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LWJGL
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The Lightweight Java Game Library (LWJGL) is a solution aimed directly at professional and amateur Java programmers alike to enable commercial quality games to be written in Java. LWJGL provides developers access to high performance crossplatform libraries such as OpenGL (Open Graphics Library) and OpenAL (Open Audio Library) allowing for state of the art 3D games and 3D sound. Additionally LWJGL provides access to controllers such as Gamepads, Steering wheel and Joysticks. All in a simple and straight forward API.
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21:51 on Feb 08, 2010
event counters
The last message was received 1.13 days ago at 18:50 on Feb 07, 2010
0 messages so far today, 2 messages yesterday
0 messages so far this week, 3 messages last week
3 messages so far this month, 6 messages last month
1822 messages since the first one, 5.68 years ago, for an average of 1.14 days between messages
recent messages
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18:50 yesterdayjava-game-lib
Commit by spasi :: r3270 /trunk/LWJGL/src/templates/org/lwjgl/opengl/GL32.java:
Made glGetInteger64i_v optional (not exposed on NV drivers)
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15:16 yesterdayjava-game-lib
Commit by spasi :: r3269 /trunk/LWJGL/src/ (4 files in 2 dirs):
Removed glPrimitiveRestart from GL31 (immediate mode call that never made it to the core)
Added Optional annotation for functions that miss from incomplete implementations.
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21:03 Wednesdayjava-game-lib
Commit by matzon :: r3268 /trunk/LWJGL/ (2 files in 2 dirs):
prepare for 2.3
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16:41 on Jan 31java-game-lib
Commit by spasi :: r3267 /trunk/LWJGL/ (12 files in 4 dirs):
Improved compatibility mode detection
Removed support for indirect buffers as arguments to GL functions
Added missing tokens in GL30 & GL32
Added support for AMD_seamless_cubemap_per_texture & AMD_shader_stencil_export
Fixed AMD_vertex_shader_tessellator typo
Added AMD extensions to the build process >.<
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22:43 on Jan 26java-game-lib
Commit by matzon :: r3266 /tags/lwjgl2.2.2/:
tagging 2.2.2
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21:14 on Jan 25java-game-lib
Commit by matzon :: r3265 /trunk/LWJGL/ (2 files in 2 dirs):
2.2.2
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11:54 on Jan 17java-game-lib
Commit by spasi :: r3264 /trunk/LWJGL/src/templates/org/lwjgl/opengl/GL30.java:
Fixed glClearBuffer signature.
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22:46 on Jan 10java-game-lib
Commit by matzon :: r3263 /trunk/LWJGL/src/native/windows/org_lwjgl_input_Cursor.c:
fix for issue with Cursor that turned out to be a leaking DC
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18:48 on Jan 04java-game-lib
Commit by spasi :: r3262 /trunk/LWJGL/src/ (13 files in 3 dirs):
Added support for explicit length arguments in functions that map buffer objects.
Simplified CachedResult handling of functions that map buffer object ranges.
Improved documentation of CachedResult functions.
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15:00 on Dec 28, 2009java-game-lib
Commit by spasi :: r3261 /trunk/LWJGL/src/templates/org/lwjgl/opengl/ (3 files):
Fixed MapBufferRange signature.
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04:49 on Dec 04, 2009java-game-lib
Commit by spasi :: r3260 /trunk/LWJGL/src/ (13 files in 4 dirs):
Added generator support for null-terminated string lists.
Fixed GetUniformIndices and TransformFeedbackVaryings.
Added a ARB_uniform_buffer_object test.
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23:11 on Dec 02, 2009java-game-lib
Commit by matzon :: r3259 /trunk/LWJGL/src/ (2 files in 2 dirs):
call InitCommonControls if no display has been created prior to Alert
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15:13 on Dec 01, 2009java-game-lib
Commit by kappa1 :: r3258 /trunk/LWJGL/src/java/org/lwjgl/opengl/Display.java:
added the Display.setInitialBackground(r,g,b) method, this will allow you to select the initial background color of the lwjgl Display window. Useful to create more polished applications and smoother looking applets.
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11:39 on Dec 01, 2009java-game-lib
Commit by spasi :: r3257 /trunk/LWJGL/src/java/org/lwjgl/test/opengl/SyncTest.java:
Fixed GetSync signature.
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03:37 on Dec 01, 2009java-game-lib
Commit by spasi :: r3256 /trunk/LWJGL/src/ (8 files in 2 dirs):
Updated EXT_direct_state_access to latest revision.
Improved postfix stripping and extension dependency.
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22:44 on Nov 26, 2009java-game-lib
Commit by matzon :: r3255 /trunk/LWJGL/src/java/org/lwjgl/ (2 files in 2 dirs):
stop updating cursor all the time and only continue animation if mouse is inside window
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20:13 on Nov 24, 2009java-game-lib
Commit by kappa1 :: r3254 /trunk/LWJGL/src/java/org/lwjgl/opengl/LinuxDisplay.java:
Mouse Grab Bug on Linux Fixed when LWJGL is run as an applet.
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23:28 on Nov 20, 2009java-game-lib
Commit by matzon :: r3253 /trunk/LWJGL/src/java/org/lwjgl/util/applet/AppletLoader.java:
cleanup imports
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23:26 on Nov 20, 2009java-game-lib
Commit by matzon :: r3252 /trunk/LWJGL/src/java/org/lwjgl/util/applet/AppletLoader.java:
use HEAD request when determening file size
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23:06 on Nov 20, 2009java-game-lib
Commit by matzon :: r3251 /trunk/LWJGL/src/java/org/lwjgl/util/applet/AppletLoader.java:
workaround for missing certificate for AppletLoader if cached
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