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LWJGL
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The Lightweight Java Game Library (LWJGL) is a solution aimed directly at professional and amateur Java programmers alike to enable commercial quality games to be written in Java. LWJGL provides developers access to high performance crossplatform libraries such as OpenGL (Open Graphics Library) and OpenAL (Open Audio Library) allowing for state of the art 3D games and 3D sound. Additionally LWJGL provides access to controllers such as Gamepads, Steering wheel and Joysticks. All in a simple and straight forward API.
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10:53 on Jan 28, 2012
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The last message was received 4.42 days ago at 00:46 on Jan 24, 2012
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2 messages so far this week, 5 messages last week
15 messages so far this month, 12 messages last month
2283 messages since the first one, 7.65 years ago, for an average of 1.22 days between messages
recent messages
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00:46 Tuesdayjava-game-lib
Commit by matzon :: r3731 /trunk/LWJGL/ (4 files in 3 dirs):
bumping to 2.8.4 and adding changelogs
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00:21 Tuesdayjava-game-lib
Commit by matzon :: r3730 /tags/lwjgl2.8.3/:
tagging 2.8.3
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23:31 Sundayjava-game-lib
Commit by kappa1 :: r3729 /trunk/LWJGL/src/java/org/lwjgl/opengl/LinuxDisplay.java:
Small tweak to the Linux Display.isActive() fix.
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21:17 Sundayjava-game-lib
Commit by kappa1 :: r3728 /trunk/LWJGL/src/java/org/lwjgl/opengl/LinuxDisplay.java:
fix for Display.isActive() so that it works as it should on Linux when using Display.setParent()
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15:31 on Jan 18java-game-lib
Commit by spasi :: r3727 /trunk/LWJGL/src/templates/org/lwjgl/ (4 files in 2 dirs):
Require at least 1 element remaining in BO data params.
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00:16 on Jan 18java-game-lib
Commit by kappa1 :: r3726 /trunk/LWJGL/src/java/org/lwjgl/util/applet/AppletLoader.java:
prod nightly server to rebuild LWJGL.
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01:29 on Jan 17java-game-lib
Commit by kappa1 :: r3725 /trunk/LWJGL/src/java/org/lwjgl/ (3 files in 2 dirs):
Add extra checks so CALayer's only run on OS X 10.6+, Bump OS X native version
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04:02 on Jan 13java-game-lib
Commit by kappa1 :: r3724 /trunk/LWJGL/platform_build/macosx_ant/build.xml:
Weakly link the AppKit framework in an attempt to allow 10.5 compatibility again.
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03:49 on Jan 13java-game-lib
Commit by kappa1 :: r3723 /trunk/LWJGL/src/native/macosx/org_lwjgl_opengl_MacOSXCanvasPeerInfo.m:
OS X slight tweak to MacOSXCanvasPeerInfo in prep to make it compatible for 10.5 again
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23:55 on Jan 11java-game-lib
Commit by matzon :: r3722 /trunk/LWJGL/src/java/org/lwjgl/ (2 files in 2 dirs):
adding WS_MAXIMIZEBOX patch for windows and bumping native version
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14:58 on Jan 06java-game-lib
Commit by spasi :: r3721 /trunk/LWJGL/src/templates/org/lwjgl/opencl/INTEL_printf.java:
Added INTEL_printf.
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14:28 on Jan 05java-game-lib
Commit by spasi :: r3720 /trunk/LWJGL/src/templates/org/lwjgl/ (17 files in 2 dirs):
Added new OpenGL ES extensions.
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01:09 on Jan 03java-game-lib
Commit by matzon :: r3719 /trunk/LWJGL/src/java/org/lwjgl/opengl/WindowsDisplay.java:
Applying WM_SETCURSOR patch to fix issue with cursor
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01:07 on Jan 03java-game-lib
Commit by matzon :: r3718 /trunk/LWJGL/src/java/org/lwjgl/opengl/WindowsDisplay.java:
undoing commit of r3717
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01:02 on Jan 03java-game-lib
Commit by matzon :: r3717 /trunk/LWJGL/src/java/org/lwjgl/opengl/WindowsDisplay.java:
Applied WM_SETCURSOR to fix issue with cursor
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17:30 on Dec 21, 2011java-game-lib
Commit by jpilgrim :: r3716 /trunk/LWJGL/eclipse-update/org.lwjgl.build/ (2 files in 2 dirs):
Fixed a problem with categories.

Categories are now extracted from site.xml. A default category is created if no site.xml is found or if some features are not mapped to any other category.
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22:02 on Dec 20, 2011java-game-lib
Commit by spasi :: r3715 /trunk/LWJGL/src/templates/org/lwjgl/opencl/CL12.java:
Added @Optional on clSetPrintfCallback for the AMD CL 1.2 preview driver.
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20:12 on Dec 20, 2011java-game-lib
Commit by spasi :: r3714 /trunk/LWJGL/src/templates/org/lwjgl/opengl/AMD_pinned_memory.java:
Updated AMD_pinned_memory based on official spec.
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19:21 on Dec 20, 2011java-game-lib
Commit by jpilgrim :: r3713 /trunk/LWJGL/eclipse-update/org.lwjgl.build/ (3 files in 2 dirs):

StandalonePublisher directly creates jars, no need for additional "jarring".

  • added main method to StandalonePublisher creating artifact.xml/jar and content.xml/jar from given (old) Eclise update site.
  • when compressed is set to true, artifact.jar and content.jar are created directly. Removed jar task in build script, as these are no longer necessary
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21:53 on Dec 15, 2011java-game-lib
Commit by jpilgrim :: r3712 /trunk/LWJGL/eclipse-update/org.lwjgl.build/ (4 files in 2 dirs):
Fixed problems in update site build.

Update site is now build including Eclipse p2 metadata (content.jar and artifact.jar). These files are required by some tools, such as Tycho (a maven plugin making p2 update sites available as maven repositories, see http://eclipse.org/tycho).
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