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F.O.G.
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information
F.O.G. is a free action game in 3D with big sceneries and lots of movement freedom set in the medieval age with some fantasy aspects.
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09:11 on May 28, 2012
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The last message was received 3.3 years ago at 00:58 on Feb 10, 2009
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46 messages since the first one, 3.54 years ago, for an average of 0.94 months between messages
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23:59 on Feb 09, 2009F.O.G.
Commit by raidenstyle :: r49 /trunk/media/player.zip:
*Player mesh modified and some animations added
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15:51 on Feb 07, 2009F.O.G.
Commit by jonan :: r48 /trunk/ (17 files in 2 dirs):
*Moved some includes from the .hpp to the .cpp and forward declared the classes in the .hpp.
*Some minor changes.
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13:20 on Feb 02, 2009F.O.G.
Commit by jonan :: r47 /trunk/ (4 files in 2 dirs):
*Fixed error in previous commit.
*Removed unused code.
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12:13 on Feb 02, 2009F.O.G.
Commit by jonan :: r46 /trunk/ (7 files in 2 dirs):
*Physic shapes can know be created with the same vertices as a mesh.
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00:35 on Feb 02, 2009F.O.G.
Commit by jonan :: r45 /trunk/ (16 files in 3 dirs):
*The player is know controlled by the scene.
*Some code moved from TestScene to Scene.
*Other minor changes.
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13:01 on Jan 26, 2009F.O.G.
Commit by jonan :: r44 /trunk/ (19 files in 2 dirs):
*make fixed.
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12:50 on Jan 26, 2009F.O.G.
Commit by jonan :: r43 /trunk/ (31 files in 2 dirs):
*Added a folder for the physics code (make broken).
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16:08 on Jan 24, 2009F.O.G.
Commit by jonan :: r42 /trunk/ (15 files):
*Some comments added.
*Some includes erased.
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15:58 on Jan 23, 2009F.O.G.
Commit by jonan :: r41 /trunk/ (18 files):
*Created a namespace for all the physics code.
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13:26 on Jan 23, 2009F.O.G.
Commit by jonan :: r40 /trunk/ (5 files):
*Reorganized the physics code of the character.
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13:01 on Jan 23, 2009F.O.G.
Commit by jonan :: r39 /trunk/scripts/controls.lua:
*Changed default controls.
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16:23 on Jan 22, 2009F.O.G.
Commit by jonan :: r38 /trunk/ (8 files in 2 dirs):
*Added support for more keyboard keys in scripts.
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14:44 on Jan 22, 2009F.O.G.
Commit by jonan :: r37 /trunk/ (33 files):
*Updated all my copyright notices.
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13:25 on Jan 22, 2009F.O.G.
Commit by jonan :: r36 /trunk/test_scene.cpp:
*Removed freeze time and slow motion.
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23:29 on Jan 21, 2009F.O.G.
Commit by jonan :: r35 /trunk/ (7 files in 2 dirs):
*Added initial support for scripts.
*Added script to define the user's controls.
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16:11 on Jan 21, 2009F.O.G.
Commit by jonan :: r34 /trunk/ (4 files):
*Some minor fixes.
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14:48 on Jan 21, 2009F.O.G.
Commit by jonan :: r33 /trunk/ (15 files):
*The player is now a physic character and detects collisions.
*New organization in the Makefile.
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14:26 on Jan 17, 2009F.O.G.
Commit by jonan :: r32 /trunk/ (16 files):
*Some comments added.
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01:37 on Jan 03, 2009F.O.G.
Commit by jonan :: r31 /trunk/ (8 files):
*Added a debug feature to draw the physic shapes.
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13:22 on Dec 20, 2008F.O.G.
Commit by jonan :: r30 /trunk/ (11 files):
*PhysicShapes class is now called PhysicShapesManager.
*Some minor changes.
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