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<statsTarget><link>http://cia.vc/stats/project/CubeCreate</link><counters><counter name="forever" lastEventTime="1302967385" firstEventTime="1279058981">250</counter></counters><metadata><item name="subtitle"><value type="text/plain">A modern FOSS game engine.</value></item><item name="description"><value type="text/plain">A new engine and gaming platform based on Syntensity, but aiming at modern, clean engine and independent development.</value></item><item name="links-filter"><value type="text/plain">None</value></item><item name="title"><value type="text/plain">CubeCreate</value></item><item name="url"><value type="text/plain">http://cubecreate.com/</value></item><item name="related-filter"><value type="text/plain">None</value></item></metadata><recentMessages><message>       <generator>         <name>github</name>         <version>1</version>         <url>http://www.github.com</url>       </generator>       <source>         <project>CubeCreate</project>         <branch>master</branch>       </source>       <timestamp>1302012558</timestamp>       <body>         <commit>           <author>Bart van Strien</author>           <revision>3e8a2b3</revision>           <log>Merge branch 'master' of https://github.com/quaker66/CubeCreate - http://bit.ly/fp3tZH</log>           <url>https://github.com/quaker66/CubeCreate/commit/3e8a2b3b22b4671a653c68c87151bca76313e77e</url>           <files>             <file> docs/source/guide/compiling.rst</file> <file>src/CMakeLists.txt</file> <file>src/client/CMakeLists.txt</file> <file>src/lua/base/base_logent_store.lua</file> <file>src/server/CMakeLists.txt </file>           </files>         </commit>       </body>     </message><message>       <generator>         <name>github</name>         <version>1</version>         <url>http://www.github.com</url>       </generator>       <source>         <project>CubeCreate</project>         <branch>master</branch>       </source>       <timestamp>1302012453</timestamp>       <body>         <commit>           <author>Bart van Strien</author>           <revision>551593f</revision>           <log>Document cc.console almost completely

+ a start at cc.world - http://bit.ly/halXNA</log>           <url>https://github.com/quaker66/CubeCreate/commit/551593f269a10b685d408bcb8048ec60303a25e5</url>           <files>             <file> src/lua/base/base_console.lua</file> <file>src/lua/base/base_world.lua </file>           </files>         </commit>       </body>     </message><message>       <generator>         <name>github</name>         <version>1</version>         <url>http://www.github.com</url>       </generator>       <source>         <project>CubeCreate</project>         <branch>master</branch>       </source>       <timestamp>1301954804</timestamp>       <body>         <commit>           <author>q66</author>           <revision>c6af7c3</revision>           <log>Updated compilation instructions, mainly on Windows. Untested on Mac OS X. - http://bit.ly/glbeZG</log>           <url>https://github.com/quaker66/CubeCreate/commit/c6af7c3dcbf791beb19ea3a5da9b6a4b189f4600</url>           <files>             <file> docs/source/guide/compiling.rst </file>           </files>         </commit>       </body>     </message><message>       <generator>         <name>github</name>         <version>1</version>         <url>http://www.github.com</url>       </generator>       <source>         <project>CubeCreate</project>         <branch>master</branch>       </source>       <timestamp>1302012558</timestamp>       <body>         <commit>           <author>Bart van Strien</author>           <revision>3e8a2b3</revision>           <log>Merge branch 'master' of https://github.com/quaker66/CubeCreate - http://bit.ly/fp3tZH</log>           <url>https://github.com/quaker66/CubeCreate/commit/3e8a2b3b22b4671a653c68c87151bca76313e77e</url>           <files>             <file> docs/source/guide/compiling.rst</file> <file>src/CMakeLists.txt</file> <file>src/client/CMakeLists.txt</file> <file>src/lua/base/base_logent_store.lua</file> <file>src/server/CMakeLists.txt </file>           </files>         </commit>       </body>     </message><message>       <generator>         <name>github</name>         <version>1</version>         <url>http://www.github.com</url>       </generator>       <source>         <project>CubeCreate</project>         <branch>master</branch>       </source>       <timestamp>1302012453</timestamp>       <body>         <commit>           <author>Bart van Strien</author>           <revision>551593f</revision>           <log>Document cc.console almost completely

