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Chocolate Doom
Conservative Doom source port.
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Chocolate Doom is a Doom port which aims to behave as closely to Vanilla Doom as possible.
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04:03 on Sep 03, 2010
event counters
The last message was received 9.51 hours ago at 18:32 on Sep 02, 2010
0 messages so far today, 8 messages yesterday
29 messages so far this week, 9 messages last week
12 messages so far this month, 42 messages last month
1426 messages since the first one, 4.88 years ago, for an average of 1.25 days between messages
recent messages
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18:32 yesterdayChocolate Doom
Commit by quasar_te :: r2002 /branches/strife-branch/ (3 files in 2 dirs): (link)
Added p_dialog module and header. Started work on dialog engine.
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18:17 yesterdayChocolate Doom
Commit by fraggle :: r2001 /branches/strife-branch/src/ (d_iwad.h setup/mode.c): (link)
Add configuration to setup tool for Strife, and Strife IWAD mask definition.
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05:58 yesterdayChocolate Doom
Commit by quasar_te :: r2000 /branches/strife-branch/src/ (4 files in 2 dirs): (link)
Added Strife keys to configuration. Note that this *depends* on the current behavior of Choco Doom in treating configuration variable strings as case-sensitive, because these are the real values used by Rogue in their config, and they differ from some Heretic/Hexen config strings only by case.
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05:11 yesterdayChocolate Doom
Commit by svkaiser :: r1999 /branches/strife-branch/src/ (d_event.h strife/p_user.c): (link)
+ Jumping/look/centerview actions added
+ button code/flags added for cmd->buttons2
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04:49 yesterdayChocolate Doom
Commit by quasar_te :: r1998 /branches/strife-branch/src/strife/ (p_map.c st_lib.c st_lib.h st_stuff.c): (link)
Tweaks to Kaiser's PIT_CheckThing work: moved up thing == tmthing check, verified clipping and missile stuff, added MF_SPECTRAL check for missiles, and changed missile damage formula to match binary. Major status bar work: STlib rewritten, health and ammo widgets appear on bar. Most DOOM cruft removed.
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04:05 yesterdayChocolate Doom
Commit by rtc_marine :: r1997 /branches/strife-branch/codeblocks/ (chocolate.workspace strife.cbp): (link)

  • Add strife codeblocks project file
  • Add it to main workspace
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03:59 yesterdayChocolate Doom
Commit by svkaiser :: r1996 /branches/strife-branch/src/strife/p_map.c: (link)
+ Update to PIT_CheckThing
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03:51 yesterdayChocolate Doom
Commit by svkaiser :: r1995 /branches/strife-branch/src/strife/ (6 files): (link)
+ Thing z height clipping code added
+ Renamed MF_SKULLFLY to MF_BOUNCE
+ Updated P_ZMovement with Strife changes
+ Updates to PIT_CheckThing
+ Removed most references to MF_SKULLFLY
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06:48 WednesdayChocolate Doom
Commit by quasar_te :: r1994 /branches/strife-branch/src/strife/ (5 files): (link)
Started work on status bar, including loading and drawing some of the background graphics. Added ST_DrawExternal routine and corresponding call logic in D_Display for drawing popups and other bits that are outside the normal statbar. Moved automap mapname widget up 7 pixels. Needs verification via screenshots.
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05:49 WednesdayChocolate Doom
Commit by svkaiser :: r1993 /branches/strife-branch/src/strife/p_mobj.c: (link)
+ Removing debug/testing code (whoops)
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05:44 WednesdayChocolate Doom
Commit by svkaiser :: r1992 /branches/strife-branch/src/strife/ (8 files): (link)
+ Terrain type system implemented
+ Feet clipping support added (drawing and player viewz) (TODO: Need FeetClipping support done for P_ZMovement)
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02:25 WednesdayChocolate Doom
Commit by quasar_te :: r1991 /branches/strife-branch/src/strife/ (d_englsh.h hu_stuff.c st_stuff.c): (link)
Handle green palette flash powered by player->nukagecount, and added Strife mapnames.
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23:55 TuesdayChocolate Doom
Commit by quasar_te :: r1990 /branches/strife-branch/src/strife/ (m_menu.c s_sound.c st_stuff.c): (link)
Replace M_NEWG with M_NGAME in menus, disable DOOM status bar, and get the proper music playing on all levels. This really feels like Strife now :)
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20:00 TuesdayChocolate Doom
Commit by fraggle :: r1989 /trunk/chocolate-doom/setup/joystick.c: (link)
Add weapon cycling buttons to joystick button list.
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19:59 TuesdayChocolate Doom
Commit by fraggle :: r1988 /trunk/chocolate-doom/opl/opl_sdl.c: (link)
Don't double OPL sample values, as it causes horrible things to happen with the Heretic title screen music.
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19:26 TuesdayChocolate Doom
Commit by fraggle :: r1987 /branches/raven-branch/ (76 files in 15 dirs): (link)
Merge from trunk.
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06:25 TuesdayChocolate Doom
Commit by svkaiser :: r1986 /branches/strife-branch/src/strife/p_spec.c: (link)
+ All doom mobjtypes commented out or replaced as placeholders
+ Strife mobjinfo structure filled
+ strife mobj flags added
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06:24 TuesdayChocolate Doom
Commit by svkaiser :: r1985 /branches/strife-branch/src/strife/ (9 files): (link)
+ All doom mobjtypes commented out or replaced as placeholders
+ Strife mobjinfo structure filled
+ strife mobj flags added
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03:33 TuesdayChocolate Doom
Commit by svkaiser :: r1984 /branches/strife-branch/src/strife/ (16 files): (link)
+ Stripped out all doom states/sprites and added strife states/sprites. All strife codepointers are set as placeholders
+ Strife weapons implemented
+ All state references commented out
+ All weapon references commented out
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03:27 TuesdayChocolate Doom
Commit by quasar_te :: r1983 /branches/strife-branch/src/strife/p_spec.c: (link)
MAXANIMS raised from 32 to 40 to match binary and stop semi-random crashing.
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