date | project | content | link |
|---|
| 05:14 today | Blender | Commit by zanqdo :: r 27618 /trunk/blender/release/scripts/ui/space_view3d.py: ( link) Operator name improvements in select menu | # |
| 00:11 today | Blender | Commit by dfelinto :: r 27617 /trunk/blender/source/gameengine/VideoTexture/Texture.cpp: ( link) | # |
| 23:14 yesterday | Blender | Commit by sgefant :: r 27616 /trunk/lib/irix-6.5-mips/ (11 files in 4 dirs): ( link) libtiff 3.8.2 for irix | # |
| 22:12 yesterday | Blender | Commit by sgefant :: r 27615 /trunk/lib/irix-6.5-mips/ (6 files in 4 dirs): ( link) libsamplerate for irix | # |
| 15:10 yesterday | Blender | Commit by campbellbarton :: r 27614 /branches/render25/ (15 files in 10 dirs): ( link) pyrna api curve.splines.active curve.splines.new(type='POLY') curve.splines.remove(spline)
- Added BLI_remlink_safe() since in with script input we cant be sure where the data comes from, it may not be apart of the list.
- Added flag defines for flagu and flagv, were using numbers.
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| 11:57 yesterday | Blender | Commit by campbellbarton :: r 27613 /branches/render25/source/blender/python/doc/ (sphinx_doc_gen.py sphinx_doc_gen.sh): ( link) shell script for building and uploading html and pdf reference doc | # |
| 09:22 yesterday | Blender | Commit by campbellbarton :: r 27612 /branches/render25/source/blender/python/generic/IDProp.c: ( link) fix for warning | # |
| 09:12 yesterday | Blender | Commit by campbellbarton :: r 27611 /branches/render25/CMakeLists.txt: ( link) option to set the openexr directory for cmake | # |
| 06:57 yesterday | Blender | Commit by zanqdo :: r 27610 /trunk/blender/release/scripts/ui/space_view3d.py: ( link) Adding Non Manifold to select menu in edit mode for vertex and/or edge select mode | # |
| 03:38 yesterday | Blender | Commit by aligorith :: r 27609 /trunk/blender/source/blender/ (4 files in 4 dirs): ( link) More F-Modifier Tweaks:
This commit started out aiming to make the "Stepped" F-Modifier (committed last night) even more useful, but ended up fixing a few other finer-points of how F-Modifiers work.
Firstly, the new stuff: I've addded options to the Stepped F-Modifier to not affect frames before and/or after specified values, and renamed the 'start offset' to 'offset' for clarity.
The main objective of this is to allow Stepped F-Modifiers to only affect certain time ranges, so that by layering/using multiple instances of the F-Modifier, it can be possible to have multiple stepping-sizes.
This allows for effects like: http://www.pasteall.org/blend/2230 or in words, it provides a convenient mechanism for animators to specify whether sections of the animation is shown "on twos", "fours", or even "forty-second-ths plus a smidgen", as can be easily done with 2D.
Assorted changes to support this: - Properly fixed up how F-Modifiers that work with time, evaluate the time to evaluate the curve at. Now layered time effects like this should be possible in a much nicer way.
- Added proper value range validation/clamping to many properties. There are still a lot more that need checking, but at least more properties now do "the right thing".
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| 03:26 yesterday | Blender | Commit by theeth :: r 27608 /trunk/blender/source/blender/editors/transform/transform.c: ( link) Hack to make people stop bugging me.
Working around a problem in a work around for holes in the operator API and event system. | # |
| 18:19 Thursday | Blender | Commit by blendix :: r 27607 /branches/render25/source/blender/render/intern/source/ (rayshade.c shadeoutput.c): ( link) Render Branch: some quick tweaks to make transparent shadow + node materials performance bareable, new shading system will solve this automatically. | # |
| 17:41 Thursday | Blender | Commit by blendix :: r 27606 /branches/render25/source/blender/render/intern/source/rayshade.c: ( link) Render Branch: Fix recursion problem with nodes, indirect light and transparent shadows. | # |
| 17:21 Thursday | Blender | Commit by campbellbarton :: r 27605 /branches/render25/release/scripts/ (ui/space_image.py op/image.py): ( link) operator & menu item in the image editor to edit an image externally. | # |
| 17:05 Thursday | Blender | Commit by blendix :: r 27604 /branches/render25/source/blender/render/intern/source/ (shadeoutput.c lamp.c): ( link) Render Branch: Clamp diffuse/specular to be >= 0 after indirect light, so that negative lamps also can darken it. | # |
| 15:29 Thursday | Blender | Commit by blendix :: r 27603 /branches/render25/source/blender/render/intern/source/object_subdivide.c: ( link) Render Branch: Fix clipping problem in render subdivide. | # |
| 13:05 Thursday | Blender | Commit by aligorith :: r 27602 /trunk/blender/source/blender/editors/space_graph/graph_utils.c: ( link) Missed a file - stepped F-Modifier should have its handles visible+editable to be useful | # |
| 13:04 Thursday | Blender | Commit by aligorith :: r 27601 /trunk/blender/source/blender/ (16 files in 10 dirs): ( link) F-Modifier Goodies (as requested by @ndy):
- Copy/Paste operators for F-Modifiers Available in Graph and NLA Editors. Use the Copy/Paste buttons beside the 'Add Modifier' buttons. Copy copies all the modifiers of the ACTIVE F-Curve or Strip depending on the editor. Paste pastes modifiers from the buffer to all the selected F-Curves or Strips, adding the new modifiers to the ends of each list.
- 'Stepped Interpolation' F-Modifier This modifier holds each interpolated value from the F-Curve for several frames without changing the timing. This allows to preview motions 'on-twos' for example without altering the timing, or having to go through setting heaps of keyframes. In this case, Andy wanted to use this for CG <-> StopMo.
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| 11:47 Thursday | Blender | Commit by blendix :: r 27600 /branches/render25/source/blender/blenkernel/intern/image.c: ( link) Render Branch: Fix render window not redrawing while rendering with FSA. | # |
| 11:37 Thursday | Blender | Commit by campbellbarton :: r 27599 /branches/render25/source/ (8 files in 5 dirs): ( link) remove ED_object_apply_obmat(ob) in favor of object_apply_mat4(ob, mat), ED_object_apply_obmat wasnt doing quat/axis-angle or non xyz rotations. | # |