2/ (9 files in 3 dirs):
Add Kolf::ScoreModel.
#