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09:40 on May 28, 2012
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The last message was received 2.34 months ago at 01:54 on Mar 19, 2012
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40 messages since the first one, 4.12 months ago, for an average of 3.09 days between messages
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01:54 on Mar 19SaintCore
Commit by Neo_mat <neomat.github@gmail.com> :: 6b840f85e420 rNone SaintCore/src/ (3 files in 2 dirs): (link)
Spells that are not supposed to break stealth no longer are breaking it. As well using dummy aura for Spell ID 71764 (Diseased, used on wolves in Northshire, just for graphical effect) to stop spamming logs with unhandled dummy aura.
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00:55 on Mar 19SaintCore
Commit by dfighter1985 <dfighter1985.arcemu@gmail.com> :: 6ba74cf5f964 rNone SaintCore/src/arcemu-world/ (LootMgr.cpp LootMgr.h Unit.cpp): (link)
FIXED: Creatures which have neither item nor money loot, should not be lootable.
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00:55 on Mar 19SaintCore
Commit by dfighter1985 <dfighter1985.arcemu@gmail.com> :: e2cd95174263 rNone SaintCore/src/arcemu-world/ (Guild.h GuildHandler.cpp Level3.cpp): (link)
ADDED: A guild member count cap, above a certain count clients within the guild lock up, the added cap is the same as Blizzard had for 3.3.5a ( 500 members )
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00:55 on Mar 19SaintCore
Commit by dfighter1985 <dfighter1985.arcemu@gmail.com> :: 29a8ef8a7bcb rNone SaintCore/src/arcemu-world/BattlegroundMgr.cpp: (link)
FIXED: Crash when trying to join a specific Bg instance that has been closed since queuing.
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00:55 on Mar 19SaintCore
Commit by dfighter1985 <dfighter1985.arcemu@gmail.com> :: 42153293a979 rNone SaintCore/cmake/CMakeLists.txt: (link)
FIXED: libdl should not be linked in FreeBSD. Gnu++0x should not be used when G++ version is below 4.3
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02:58 on Mar 11SaintCore
Commit by Neo_mat <neomat.github@gmail.com> :: 76f690d5ff6e rNone SaintCore/src/arcemu-world/MovementHandler.cpp: (link)
Forgot that usual players are not possessing powers of GMs. Anti-cheat now doesn't kick player on every jump.
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01:44 on Mar 11SaintCore
Commit by Neo_mat <neomat.github@gmail.com> :: 12100d1a3931 rNone SaintCore/src/arcemu-world/ (MovementHandler.cpp Player.h Spell.cpp): (link)
Prevent spell casting while strafing/jumping (in addition to moving ) if spell is not supposed to be casted while performing these actions. As well bool jumping is no longer undefined.
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15:24 on Mar 08SaintCore
Commit by dfighter1985 <dfighter1985.arcemu@gmail.com> :: 4529a2fb4adf rNone SaintCore/cmake/battlegrounds/CMakeLists.txt: (link)
FIXED: It's always a good idea to add new files to CMake.
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15:24 on Mar 08SaintCore
Commit by dfighter1985 <dfighter1985.arcemu@gmail.com> :: 7ebbafa22659 rNone SaintCore/src/ (8 files in 2 dirs): (link)
MODIFIED: BGs are now registered by map Id instead of type.
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15:24 on Mar 08SaintCore
Commit by jackpoz <giacomopoz@gmail.com> :: bd27eab8909b rNone SaintCore/cmake/battlegrounds/CMakeLists.txt: (link)
Add Battleground headers to cmake files
Battleground headers weren't included in cmake files, required for the "Find in Entire Solution" and IntelliSense features of Visual Studio.
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15:24 on Mar 08SaintCore
Commit by dfighter1985 <dfighter1985.arcemu@gmail.com> :: 9e05148c0185 rNone SaintCore/src/ (15 files in 2 dirs): (link)
MODIFIED: Finished moving the Arena business logic to plugins too.
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23:10 on Feb 28SaintCore
Commit by dfighter1985 <dfighter1985.arcemu@gmail.com> :: f7457cc216f0 rNone SaintCore/ (6 files in 2 dirs): (link)
MODIFIED: CBattleground is now in it's own separate files.
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23:10 on Feb 28SaintCore
Commit by dfighter1985 <dfighter1985.arcemu@gmail.com> :: ab4ed3e1dd7d rNone SaintCore/ (43 files in 7 dirs): (link)
MODIFIED: Battleground business logic is now mostly in plugins.
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23:10 on Feb 28SaintCore
Commit by dfighter1985 <dfighter1985.arcemu@gmail.com> :: 1effe06cd57c rNone SaintCore/src/arcemu-world/Unit.cpp: (link)
FIXED: Caster spell damage should again be back to semi-normal. Bug added by me when fixing non-caster dmg. Also removed downranking in Unit::GetSpellDmgBonus as it's not used anymore ( Thanks Neo_mat for pointing this out )
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23:10 on Feb 28SaintCore
Commit by dfighter1985 <dfighter1985.arcemu@gmail.com> :: cd49477463e3 rNone SaintCore/src/arcemu-world/ (Object.cpp Unit.cpp): (link)
FIXED: so apparently even a label was wrong, anyhow spells like Arcane Shot and periodic leech and dmg effects should work again like before. Thanks to MesoX, NeoMat for adding the bugs, and me for merging it without noticing...
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23:10 on Feb 28SaintCore
Commit by dfighter1985 <dfighter1985.arcemu@gmail.com> :: 9169a9b8ee68 rNone SaintCore/src/arcemu-world/MiscHandler.cpp: (link)
FIXED: If we don't despawn a GO after loot, it should become lootable for others. Mi scusi
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23:10 on Feb 28SaintCore
Commit by Neo_mat <neomat.github@gmail.com> :: 9a9b43d8a19f rNone SaintCore/src/arcemu-world/ (Object.cpp SpellAuras.cpp Unit.cpp): (link)
Replaced some C-like casts with static_cast, and note to the previous commit: that wasn't an added bug, just method itself was doing something, that it wasn't supposed to do (counting base_dmg in while returning bonus_damage) for ages, tried to blame, to find out when it popped out - it was there 3 years ago, after that I got lost in revisions log.
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23:10 on Feb 28SaintCore
Commit by dfighter1985 <dfighter1985.arcemu@gmail.com> :: b9119d4876ee rNone SaintCore/src/arcemu-world/ (4 files): (link)
ADDED: Go loot will now be restocked every 60 or more seconds ( depends on gameobject_names table sound 2 field when Type is 3 )
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23:10 on Feb 28SaintCore
Commit by dfighter1985 <dfighter1985.arcemu@gmail.com> :: 1a0c0a07bec7 rNone SaintCore/src/arcemu-world/ (3 files): (link)
ADDED: Dalaran Sewers and Ring of Valor, patch by Datastream. Thanks. http://arcemu.org/forums/index.php?showtopic=22870
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23:10 on Feb 28SaintCore
Commit by dfighter1985 <dfighter1985.arcemu@gmail.com> :: 1ee33b01314f rNone SaintCore/src/arcemu-world/Unit.cpp: (link)
FIXED: Non-caster classes should no longer deal 0 dmg with their non-melee spells/abilities. Thanks to MesoX and Neo_mat for adding the bug.
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