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07:31 on May 28, 2012
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The last message was received 4.15 years ago at 22:36 on Apr 04, 2008
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232 messages since the first one, 5.36 years ago, for an average of 1.2 weeks between messages
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22:35 on Apr 04, 2008KDE
Commit by roffet :: r793724 kreversi/trunk/KDE/kdegames/kreversi/ (4 files):
1. Replaced the "computer skill" menu by a KGameDifficulty one. => Thus: more consistency between our KDE games and less text to translate for i18n teams.
2. For high scores, the game now takes the lowest difficulty level chosen during the game and not the current one anymore. No use anymore to change to level "Impossible" just before the last turn! ,o)

CCMAIL:dimsuz at gmail dot com
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21:07 on Apr 04, 2008KDE
Commit by roffet :: r793678 bovo/trunk/KDE/kdegames/bovo/gui/mainwindow.cc:
Added the standard theme icon of "KDE Games" to the theme menu.

CCMAIL:aron dot bostrom at gmail dot com
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20:06 on Apr 03, 2008KDE
Commit by roffet :: r793385 kmines/trunk/KDE/kdegames/kmines/ (minefielditem.cpp scene.cpp):
OK, to avoid inconsistent states, if the number of mines is too high, let's force it too be the maximum allowed. So, we don't need the "error" message anymore.
(Next step would be to improve the widget in the setting dialogue to forbid the user to put too many mines on the field...)

CCMAIL:piacentini at kde dot org
CCMAIL:dimsuz at gmail dot com
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19:36 on Apr 03, 2008KDE
Commit by roffet :: r793377 kmines/trunk/KDE/kdegames/kmines/ (3 files):
There was a bug in KMines: the program was freezing in a custom game if you chose to put in the field so many mines that there was not at least 9 free positions. Now, it's working.

New feature: to avoid trivial games, KMines now constrains the user to let at least 10 (-> one more than 9) positions free.

Note: I'm not sure it's a good idea to avoid to put mines on neighbor positions to the start position... To discuss...

CCMAIL:piacentini at kde dot org
CCMAIL:dimsuz at gmail dot com
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20:45 on Apr 02, 2008KDE
Commit by roffet :: r793013 kmines/trunk/KDE/kdegames/kmines/mainwindow.cpp:
KGameDifficulty provides a "better" way to manage user defined levels with the value "KGameDifficulty::Configurable". (Less work for translators and standardized text between all games using it.)
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19:34 on Mar 31, 2008KDE
Commit by roffet :: r792293 ksimili/trunk/playground/games/ksimili/ (CMakeLists.txt ksimili.desktop):
Added a ".desktop" file for KSimili.
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18:55 on Mar 31, 2008KDE
Commit by roffet :: r792270 ksimili/trunk/playground/games/ksimili/ (3 files):
Cards are now randomized.
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18:42 on Mar 31, 2008KDE
Commit by roffet :: r792258 ksimili/trunk/playground/games/ksimili/ (5 files):
EBN fixes: English typo and QMessageBox -> KMessageBox.
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18:25 on Mar 31, 2008KDE
Commit by roffet :: r792251 libkdegames/trunk/KDE/kdegames/libkdegames/kgamedifficulty.cpp:
Some comments added for translaters (based on EBN suggestions).
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18:07 on Mar 31, 2008KDE
Commit by roffet :: r792239 kblackbox/trunk/KDE/kdegames/kblackbox/ (kbbmainwindow.cpp kblackbox.desktop):
2 small EBN fixes.
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11:38 on Mar 30, 2008KDE
Commit by roffet :: r791800 ksudoku/trunk/KDE/kdegames/ksudoku/src/themes/CMakeLists.txt:
Removed missing file ksudoku_sample.desktop from the install file CMakeLists.txt as this file is not in the KDE repository and kdegames cannot be built without it.
Please add it and update CMakeLists.txt! :)

CCMAIL:Johannes dot Bergmeier at gmx dot net
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22:34 on Dec 03, 2007KDE
Commit by roffet :: r744599 scripts/trunk/KDE/kdesdk/scripts/relicensecheck.pl:
I agree to a relicense
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23:18 on Nov 28, 2007KDE
Commit by roffet :: r742812 kblackbox/trunk/KDE/kdegames/doc/kblackbox/index.docbook:
Corrected the typo: "discribe" -> "describe".
Thanks again and again Andrea, and no, you're not becoming boring. :)
I'll try to use a spellchecker as soon as possible.

CCMAIL:andrea dot celli at libero dot it
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23:12 on Nov 27, 2007KDE
Commit by roffet :: r742404 kblackbox/trunk/KDE/kdegames/doc/kblackbox/index.docbook:
BUG:152833
Corrected the typo: "Not" -> "Note".

Thanks again Andrea!
CCMAIL:andrea dot celli at libero dot it
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21:54 on Nov 26, 2007KDE
Commit by roffet :: r741998 kblackbox/trunk/KDE/kdegames/doc/kblackbox/index.docbook:
BUG:152833
Corrected the typos and replaced "atoms" by "balls" to avoid confusion.

Thanks Andrea!
CCMAIL:andrea dot celli at libero dot it
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15:36 on Oct 14, 2007KDE
Commit by roffet :: r725109 kblackbox/trunk/KDE/kdegames/kblackbox/kbbgraphicsitemonbox.cpp:
There was a problem with the drag and drop: the 2nd time you wanted to move the same item, the initial position was initial position of the first move.
It's now fixed. :)
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21:57 on Aug 30, 2007KDE
Commit by roffet :: r706621 /trunk/playground/games/CMakeLists.txt:
Welcome KSimili!
(this is the file I forgot to commit with the revision 706620...)
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21:22 on Aug 30, 2007KDE
Commit by roffet :: r706613 bovo/trunk/ (10 files in 7 dirs):
Renamed the enumerations in KGameDifficulty from "foo" to "Foo" to be Qt-like.
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16:02 on Aug 30, 2007KDE
Commit by roffet :: r706507 lskat/trunk/KDE/kdegames/lskat/src/display_two.cpp:
I found messages like "0 points" and "1 points" not nice, so I changed the code so that we now have "no point" and "1 point". (And still "2 points", "3 points" and "4 points"). :o)

CCMAIL:kde at heni-online dot de
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09:55 on Aug 20, 2007KDE
Commit by roffet :: r702267 kblackbox/trunk/KDE/kdegames/kblackbox/ (2 files):
Fixed typos in messages.
Thanks Yukiko for your help!

CCMAIL:ybando at k6 dot dion dot ne dot jp
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