+ a start at cc.world - http://bit.ly/halXNA</log>           <url>https://github.com/quaker66/CubeCreate/commit/551593f269a10b685d408bcb8048ec60303a25e5</url>           <files>             <file> src/lua/base/base_console.lua</file> <file>src/lua/base/base_world.lua </file>           </files>         </commit>       </body>     </message><message>       <generator>         <name>github</name>         <version>1</version>         <url>http://www.github.com</url>       </generator>       <source>         <project>CubeCreate</project>         <branch>master</branch>       </source>       <timestamp>1301954804</timestamp>       <body>         <commit>           <author>q66</author>           <revision>c6af7c3</revision>           <log>Updated compilation instructions, mainly on Windows. Untested on Mac OS X. - http://bit.ly/glbeZG</log>           <url>https://github.com/quaker66/CubeCreate/commit/c6af7c3dcbf791beb19ea3a5da9b6a4b189f4600</url>           <files>             <file> docs/source/guide/compiling.rst </file>           </files>         </commit>       </body>     </message><message>       <generator>         <name>github</name>         <version>1</version>         <url>http://www.github.com</url>       </generator>       <source>         <project>CubeCreate</project>         <branch>master</branch>       </source>       <timestamp>1301954186</timestamp>       <body>         <commit>           <author>q66</author>           <revision>2b79972</revision>           <log>Fixed cmake under windows. - http://bit.ly/g3LAn6</log>           <url>https://github.com/quaker66/CubeCreate/commit/2b799723f49083990428446e9370624951e8bf01</url>           <files>             <file> src/CMakeLists.txt</file> <file>src/client/CMakeLists.txt</file> <file>src/server/CMakeLists.txt </file>           </files>         </commit>       </body>     </message><message>       <generator>         <name>github</name>         <version>1</version>         <url>http://www.github.com</url>       </generator>       <source>         <project>CubeCreate</project>         <branch>master</branch>       </source>       <timestamp>1301934680</timestamp>       <body>         <commit>           <author>q66</author>           <revision>926281e</revision>           <log>Fixed running act / client_act. - https://github.com/quaker66/CubeCreate/commit/926281e61548939189928838e31cd863c7757009</log>           <url>https://github.com/quaker66/CubeCreate/commit/926281e61548939189928838e31cd863c7757009</url>           <files>             <file> src/lua/base/base_logent_store.lua </file>           </files>         </commit>       </body>     </message><message>       <generator>         <name>github</name>         <version>1</version>         <url>http://www.github.com</url>       </generator>       <source>         <project>CubeCreate</project>         <branch>master</branch>       </source>       <timestamp>1301930328</timestamp>       <body>         <commit>           <author>q66</author>           <revision>a3ce387</revision>           <log>Fix inheriting player. - http://bit.ly/hAfiHi</log>           <url>https://github.com/quaker66/CubeCreate/commit/a3ce38739693f6ffb7226796b65388af08764842</url>           <files>             <file> src/lua/base/base_logent_classes.lua </file>           </files>         </commit>       </body>     </message><message>       <generator>         <name>github</name>         <version>1</version>         <url>http://www.github.com</url>       </generator>       <source>         <project>CubeCreate</project>         <branch>master</branch>       </source>       <timestamp>1301785069</timestamp>       <body>         <commit>           <author>q66</author>           <revision>f85ab0b</revision>           <log>Get rid of the need to restart client on map change. Involves some ugly hardcoding, but it was hardcoded before - still, FIXME later, works for now. - http://bit.ly/fBFjPW</log>           <url>https://github.com/quaker66/CubeCreate/commit/f85ab0bd360e809156070d9402ea1b3f31c45bb0</url>           <files>             <file> src/python/intensity/components/server_runner.py </file>           </files>         </commit>       </body>     </message><message>       <generator>         <name>github</name>         <version>1</version>         <url>http://www.github.com</url>       </generator>       <source>         <project>CubeCreate</project>         <branch>master</branch>       </source>       <timestamp>1301781794</timestamp>       <body>         <commit>           <author>q66</author>           <revision>0725de3</revision>           <log>Re-enable most of caching (and thus increase efficiency). Array surrogate caching still not enabled as it's buggy. - http://bit.ly/gDabPN</log>           <url>https://github.com/quaker66/CubeCreate/commit/0725de31f5ba9493355451b2f18efecce7476196</url>           <files>             <file> src/lua/base/base_logent.lua</file> <file>src/lua/base/base_logent_store.lua</file> <file>src/lua/base/base_svars.lua </file>           </files>         </commit>       </body>     </message><message>       <generator>         <name>github</name>         <version>1</version>         <url>http://www.github.com</url>       </generator>       <source>         <project>CubeCreate</project>         <branch>master</branch>       </source>       <timestamp>1301781315</timestamp>       <body>         <commit>           <author>q66</author>           <revision>a90338e</revision>           <log>Re-enable some code; chat message bugfix (thanks goatee for report) - http://bit.ly/hYH9cJ</log>           <url>https://github.com/quaker66/CubeCreate/commit/a90338e526ecb8784fa56ad4420fd829f0510079</url>           <files>             <file> src/engine/console.cpp</file> <file>src/fpsgame/fps.cpp </file>           </files>         </commit>       </body>     </message><message>       <generator>         <name>github</name>         <version>1</version>         <url>http://www.github.com</url>       </generator>       <source>         <project>CubeCreate</project>         <branch>master</branch>       </source>       <timestamp>1301779619</timestamp>       <body>         <commit>           <author>q66</author>           <revision>a1f8d08</revision>           <log>First wave of function destringification - GUI. When creating a menu or something else in GUI, you pass it anonymous function, not string (doesn't apply for buttons etc. yet) - http://bit.ly/h3anjm</log>           <url>https://github.com/quaker66/CubeCreate/commit/a1f8d080160ce0d922db80bb12f68eab78847bed</url>           <files>             <file> data/cfg/menus.lua</file> <file>src/cubecreate/luabind_gui.hpp</file> <file>src/cubecreate/scripting_system_lua.hpp</file> <file>src/engine/menus.cpp</file> <file>src/python/intensity/components/server_runner.py </file>           </files>         </commit>       </body>     </message><message>       <generator>         <name>github</name>         <version>1</version>         <url>http://www.github.com</url>       </generator>       <source>         <project>CubeCreate</project>         <branch>master</branch>       </source>       <timestamp>1301696252</timestamp>       <body>         <commit>           <author>q66</author>           <revision>68e10f3</revision>           <log>CubeCreate pre-alpha 1. KNOWN ISSUES: 1) loading of entities on map start does not work (they all load on place of last loaded entity) 2) you need to restart client in order to load different map than previously loaded. 3) Some particles are weird colored (flame known). Otherwise, should work fine, for scripting at least. - http://bit.ly/dH84v7</log>           <url>https://github.com/quaker66/CubeCreate/commit/68e10f3b48384b12655bf2f997d4a54f923f8ea2</url>           <files>             <file> data/base/generic_dev/map.lua</file> <file>data/base/generic_dev/map.ogz</file> <file>data/cfg/menus.lua</file> <file>data/textures/ui/guiskin.png</file> <file>src/cubecreate/luabind_base.hpp</file> <file>src/cubecreate/luabind_gui.hpp</file> <file>src/cubecreate/scripting_system_lua.cpp</file> <file>src/cubecreate/scripting_system_lua.hpp</file> <file>src/cubecreate/scripting_system_lua_exp.hpp</file> <file>src/cubecreate/variable_system_def.hpp</file> <file>src/cubecreate/variable_system_proto.hpp</file> <file>src/engine/iqm.h</file> <file>src/engine/main.cpp</file> <file>src/engine/md2.h</file> <file>src/engine/md3.h</file> <file>src/engine/md5.h</file> <file>src/engine/obj.h</file> <file>src/engine/octaedit.cpp</file> <file>src/engine/server.cpp</file> <file>src/engine/smd.h</file> <file>src/engine/world.cpp</file> <file>src/engine/worldio.cpp</file> <file>src/intensity/messages.cpp</file> <file>src/intensity/messages.template