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the free open source 3D content creation suite
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Blender is the free open source 3D content creation suite, available for all major operating systems under the GNU General Public License.
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03:55 on Mar 20, 2010
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The last message was received 3.72 hours ago at 00:12 on Mar 20, 2010
1 messages so far today, 22 messages yesterday
91 messages so far this week, 187 messages last week
400 messages so far this month, 679 messages last month
13036 messages since the first one, 1.89 years ago, for an average of 1.27 hours between messages
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00:11 todayBlender
Commit by dfelinto :: r27617 /trunk/blender/source/gameengine/VideoTexture/Texture.cpp: (link)
BGE: bindId property in VideoTexture.Texture (to get the openGL id of the texture)

Now if you have a VideoTexture.Texture you can use its id and draw it with bgl
The Id is only going to be valid if the obj you are getting the VideoTexture.Texture from has a valid texture. In the examples you will see them as planes, that become invisible at load time, but are needed to validate the texture id.

This is a simple example file:
http://blenderecia.orgfree.com/blender/bind_id_simple.blend

And a (much) more advanced one:
http://blenderecia.orgfree.com/blender/bind_id.blend
(get also this image and save it to the same folder of your blend file - http://blenderecia.orgfree.com/blender/mask.png )

Benoit, I couldn't decide on better names so for now I'm glad with this one.
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23:14 yesterdayBlender
Commit by sgefant :: r27616 /trunk/lib/irix-6.5-mips/ (11 files in 4 dirs): (link)
libtiff 3.8.2 for irix
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22:12 yesterdayBlender
Commit by sgefant :: r27615 /trunk/lib/irix-6.5-mips/ (6 files in 4 dirs): (link)
libsamplerate for irix
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15:10 yesterdayBlender
Commit by campbellbarton :: r27614 /branches/render25/ (15 files in 10 dirs): (link)

pyrna api
curve.splines.active
curve.splines.new(type='POLY')
curve.splines.remove(spline)

  • Added BLI_remlink_safe() since in with script input we cant be sure where the data comes from, it may not be apart of the list.
  • Added flag defines for flagu and flagv, were using numbers.
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11:57 yesterdayBlender
Commit by campbellbarton :: r27613 /branches/render25/source/blender/python/doc/ (sphinx_doc_gen.py sphinx_doc_gen.sh): (link)
shell script for building and uploading html and pdf reference doc
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09:22 yesterdayBlender
Commit by campbellbarton :: r27612 /branches/render25/source/blender/python/generic/IDProp.c: (link)
fix for warning
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09:12 yesterdayBlender
Commit by campbellbarton :: r27611 /branches/render25/CMakeLists.txt: (link)
option to set the openexr directory for cmake
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06:57 yesterdayBlender
Commit by zanqdo :: r27610 /trunk/blender/release/scripts/ui/space_view3d.py: (link)
Adding Non Manifold to select menu in edit mode for vertex and/or edge
select mode
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03:38 yesterdayBlender
Commit by aligorith :: r27609 /trunk/blender/source/blender/ (4 files in 4 dirs): (link)

More F-Modifier Tweaks:

This commit started out aiming to make the "Stepped" F-Modifier (committed last night) even more useful, but ended up fixing a few other finer-points of how F-Modifiers work.

Firstly, the new stuff:
I've addded options to the Stepped F-Modifier to not affect frames before and/or after specified values, and renamed the 'start offset' to 'offset' for clarity.

The main objective of this is to allow Stepped F-Modifiers to only affect certain time ranges, so that by layering/using multiple instances of the F-Modifier, it can be possible to have multiple stepping-sizes.

This allows for effects like:
http://www.pasteall.org/blend/2230
or in words, it provides a convenient mechanism for animators to specify whether sections of the animation is shown "on twos", "fours", or even "forty-second-ths plus a smidgen", as can be easily done with 2D.

Assorted changes to support this:

  • Properly fixed up how F-Modifiers that work with time, evaluate the time to evaluate the curve at. Now layered time effects like this should be possible in a much nicer way.
  • Added proper value range validation/clamping to many properties. There are still a lot more that need checking, but at least more properties now do "the right thing".
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03:26 yesterdayBlender
Commit by theeth :: r27608 /trunk/blender/source/blender/editors/transform/transform.c: (link)
Hack to make people stop bugging me.

Working around a problem in a work around for holes in the operator API and event system.
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18:19 ThursdayBlender
Commit by blendix :: r27607 /branches/render25/source/blender/render/intern/source/ (rayshade.c shadeoutput.c): (link)
Render Branch: some quick tweaks to make transparent shadow + node materials
performance bareable, new shading system will solve this automatically.
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17:41 ThursdayBlender
Commit by blendix :: r27606 /branches/render25/source/blender/render/intern/source/rayshade.c: (link)
Render Branch: Fix recursion problem with nodes, indirect light and
transparent shadows.
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17:21 ThursdayBlender
Commit by campbellbarton :: r27605 /branches/render25/release/scripts/ (ui/space_image.py op/image.py): (link)
operator & menu item in the image editor to edit an image externally.
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17:05 ThursdayBlender
Commit by blendix :: r27604 /branches/render25/source/blender/render/intern/source/ (shadeoutput.c lamp.c): (link)
Render Branch: Clamp diffuse/specular to be >= 0 after indirect light,
so that negative lamps also can darken it.
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15:29 ThursdayBlender
Commit by blendix :: r27603 /branches/render25/source/blender/render/intern/source/object_subdivide.c: (link)
Render Branch: Fix clipping problem in render subdivide.
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13:05 ThursdayBlender
Commit by aligorith :: r27602 /trunk/blender/source/blender/editors/space_graph/graph_utils.c: (link)
Missed a file - stepped F-Modifier should have its handles visible+editable to be useful
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13:04 ThursdayBlender
Commit by aligorith :: r27601 /trunk/blender/source/blender/ (16 files in 10 dirs): (link)

F-Modifier Goodies (as requested by @ndy):

  • Copy/Paste operators for F-Modifiers Available in Graph and NLA Editors. Use the Copy/Paste buttons beside the 'Add Modifier' buttons. Copy copies all the modifiers of the ACTIVE F-Curve or Strip depending on the editor. Paste pastes modifiers from the buffer to all the selected F-Curves or Strips, adding the new modifiers to the ends of each list.
  • 'Stepped Interpolation' F-Modifier This modifier holds each interpolated value from the F-Curve for several frames without changing the timing. This allows to preview motions 'on-twos' for example without altering the timing, or having to go through setting heaps of keyframes. In this case, Andy wanted to use this for CG <-> StopMo.
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11:47 ThursdayBlender
Commit by blendix :: r27600 /branches/render25/source/blender/blenkernel/intern/image.c: (link)
Render Branch: Fix render window not redrawing while rendering with FSA.
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11:37 ThursdayBlender
Commit by campbellbarton :: r27599 /branches/render25/source/ (8 files in 5 dirs): (link)
remove ED_object_apply_obmat(ob) in favor of object_apply_mat4(ob, mat), ED_object_apply_obmat wasnt doing quat/axis-angle or non xyz rotations.
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11:34 ThursdayBlender
Commit by blendix :: r27598 /branches/render25/source/blender/render/ (2 files in 2 dirs): (link)
Render Branch: Fix for rendering transparent volume shadows.
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