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melanie
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22:33 on Feb 13, 2012
event counters
The last message was received 2.79 days ago at 03:35 on Feb 11, 2012
0 messages so far today, 0 messages yesterday
0 messages so far this week, 29 messages last week
64 messages so far this month, 183 messages last month
5438 messages since the first one, 3.59 years ago, for an average of 5.79 hours between messages
recent messages
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00:09 Saturdaycareminster
Commit by melanie :: r5023cc86f095 /OpenSim/Framework/Console/CommandConsole.cs:
 Change parser to leave embedded quotes alone if the pattern is recognized
as an OptionSet long option
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00:09 Saturdaycareminster
Commit by melanie :: racfe7e555e41 /OpenSim/ (6 files in 5 dirs):
Merge branch 'master' into careminster
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00:08 Saturdayopensim
Commit by melanie :: r5023cc86f095 /OpenSim/Framework/Console/CommandConsole.cs:
 Change parser to leave embedded quotes alone if the pattern is recognized
as an OptionSet long option
#
00:02 Saturdaycareminster
Commit by melanie :: r4455140f3040 /OpenSim/Framework/Console/CommandConsole.cs:
 Change parser to leave embedded quotes alone if the pattern is recognized
as an OptionSet long option
#
23:05 Fridaycareminster
Commit by melanie on ubitwork :: r215acbcc9667 / (13 files in 11 dirs):
 Merge branch 'master' into careminster

Conflicts:
        OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
        OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
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23:05 Fridaycareminster
Commit by melanie on ubitwork :: r7c888f6af11b / (8 files in 6 dirs):
 Merge branch 'master' into careminster

Conflicts:
        OpenSim/Region/Framework/Scenes/SceneGraph.cs
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10:31 Fridaycareminster
Commit by melanie :: r215acbcc9667 / (13 files in 11 dirs):
 Merge branch 'master' into careminster

Conflicts:
        OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
        OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
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00:28 Thursdaycareminster
Commit by melanie :: r7c888f6af11b / (8 files in 6 dirs):
 Merge branch 'master' into careminster

Conflicts:
        OpenSim/Region/Framework/Scenes/SceneGraph.cs
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13:55 Wednesdaycareminster
Commit by melanie :: r9c6ba8d18f4b /OpenSim/Region/ (2 files in 2 dirs):
Push more NPC stuff into threads
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23:39 Tuesdaycareminster
Commit by melanie :: r236e1c45f2f4 / (14 files in 12 dirs):
Merge branch 'master' into careminster
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21:43 Tuesdaycareminster
Commit by melanie :: rde255321f1f1 / (14 files in 10 dirs):
Merge branch 'master' of ssh://3dhosting.de/var/git/careminster
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21:43 Tuesdaycareminster
Commit by melanie :: ra829f208280b /OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs:
Experimental. Expand Fire & Forget for NPC delete
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21:18 Tuesdaycareminster
Commit by melanie :: r37049180f62d / (14 files in 10 dirs):
 Merge branch 'master' into careminster

Conflicts:
        OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
        OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
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21:16 on Feb 06opensim
Commit by melanie on 0.7.3-post-fixes :: r130b1c0665d0 /OpenSim/Region/CoreModules/World/Land/LandObject.cs:
 Revert my two quick fixes for the lag issue and put in the real fix, which
is to only write to the database if data was changed. I was writing to the db
on every step of every avatar. Sure to give us lag, that.
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21:16 on Feb 06opensim
Commit by melanie on 0.7.3-post-fixes :: ra5fcdde179f4 /OpenSim/Region/CoreModules/World/Land/LandObject.cs:
 Revert "Remove checks on ban list expiry on every move. To be re-added on parcel"

This reverts commit 35f14a262dfa3d9199f554154a63f5f532460f56.
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21:16 on Feb 06opensim
Commit by melanie on 0.7.3-post-fixes :: r0904772a6f14 /OpenSim/Region/CoreModules/World/Land/ (LandManagementModule.cs LandObject.cs):
 Revert "Check ban list for a particular parcel only when an avatar moves into it."

This reverts commit 8923ad755d97d5ddb4a29cb6f543b53195f0b461.
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21:16 on Feb 06opensim
Commit by melanie on 0.7.3-post-fixes :: r35f14a262dfa /OpenSim/Region/CoreModules/World/Land/LandObject.cs:
 Remove checks on ban list expiry on every move. To be re-added on parcel
boundary crossing only as soon as I'm properly awake. This should fix
recent performance issues
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21:16 on Feb 06opensim
Commit by melanie on 0.7.3-post-fixes :: r8923ad755d97 /OpenSim/Region/CoreModules/World/Land/ (LandManagementModule.cs LandObject.cs):
 Check ban list for a particular parcel only when an avatar moves into it.
This restores functionality remove in the last commit without reintroducing
the performance penalty.
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21:07 on Feb 05careminster
Commit by melanie :: r130b1c0665d0 /OpenSim/Region/CoreModules/World/Land/LandObject.cs:
 Revert my two quick fixes for the lag issue and put in the real fix, which
is to only write to the database if data was changed. I was writing to the db
on every step of every avatar. Sure to give us lag, that.
#
21:07 on Feb 05careminster
Commit by melanie :: ra5fcdde179f4 /OpenSim/Region/CoreModules/World/Land/LandObject.cs:
 Revert "Remove checks on ban list expiry on every move. To be re-added on parcel"

This reverts commit 35f14a262dfa3d9199f554154a63f5f532460f56.
#