date | project | content | link |
|---|
| 08:04 yesterday | Chocolate Doom | Commit by quasar_te :: r 2503 /branches/v2-branch/src/strife/ (hu_stuff.c p_dialog.c): ( link) - Correct an error in one of the beta-like Beggar internal dialogue strings (was missing a doubled space). These messages are used by only one guy in the game, and, as in vanilla, most of them don't appear correctly when output.
- Correct HUD behavior: do not reinit the HUD at the start of each map.
| # |
| 22:22 Friday | Chocolate Doom | Commit by quasar_te :: r 2502 /branches/v2-branch/src/strife/d_main.c: ( link) Addiional words on the INTRO-FIXME comments. | # |
| 06:33 Friday | Chocolate Doom | Commit by quasar_te :: r 2501 /branches/v2-branch/src/strife/d_main.c: ( link) While I'm screwing with intro related stuff, I may as well replace the S_SetSfxVolume hack with a more appropriate fix. | # |
| 06:24 Friday | Chocolate Doom | Commit by quasar_te :: r 2500 /branches/v2-branch/src/strife/d_main.c: ( link) Added INTRO-FIXME tags to borked-up intro code. | # |
| 06:15 Friday | Chocolate Doom | Commit by quasar_te :: r 2499 /branches/v2-branch/msvc/ (4 files): ( link) Make optimization settings consistent (static libraries do not support function-level linking.....). Also, use similar optimizer settings to the ones used by Eternity (favor speed over size, intrinsics on, inline any suitable, link-time code generation, function-level linking *in the exe only*, omit frame pointers, etc. | # |
| 05:36 Friday | Chocolate Doom | Commit by quasar_te :: r 2498 /branches/v2-branch/src/strife/ (g_game.c p_mobj.c p_saveg.c): ( link) Remove all temporary code that was put in place until MAXPLAYERS became 8 rather than 4 (unfortunately this was NOT accounted for in the save code). | # |
| 05:23 Thursday | Chocolate Doom | Commit by quasar_te :: r 2497 /branches/v2-branch/src/strife/r_main.c: ( link) Comment change in r_main.c | # |
| 05:18 Thursday | Chocolate Doom | Commit by quasar_te :: r 2496 /branches/v2-branch/src/strife/ (d_main.c r_main.c): ( link) Two Strife bugs knocked out: - R_ExecuteSetViewSize must use centery, not viewheight, or you get to see a nice infinite horizon if you resize the screen while looking at the floor or ceiling.
- Finally fixed status bar flickering problem when resizing the screen - Rogue reordered some code in D_Display - HUD and ST_DrawExternal are done *after* the border redraws.
| # |
| 02:27 on Feb 05 | Chocolate Doom | Commit by fraggle :: r 2495 /trunk/chocolate-doom/ (4 files in 2 dirs): ( link) On Windows, convert the USER and USERNAME environment variables from OEM codepage to UTF-8 encoding. This should fix the case where the user has a username that includes non-ASCII characters (thanks Alexandre Xavier). | # |
| 01:27 on Feb 04 | Chocolate Doom | Commit by fraggle :: r 2494 /trunk/chocolate-doom/textscreen/txt_inputbox.c: ( link) Fix crash when typing lots of Unicode characters into a number input box. | # |
| 01:08 on Feb 04 | Chocolate Doom | Commit by fraggle :: r 2493 /trunk/chocolate-doom/src/hu_stuff.c: ( link) Fix chat macros when vanilla_keyboard_mapping is turned off. | # |
| 00:59 on Feb 04 | Chocolate Doom | Commit by fraggle :: r 2492 /trunk/chocolate-doom/textscreen/txt_gui.c: ( link) Fix CP437-Unicode mapping of cedilla character. | # |
| 00:32 on Feb 04 | Chocolate Doom | Commit by fraggle :: r 2491 /trunk/chocolate-doom/textscreen/ (3 files in 2 dirs): ( link) Upgrade the input box and label widgets to use UTF-8 strings. | # |
| 00:31 on Feb 04 | Chocolate Doom | Commit by fraggle :: r 2490 /trunk/chocolate-doom/textscreen/ (txt_main.h txt_sdl.c): ( link) Support Unicode input by mapping typed Unicode characters >= 128 up into a higher range to avoid conflicts with Doom's key constants. | # |
| 23:42 on Feb 03 | Chocolate Doom | Commit by fraggle :: r 2489 /trunk/chocolate-doom/textscreen/ (5 files): ( link) Split off UTF-8 code into separate file and add extra functions. | # |
| 19:41 on Feb 03 | Chocolate Doom | Commit by fraggle :: r 2488 /buildscripts/build-chocolate-doom: ( link) Update build script to use SDL 1.2.15 and SDL_mixer 1.2.12. These new releases fix some issues on Mac OS X. | # |
| 02:56 on Feb 03 | Chocolate Doom | Commit by fraggle :: r 2487 /trunk/chocolate-doom/textscreen/txt_gui.c: ( link) Beginnings of limited textscreen UTF-8 support. | # |
| 01:20 on Feb 03 | Chocolate Doom | Commit by fraggle :: r 2486 /trunk/chocolate-doom/src/net_server.c: ( link) Re-resolve the address of the master server every eight hours, to adapt to changes in DNS configuration. | # |
| 00:52 on Feb 03 | Chocolate Doom | Commit by fraggle :: r 2485 /branches/v2-branch/src/setup/ (multiplayer.c sound.c): ( link) Bind missing sound variables so the settings are not lost when running the setup tool (thanks Alexandre Xavier). | # |
| 00:31 on Feb 03 | Chocolate Doom | Commit by fraggle :: r 2484 /trunk/chocolate-doom/textscreen/txt_gui.c: ( link) Fix scroll bar behavior (thanks Alexandre Xavier). | # |