CIA.vc
Nicholas Shanks
Real-time open source activity stats
Stats » Authors » Nicholas Shanks
informationsyndicateUTC clock
06:53 on May 28, 2012
event counters
The last message was received 8.58 months ago at 00:22 on Sep 14, 2011
0 messages so far today, 0 messages yesterday
0 messages so far this week, 0 messages last week
0 messages so far this month, 0 messages last month
91 messages since the first one, 2.71 years ago, for an average of 1.55 weeks between messages
recent messages
dateReversed sort columnprojectcontentlink
00:22 on Sep 14, 2011freecol
Commit by nickshanks :: r8983 /freecol/trunk/src/net/sf/freecol/ (6 files in 2 dirs): (link)

  • Many fixes to file loading and saving so that I can open my saved games again (newWorld:1 ID and improvementMission element were unrecognised)
  • Remove comments suggesting backwards compatibility should be deleted
  • Add log messages in several places for undesirable events
  • Try harder not to write out nationality and ethnicity for ships etc.
  • Remove the loss of experience when receiving equipment (horses, muskets, tools etc) (these last two only checked in here because they are also in common/model/Unit.java)
#
19:19 on Sep 08, 2011freecol
Commit by nickshanks :: r8968 /freecol/trunk/doc/FreeCol.tex: (link)
reforestation section text clean-up
#
19:02 on Sep 08, 2011freecol
Commit by nickshanks :: r8967 /freecol/trunk/src/net/sf/freecol/client/gui/GUI.java: (link)
better fix for r8946; changes text offset without altering height
#
01:26 on Jul 28, 2011freecol
Commit by nickshanks :: r8765 /freecol/trunk/src/net/sf/freecol/ (4 files in 2 dirs): (link)
improve backwards compatibility for HighSeas
#
01:20 on Jul 28, 2011freecol
Commit by nickshanks :: r8764 /freecol/trunk/src/net/sf/freecol/client/gui/panel/DragListener.java: (link)
add clear speciality menu icon
#
22:36 on Jul 25, 2011freecol
Commit by nickshanks :: r8751 /freecol/trunk/src/net/sf/freecol/client/gui/GUI.java: (link)
don't draw some road combinations
#
01:16 on Jul 18, 2011freecol
Commit by nickshanks :: r8702 /freecol/trunk/src/net/sf/freecol/client/gui/panel/DragListener.java: (link)
add icon for Equip As Dragoon menu item
#
19:04 on Jul 17, 2011freecol
Commit by nickshanks :: r8701 /freecol/trunk/data/base/client-options.xml: (link)
set auto-end-turn to false by default, as discussed on tracker and mailing list
#
18:29 on Jul 17, 2011freecol
Commit by nickshanks :: r8700 /freecol/trunk/src/net/sf/freecol/client/gui/GUI.java: (link)
draw red tile-taken border above hills and mountains so that it can actually be seen :)
#
12:34 on Jul 17, 2011freecol
Commit by nickshanks :: r8699 /freecol/trunk/data/rules/classic/resources/images/units/ (nativeColonist.png nativeSoldier.png): (link)
units should be 6.25% not 6%
#
12:32 on Jul 17, 2011freecol
Commit by nickshanks :: r8698 /graphics/trunk/Units/ (6 files in 2 dirs): (link)
I just realised that the 006 image is meant to be 6.25% not 6%. Also re-exported trimmed photoshop files without white padding.
#
12:08 on Jul 17, 2011freecol
Commit by nickshanks :: r8696 /freecol/trunk/data/rules/classic/ (3 files in 2 dirs): (link)
add unit icons for native free colonist and native soldier
#
12:04 on Jul 17, 2011freecol
Commit by nickshanks :: r8695 /freecol/trunk/src/net/sf/freecol/client/gui/ImageLibrary.java: (link)
rewrite ImageLibrary.getUnitImageIcon() to be more logical, robust and capable. Can now handle drawing units with native appearance, if artwork is available. Calls itself recursivly with simpler arguments if more specific artwork was not found. Cannot yet handle different appearance for different nations though.
#
11:53 on Jul 17, 2011freecol
Commit by nickshanks :: r8694 /graphics/trunk/Units/ (12 files in 2 dirs): (link)
Add native free colonist and native soldier source graphics. Original sources are the Pixelmator files, exported to Photoshop and PNG. Photoshop exports look to have wrong colour profiles.
#
11:44 on Jul 17, 2011freecol
Commit by nickshanks :: r8693 /freecol/trunk/src/net/sf/freecol/ (2 files in 2 dirs): (link)
add new Unit.hasNativeEthnicity() method; amend ServerUnit.setNationality() to check correct set of attributes
#
11:25 on Jul 17, 2011freecol
Commit by nickshanks :: r8690 /freecol/trunk/src/net/sf/freecol/common/model/IndianSettlement.java: (link)
goods that were both farmed and were raw building materials ended up being 25% of the standard price, which is probably wrong
#
09:28 on Jul 15, 2011freecol
Commit by nickshanks :: r8680 /freecol/trunk/ (2 files in 2 dirs): (link)
show experience even when a unit is not working on that job. potentially can be extended to allow possibility of units earning experience at one thing whilst producing another (e.g. food vs. grain)
#
09:07 on Jul 15, 2011freecol
Commit by nickshanks :: r8679 /freecol/trunk/src/net/sf/freecol/client/gui/Canvas.java: (link)
show units with muskets, horses, tools and bibles in turn report. note: it would be nice to sometimes show the unit before it died, rather than the unitType, for dead units
#
17:12 on Jul 12, 2011freecol
Commit by nickshanks :: r8668 /freecol/trunk/src/net/sf/freecol/server/control/InGameController.java: (link)
revert r8620
#
16:47 on Jul 12, 2011freecol
Commit by nickshanks :: r8667 /freecol/trunk/src/net/sf/freecol/common/model/Unit.java: (link)
forgot to copy typo fix from old comment
#