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tkadlubo
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00:17 on May 27, 2012
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The last message was received 1.98 years ago at 10:43 on Jun 05, 2010
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90 messages since the first one, 3.39 years ago, for an average of 1.96 weeks between messages
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10:43 on Jun 05, 2010KDE
Commit by tkadlubo :: r1134800 magazynier/trunk/playground/games/magazynier/ (item.cpp levelModel.cpp):
Always update player orientation, skip only redrawing the pixmap.
BUG:230585
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08:44 on Jun 05, 2010KDE
Commit by tkadlubo :: r1134775 magazynier/trunk/playground/games/magazynier/magazynier.cpp:
I revert accidental renaming from magazynier to ksokoban.
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18:34 on Jun 01, 2010KDE
Commit by tkadlubo :: r1133444 magazynier/trunk/playground/games/magazynier/magazynier.cpp:
Version bump. It's close to stable and feature complete. High time someone bumped the version number.
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20:49 on Jan 12, 2010KDE
Commit by tkadlubo :: r1073770 magazynier/trunk/playground/games/magazynier/themes/CMakeLists.txt:
install the preview of the new ants theme
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20:48 on Jan 12, 2010KDE
Commit by tkadlubo :: r1073769 magazynier/trunk/playground/games/magazynier/themes/ants_preview.png:
Add a preview for the new ants theme.
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18:40 on Jan 10, 2010KDE
Commit by tkadlubo :: r1072691 magazynier/trunk/playground/games/magazynier/themes/ants.desktop:
Add missing .desktop file for the ants theme.
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16:48 on Jan 09, 2010KDE
Commit by tkadlubo :: r1072218 magazynier/trunk/playground/games/magazynier/levelModel.cpp:
Update LevelModel->m_playerOrientation only, when it's actually needed.
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19:23 on Jan 07, 2010KDE
Commit by tkadlubo :: r1071248 magazynier/trunk/playground/games/magazynier/renderer.cpp:
Support transparency in theme elements. Thanks to Niels Slot for the patch.
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20:12 on Jan 06, 2010KDE
Commit by tkadlubo :: r1070816 magazynier/trunk/playground/games/magazynier/ (renderer.cpp renderer.h):
More work on rendering Player from 4 directions
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19:22 on Jan 06, 2010KDE
Commit by tkadlubo :: r1070802 magazynier/trunk/playground/games/magazynier/ (renderer.cpp renderer.h):
Working on rendering player from 4 directions
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17:57 on Jan 06, 2010KDE
Commit by tkadlubo :: r1070765 magazynier/trunk/playground/games/magazynier/CMakeLists.txt:
Fix including themes subdirectory
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17:43 on Jan 06, 2010KDE
Commit by tkadlubo :: r1070762 magazynier/trunk/playground/games/magazynier/CREDITS:
Updated credits. Arturo Silva made artwork. That's nice.
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17:41 on Jan 06, 2010KDE
Commit by tkadlubo :: r1070761 magazynier/trunk/playground/games/magazynier/ (CMakeLists.txt themes/CMakeLists.txt):
Reworked CMake scripts to use the new subdirectory
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17:39 on Jan 06, 2010KDE
Commit by tkadlubo :: r1070760 magazynier/trunk/playground/games/magazynier/ (8 files in 2 dirs):

  • Themes are moved to their own directory, to keep things kind of organized
  • A nice ant theme by Arturo Silva. Thanks
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18:11 on Dec 26, 2009KDE
Commit by tkadlubo :: r1066318 magazynier/trunk/playground/games/magazynier/ (levelModel.cpp levelModel.h):
Orientation QPoints are static class members.
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11:54 on Dec 26, 2009KDE
Commit by tkadlubo :: r1066203 magazynier/trunk/playground/games/magazynier/ (4 files):
Items know (optionally) about orientation. LevelModel has a new method
updatePlayerOrientation, moveFromXToY methods are updated to use this method
for player items.

The only thing left to support viewing player from different angles is rendering appropriate pixmaps.
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16:22 on Dec 25, 2009KDE
Commit by tkadlubo :: r1066064 magazynier/trunk/playground/games/magazynier/window.cpp:
Fix a bug: there was an empty entry in level collection menu, when the game was started for the first time without magazynierrc file.
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12:08 on Dec 13, 2009KDE
Commit by tkadlubo :: r1061953 magazynier/trunk/playground/games/magazynier/ (4 files):
Fix krazy issues
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10:47 on Dec 13, 2009KDE
Commit by tkadlubo :: r1061925 magazynier/trunk/playground/games/magazynier/ (4 files):
Fixed a bug in counting moves that were done with mouse navigation. Now every MagazynierCommand knows explicitly how many moves it consists of. Also: got rid of the poorly named ,,isShift'' flag.
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20:54 on Dec 12, 2009KDE
Commit by tkadlubo :: r1061731 magazynier/trunk/playground/games/magazynier/levelModel.cpp:
Fix LevelModel::move(), which is now used to construct possible moves in the future. There's not always a player on the current position.
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