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AncientBeast
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08:59 on May 28, 2012
event counters
The last message was received 3.44 days ago at 22:22 on May 24, 2012
0 messages so far today, 0 messages yesterday
0 messages so far this week, 19 messages last week
104 messages so far this month, 26 messages last month
291 messages since the first one, 4.09 months ago, for an average of 10.11 hours between messages
recent messages
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17:57 ThursdayAncientBeast
Commit by Dread Knight on master :: r5e48752 / (12 files in 2 dirs): (link)
renamed Head Hunter to Marauder - http://git.io/k80B-A
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01:13 ThursdayAncientBeast
Commit by Dread Knight on master :: reafa58e / bestiary/Ice Demon/3.svg : (link)
revamped some abilities - http://git.io/5lr_0Q
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00:58 ThursdayAncientBeast
Commit by Dread Knight on master :: r08e43ed / (6 files in 3 dirs): (link)
Morlock is now Maggot Master - http://git.io/SEmN1g
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00:30 ThursdayAncientBeast
Commit by Dread Knight on master :: r528d394 / (5 files): (link)
added Dark Priest - http://git.io/V3Lknw
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22:56 WednesdayAncientBeast
Commit by Dread Knight on master :: r2e29036 / index.php : (link)
tweaked summoning mana cost rule - http://git.io/blUy7g
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18:03 WednesdayAncientBeast
Commit by Dread Knight on master :: ra720567 / (3 files): (link)
creatures can be linked by name, spaces get replaced by underline - http://git.io/Zo4SLw
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17:40 WednesdayAncientBeast
Commit by Dread Knight on master :: r94c5535 / bestiary/index.php : (link)
fixed linking - http://git.io/uSI6sg
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17:37 WednesdayAncientBeast
Commit by Dread Knight on master :: rb591616 / bestiary/index.php : (link)
link creatures by id in grid too - http://git.io/cRDwrw
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17:36 WednesdayAncientBeast
Commit by Dread Knight on master :: r0f9b0ee / bestiary/cards.php : (link)
link creatures by id - http://git.io/Isv1Xg
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09:25 TuesdayAncientBeast
Commit by Dobz on master :: r2a7c17a / (6 files): (link)
alter grid to better match mockup, fix some broken code - http://git.io/Ywlhcg
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04:14 TuesdayAncientBeast
Commit by Dobz on master :: r05f664c / (combat/Arena.js combat/TileMap.js): (link)
reposition and resize grid, creature code needs more work - http://git.io/bRHOgw
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21:27 on May 21AncientBeast
Commit by Dread Knight on master :: r8212735 / (2 files): (link)
added cycloper to bestiary - http://git.io/AvNZMQ
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19:55 on May 21AncientBeast
Commit by Dread Knight on master :: r4f13109 / (bestiary/index.php stylesheet.css): (link)
small fixes, thanks Jattenalle - http://git.io/PjtRqw
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14:06 on May 21AncientBeast
Commit by Dobz on master :: r7768cc5 / (4 files): (link)
implement issue #51, tile code still relies on render units to scale, should be changed in future - http://git.io/i6LVZA
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13:35 on May 21AncientBeast
Commit by Dread Knight on master :: ra9ffe7f / images/combat.jpg : (link)
updated mock-up - http://git.io/Ds5CJw
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10:27 on May 21AncientBeast
Commit by Dread Knight on master :: rd518f97 / (6 files in 3 dirs): (link)
renamed Murlock to Morlock - http://git.io/uAHhag
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02:59 on May 21AncientBeast
Commit by Dread Knight on master :: rcee70a9 / (2 files): (link)
renamed Frogman to Murlock - http://git.io/mSGOAQ
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01:15 on May 21AncientBeast
Commit by Dread Knight on master :: r31ac612 / (5 files in 3 dirs): (link)
fixed Magma Spawn cardboard size, reused from bestiary, moved animation file to bestiary - http://git.io/5cialw
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00:50 on May 21AncientBeast
Commit by Dread Knight on master :: re51d9c2 / (33 files in 5 dirs): (link)
cleaned homepage and bestiary a bit, new donations page (wip) - http://git.io/93xwkg
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17:14 on May 20AncientBeast
Commit by Dread Knight on master :: rcda4fb7 / (4 files in 2 dirs): (link)
Frogman renamed to Murlock - http://git.io/ykZOeA
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