</file> <file>src/lua/base/base_actions.lua</file> <file>src/lua/base/base_animatable.lua</file> <file>src/lua/base/base_blend.lua</file> <file>src/lua/base/base_character.lua</file> <file>src/lua/base/base_console.lua</file> <file>src/lua/base/base_evars.lua</file> <file>src/lua/base/base_logent.lua</file> <file>src/lua/base/base_logent_classes.lua</file> <file>src/lua/base/base_logent_store.lua</file> <file>src/lua/base/base_statent.lua</file> <file>src/lua/base/base_svars.lua</file> <file>src/lua/base/base_world.lua</file> <file>src/lua/language/ext_table.lua</file> <file>src/lua/language/mod_class.lua</file> <file>src/python/intensity/components/server_runner.py</file> <file>src/python/intensity/world.py</file> <file>data/base/generic_dev/entities.json </file>           </files>         </commit>       </body>     </message><message>       <generator>         <name>github</name>         <version>1</version>         <url>http://www.github.com</url>       </generator>       <source>         <project>CubeCreate</project>         <branch>master</branch>       </source>       <timestamp>1301156834</timestamp>       <body>         <commit>           <author>q66</author>           <revision>a4eef8f</revision>           <log>Set of release preparations - issue fixes. State variables are now handled completely properly. State data are parsed without issues. Shaders all work. Everything is release quality except a few quirks in entity system. - http://bit.ly/gopnlV</log>           <url>https://github.com/quaker66/CubeCreate/commit/a4eef8fcd410cd11930186ad3288559bdf1f6c44</url>           <files>             <file> data/shaders/glsl.lua</file> <file>src/cubecreate/scripting_system_lua.cpp</file> <file>src/cubecreate/scripting_system_lua.hpp</file> <file>src/engine/octaedit.cpp</file> <file>src/intensity/client_system.cpp</file> <file>src/intensity/engine_additions.cpp</file> <file>src/intensity/messages.cpp</file> <file>src/intensity/messages.template</file> <file>src/lua/base/base_actions.lua</file> <file>src/lua/base/base_logent.lua</file> <file>src/lua/base/base_logent_store.lua</file> <file>src/lua/base/base_statent.lua</file> <file>src/lua/base/base_svars.lua</file> <file>src/lua/language/mod_class.lua </file>           </files>         </commit>       </body>     </message><message>       <generator>         <name>github</name>         <version>1</version>         <url>http://www.github.com</url>       </generator>       <source>         <project>CubeCreate</project>         <branch>master</branch>       </source>       <timestamp>1300584604</timestamp>       <body>         <commit>           <author>q66</author>           <revision>10ec2a2</revision>           <log>Update some of outdated API in C++ and thus fix some more things. Do not distinguish state array type svars and other svars, instead, unify to/from_wire/data methods. Various tweaks around the code. - http://bit.ly/gdLOkg</log>           <url>https://github.com/quaker66/CubeCreate/commit/10ec2a2e0b23835b4956b403b8323821dbd433f1</url>           <files>             <file> src/cubecreate/luabind_base.hpp</file> <file>src/cubecreate/luabind_blend.hpp</file> <file>src/cubecreate/luabind_gui.hpp</file> <file>src/cubecreate/luabind_network.hpp</file> <file>src/cubecreate/luabind_sound.hpp</file> <file>src/cubecreate/luabind_world.hpp</file> <file>src/cubecreate/scripting_system_lua.hpp</file> <file>src/cubecreate/scripting_system_lua_exp.hpp</file> <file>src/lua/base/base_logent.lua</file> <file>src/lua/base/base_svars.lua</file> <file>src/lua/base/base_world.lua</file> <file>src/tools/scripting_system_bind_gen.sh </file>           </files>         </commit>       </body>     </message><message>       <generator>         <name>github</name>         <version>1</version>         <url>http://www.github.com</url>       </generator>       <source>         <project>CubeCreate</project>         <branch>master</branch>       </source>       <timestamp>1300540180</timestamp>       <body>         <commit>           <author>q66</author>           <revision>dd25ef4</revision>           <log>Some fixes in entity / state variable handling. Now registers state variables in proper order. Fails some assertions - needs fix. - http://bit.ly/efRl4e</log>           <url>https://github.com/quaker66/CubeCreate/commit/dd25ef4f1b8d8223cdfce1af8cef777ef9edbac1</url>           <files>             <file> src/lua/base/base_animatable.lua</file> <file>src/lua/base/base_character.lua</file> <file>src/lua/base/base_logent.lua</file> <file>src/lua/base/base_logent_classes.lua</file> <file>src/lua/base/base_statent.lua</file> <file>src/lua/base/base_svars.lua </file>           </files>         </commit>       </body>     </message><message>       <generator>         <name>github</name>         <version>1</version>         <url>http://www.github.com</url>       </generator>       <source>         <project>CubeCreate</project>         <branch>master</branch>       </source>       <timestamp>1300491515</timestamp>       <body>         <commit>           <author>q66</author>           <revision>9913c5a</revision>           <log>Some more fixes - entity UI is working - though can't add entities - they're badly handled on server for now - editing world is working (can push cubes and stuff), and some others. - http://bit.ly/gVGZAO</log>           <url>https://github.com/quaker66/CubeCreate/commit/9913c5a9d72fdec312b53cc60fce956baf6c9bc9</url>           <files>             <file> data/cfg/defaults.lua</file> <file>data/cfg/menus.lua</file> <file>src/cubecreate/luabind_input.hpp</file> <file>src/engine/console.cpp</file> <file>src/engine/main.cpp</file> <file>src/intensity/editing_system.cpp</file> <file>src/lua/base/base_logent_classes.lua</file> <file>data/cfg/config.lua </file>           </files>         </commit>       </body>     </message><message>       <generator>         <name>github</name>         <version>1</version>         <url>http://www.github.com</url>       </generator>       <source>         <project>CubeCreate</project>         <branch>master</branch>       </source>       <timestamp>1300401698</timestamp>       <body>         <commit>           <author>q66</author>           <revision>4dc7db3</revision>           <log>Weeeeeeeeee! Commit all progress i've made. That includes completely rewritten shader definitions against new templating mechanism / pythonic string formatting, basically finished data/ directory, various engine code bug fixes, additions into lua library and fixes in it. There are still two issues with shaders - bump / parallax maps make no effect and bloom postfx makes no effect - though, those can be hopefully easily fixed. At least it makes no major issues like screen flickering. CubeCreate now doesn't report any syntax errors on start, everything is properly defined and formatted. TODO: fix rest of C++ source, fix remaining lua bugs, enable commented out code, release. - http://bit.ly/hXCBpS</log>           <url>https://github.com/quaker66/CubeCreate/commit/4dc7db353d50b5ad1cb157213a80b75d7d81ae05</url>           <files>             <file> CMakeLists.txt</file> <file>data/base/generic_dev/map.lua</file> <file>data/cfg/brush.lua</file> <file>data/cfg/default_map_settings.lua</file> <file>data/cfg/defaults.lua</file> <file>data/cfg/menus.lua</file> <file>data/shaders/glsl.lua</file> <file>src/cubecreate/luabind_shaders.hpp</file> <file>src/cubecreate/luabind_tex.hpp</file> <file>src/engine/main.cpp</file> <file>src/engine/menus.cpp</file> <file>src/engine/rendergl.cpp</file> <file>src/engine/renderva.cpp</file> <file>src/engine/shader.cpp</file> <file>src/engine/skelmodel.h</file> <file>src/engine/texture.h</file> <file>src/intensity/engine_additions.cpp</file> <file>src/intensity/messages.cpp</file> <file>src/intensity/messages.template</file> 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<file>src/python/intensity/client/auth.py</file> <file>src/python/intensity/components/__init__.py</file> <file>src/python/intensity/components/bandwidth_watcher.py</file> <file>src/python/intensity/components/client_messages.py</file> <file>src/python/intensity/components/client_validator.py</file> <file>src/python/intensity/components/component_driver.py</file> <file>src/python/intensity/components/cpu_limiter.py</file> <file>src/python/intensity/components/cpu_watcher.py</file> <file>src/python/intensity/components/irc.py</file> <file>src/python/intensity/components/irclib/__init__.py</file> <file>src/python/intensity/components/irclib/ircbot.py</file> <file>src/python/intensity/components/irclib/irclib.py</file> <file>src/python/intensity/components/irclib/setup.py</file> <file>src/python/intensity/components/irclib/testbot.py</file> <file>src/python/intensity/components/local_storage.py</file> <file>src/python/intensity/components/map_control.py</file> 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