date | project | content | link |
|---|
| 07:16 on Apr 02 | Chocolate Doom | Commit by quasar_te :: r 2509 /branches/v2-branch/src/strife/ (p_dialog.c p_inter.c): ( link) Fix to undefined sprintf behavior in the dialog engine (thanks to MP2E!). Other changes are to comments only. | # |
| 15:44 on Mar 04 | Chocolate Doom | Commit by fraggle :: r 2508 /trunk/chocolate-doom/textscreen/ (7 files): ( link) Remove some calls to TXT_FGColor by using the new TXT_SaveColors system instead. Remove the unused "embedded color code" system from TXT_Puts. | # |
| 00:03 on Mar 02 | Chocolate Doom | Commit by fraggle :: r 2507 /trunk/chocolate-doom/textscreen/ (13 files): ( link) Rework the way that window background colors are set, and change the background color of inactive windows to black, to give better contrast when viewing many layered windows. | # |
| 03:02 on Feb 29 | Chocolate Doom | Commit by fraggle :: r 2506 /branches/v2-branch/src/setup/multiplayer.c: ( link) Oops. | # |
| 00:01 on Feb 15 | Chocolate Doom | Commit by fraggle :: r 2505 /branches/v2-branch/src/m_config.c: ( link) Don't print bogus message about config dir when there's nothing to say. | # |
| 00:00 on Feb 15 | Chocolate Doom | Commit by fraggle :: r 2504 /branches/v2-branch/src/strife/ (d_main.c m_saves.c): ( link) Fix save game directory behavior under Windows. | # |
| 08:04 on Feb 12 | Chocolate Doom | Commit by quasar_te :: r 2503 /branches/v2-branch/src/strife/ (hu_stuff.c p_dialog.c): ( link) - Correct an error in one of the beta-like Beggar internal dialogue strings (was missing a doubled space). These messages are used by only one guy in the game, and, as in vanilla, most of them don't appear correctly when output.
- Correct HUD behavior: do not reinit the HUD at the start of each map.
| # |
| 22:22 on Feb 10 | Chocolate Doom | Commit by quasar_te :: r 2502 /branches/v2-branch/src/strife/d_main.c: ( link) Addiional words on the INTRO-FIXME comments. | # |
| 06:33 on Feb 10 | Chocolate Doom | Commit by quasar_te :: r 2501 /branches/v2-branch/src/strife/d_main.c: ( link) While I'm screwing with intro related stuff, I may as well replace the S_SetSfxVolume hack with a more appropriate fix. | # |
| 06:24 on Feb 10 | Chocolate Doom | Commit by quasar_te :: r 2500 /branches/v2-branch/src/strife/d_main.c: ( link) Added INTRO-FIXME tags to borked-up intro code. | # |
| 06:15 on Feb 10 | Chocolate Doom | Commit by quasar_te :: r 2499 /branches/v2-branch/msvc/ (4 files): ( link) Make optimization settings consistent (static libraries do not support function-level linking.....). Also, use similar optimizer settings to the ones used by Eternity (favor speed over size, intrinsics on, inline any suitable, link-time code generation, function-level linking *in the exe only*, omit frame pointers, etc. | # |
| 05:36 on Feb 10 | Chocolate Doom | Commit by quasar_te :: r 2498 /branches/v2-branch/src/strife/ (g_game.c p_mobj.c p_saveg.c): ( link) Remove all temporary code that was put in place until MAXPLAYERS became 8 rather than 4 (unfortunately this was NOT accounted for in the save code). | # |
| 05:23 on Feb 09 | Chocolate Doom | Commit by quasar_te :: r 2497 /branches/v2-branch/src/strife/r_main.c: ( link) Comment change in r_main.c | # |
| 05:18 on Feb 09 | Chocolate Doom | Commit by quasar_te :: r 2496 /branches/v2-branch/src/strife/ (d_main.c r_main.c): ( link) Two Strife bugs knocked out: - R_ExecuteSetViewSize must use centery, not viewheight, or you get to see a nice infinite horizon if you resize the screen while looking at the floor or ceiling.
- Finally fixed status bar flickering problem when resizing the screen - Rogue reordered some code in D_Display - HUD and ST_DrawExternal are done *after* the border redraws.
| # |
| 02:27 on Feb 05 | Chocolate Doom | Commit by fraggle :: r 2495 /trunk/chocolate-doom/ (4 files in 2 dirs): ( link) On Windows, convert the USER and USERNAME environment variables from OEM codepage to UTF-8 encoding. This should fix the case where the user has a username that includes non-ASCII characters (thanks Alexandre Xavier). | # |
| 01:27 on Feb 04 | Chocolate Doom | Commit by fraggle :: r 2494 /trunk/chocolate-doom/textscreen/txt_inputbox.c: ( link) Fix crash when typing lots of Unicode characters into a number input box. | # |
| 01:08 on Feb 04 | Chocolate Doom | Commit by fraggle :: r 2493 /trunk/chocolate-doom/src/hu_stuff.c: ( link) Fix chat macros when vanilla_keyboard_mapping is turned off. | # |
| 00:59 on Feb 04 | Chocolate Doom | Commit by fraggle :: r 2492 /trunk/chocolate-doom/textscreen/txt_gui.c: ( link) Fix CP437-Unicode mapping of cedilla character. | # |
| 00:32 on Feb 04 | Chocolate Doom | Commit by fraggle :: r 2491 /trunk/chocolate-doom/textscreen/ (3 files in 2 dirs): ( link) Upgrade the input box and label widgets to use UTF-8 strings. | # |
| 00:31 on Feb 04 | Chocolate Doom | Commit by fraggle :: r 2490 /trunk/chocolate-doom/textscreen/ (txt_main.h txt_sdl.c): ( link) Support Unicode input by mapping typed Unicode characters >= 128 up into a higher range to avoid conflicts with Doom's key constants. | # |