date | project | content | link |
|---|
| 8 min ago | Blender | Commit by zanqdo :: r 26740 /trunk/blender/source/blender/makesrna/intern/rna_particle.c: ( link) Soft limits and better hard limits to particle properties | # |
| 31 min ago | Blender | Commit by zanqdo :: r 26739 /trunk/blender/source/blender/makesrna/intern/rna_camera.c: ( link) Adding soft limits and better hard limits to relevant camera properties
wohooo first commit! :D | # |
| 47 min ago | Blender | Commit by campbellbarton :: r 26738 /trunk/blender/ (3 files in 3 dirs): ( link) add access to edge select tagging from mesh toolbar (tagging seams on Ctrl+RMB) | # |
| 13:58 today | Blender | Commit by blendix :: r 26737 /trunk/blender/source/blender/render/intern/source/ (convertblender.c shadbuf.c zbuf.c): ( link) Shadow Buffers:
- Bugfix, rasterization was shifted half a pixel.
- Remove scaling of bias by render size, there is something to be said for doing to compensate for lower shadow buffer xy resolution, however the z-resolution does not change and this seems to have a larger effect.
- Remove clamping of filter size by soft factor. Now it is clamped to 1 pixel instead to ensure there is some AA. Why this was done this way is not clear to me, however on decreasing shadow buffer resolution this would change the softness by increasing the filter size.
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| 12:06 today | Blender | Commit by campbellbarton :: r 26736 /trunk/blender/source/blender/blenlib/intern/BLI_mempool.c: ( link) fix for uninitialized mempool variable. | # |
| 11:59 today | Blender | Commit by aligorith :: r 26735 /trunk/blender/source/blender/editors/ (3 files in 2 dirs): ( link) More bugfixes for setting visibility of anim channels using VKEY: - Fixed problem where selecting an individual F-Curve would not set the selection correctly. Group channels still needed a separate selection check before they get included in the filtered list. I had removed this in an earlier fixing commit today, but overlooked that expanded groups wouldn't get this check. Therefore, group channels would also be flushed on, turning all channels of group on.
- Removed the 'curvesonly' test from deciding whether the selection status + collapsed group fix, from the earlier commit, since this was making a few cases get overlooked (namely for setting visibility toggles, where selected F-Curves in closed and deselected groups still managed to get through)
- Added a debugging print API call for helping with debugging this sort of error in future. It just prints the types of channels being operated on, to easily see what's going on...
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| 11:18 today | Blender | Commit by aligorith :: r 26734 /trunk/blender/source/blender/ (2 files in 2 dirs): ( link) Bugfix #21041: pressing tab, adds spaces depending on the end of the line
The code used to calculate the number of spaces to insert for a tab (so that indention widths were aligned to multiples of the number of spaces to use) was incorrectly assuming that the line that this was to occur on was blank, using text->curl->len (i.e. the length of the current line).
The code now uses the position of the cursor to determine how many spaces need to be added to it to move it to the next multiple of the tab width.
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Also, added numpad enter to text-editor keymap for creating new lines for more consistency with user expectations. | # |
| 11:01 today | Blender | Commit by damien78 :: r 26733 /trunk/blender/source/blender/ (2 files in 2 dirs): ( link) Warning fixes | # |
| 09:56 today | Blender | Commit by aligorith :: r 26732 /trunk/blender/source/blender/editors/space_view3d/view3d_draw.c: ( link) Bugfix #20964: Loopcut with X-Ray draw mode draws no cuts
Moved the special region "post draw" callback execution stuff to after XRay and Transp object drawing. | # |
| 09:31 today | Blender | Commit by aligorith :: r 26731 /trunk/blender/source/blender/editors/space_sequencer/space_sequencer.c: ( link) Bugfix #21032: sound strips could not be drag-n-dropped from filebrowser to sequencer | # |
| 09:23 today | Blender | Commit by aligorith :: r 26730 /trunk/blender/source/blender/editors/ (2 files in 2 dirs): ( link) Adding a field for debug type-names to animation channel types to facilitate easier debugging on channel errors. | # |
| 08:38 today | Blender | Commit by aligorith :: r 26729 /trunk/blender/source/blender/editors/animation/anim_channels_edit.c: ( link) Bugfix #21029: Animation editor's channel-group check boxes behave oddly
This commit fixes the first issue in the report - deselecting unselected channels does not flush the change in state - which resulted in the channels of collapsed and unselected groups not getting unselected too (a consistency issue). | # |
| 06:40 today | Blender | Commit by aligorith :: r 26728 /trunk/blender/source/blender/editors/animation/anim_filter.c: ( link) More AnimChannel Filtering Fixes - Groups + Selection Status:
For operators that depended on working on the data of 'selected' channels, but which needed to get F-Curves only, collapsed groups posed a problem (these operators included inserting keyframes on selected channels only, pasting keyframes, and ghosting curves).
When these groups were selected, all their F-Curves should get included regardless of selection since it's too confusing otherwise. However, inside the F-Curve filtering code, selection was still being considered. This problem has now been avoided by not filtering the F-Curves for selection status in these cases. | # |
| 05:45 today | Blender | Commit by aligorith :: r 26727 /trunk/blender/source/blender/editors/animation/anim_filter.c: ( link) Bugfix #21030: Non-visible animation channel-groups can get deleted Bugfix #21031: Non-visible animation channels affected by fcurve visibility toggle hotkeys
Removed a bad check for the selection filtering check from animation editor filtering for groups+fcurves. This check meant that groups that were not visible due to not having any visible F-Curves would end up being shown too. | # |
| 00:02 today | Blender | Commit by aligorith :: r 26726 /trunk/blender/source/blender/ (3 files in 2 dirs): ( link) Bugfix: Inserting keyframes from the buttons now ensures that the Graph Editor is updated in the process... | # |
| 23:07 yesterday | Blender | Commit by aligorith :: r 26725 /trunk/blender/source/blender/blenkernel/intern/sound.c: ( link) Bugfix #21035: PLAYBACK: Consistent crash during playback
Circumvent using RNA path resolution code for finding the volume for sound baking, since this can lead to crashes in some cases. | # |
| 22:44 yesterday | Blender | Commit by elubie :: r 26724 /trunk/blender/source/blender/editors/space_file/file_draw.c: ( link) filebrowser - after renaming, the file name and highlight are drawn immediately.
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| 21:33 yesterday | Blender | Commit by campbellbarton :: r 26723 /trunk/blender/source/blender/blenkernel/intern/cdderivedmesh.c: ( link) bugfix [#21036] crash with glsl shading VBO draw cod was assuming a buffer was allocated for drawing. | # |
| 21:23 yesterday | Blender | Commit by aligorith :: r 26722 /trunk/blender/source/blender/blenkernel/intern/ipo.c: ( link) 2.49 to 2.5 Animation Conversion Bugfixes:
- World Animation was being ignored. Reported on BA
- Particle/Sound/World animation handling were all missing break statements for some reason, which was corrupting path names.
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| 21:19 yesterday | Blender | Commit by campbellbarton :: r 26721 /trunk/blender/source/blender/gpu/intern/gpu_buffers.c: ( link) partial fix for [#21036] crash with glsl shading copying UVs was doing a buffer overrun. | # |