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Careminster Open Sim Release
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04:52 on Feb 14, 2012
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The last message was received 2.25 days ago at 22:52 on Feb 11, 2012
0 messages so far today, 0 messages yesterday
0 messages so far this week, 111 messages last week
157 messages so far this month, 317 messages last month
5865 messages since the first one, 1.86 years ago, for an average of 2.78 hours between messages
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19:26 Saturdaycareminster
Commit by ajlduarte on ubitwork :: r6fd6919a0bcd /OpenSim/Region/Physics/UbitOdePlugin/ (4 files):
remove drawstuff from ubitode
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19:15 Saturdaycareminster
Commit by ajlduarte on ubitwork :: rf168fefb790e /OpenSim/Region/Physics/UbitOdePlugin/ODEDynamics.c_comments:
removed outdated coments.
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19:12 Saturdaycareminster
Commit by ajlduarte on ubitwork :: rbcf59a574f75 /OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs:
remove forgotten taints code
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17:50 Saturdaycareminster
Commit by ajlduarte on ubitwork :: r09f6647aa37b /OpenSim/Region/Framework/Scenes/ScenePresence.cs:
scenepresence change! in standup() give avatar a physical actor after deciding the new position. This reduces a bit the odds of it being still coliding with object.
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17:39 Saturdaycareminster
Commit by ajlduarte on ubitwork :: r022ae33ed5da /OpenSim/Region/Physics/UbitOdePlugin/ (ODECharacter.cs ODEPrim.cs OdeScene.cs):
UbitODE: replace 'taints' by 'changes' for avatars also. This provides better time order with changes in prims.
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17:39 Saturdaycareminster
Commit by ajlduarte on ubitwork :: rd4e28ed11365 /OpenSim/Region/Physics/UbitOdePlugin/ (ODEPrim.cs OdeScene.cs):
vehicle changes done by simulation thread and not calling one
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14:30 Saturdaycareminster
Commit by ajlduarte on ubitwork :: r3f9c390b4d1e /OpenSim/Region/Physics/UbitOdePlugin/ODEDynamics.cs:
changes to vehicle banking
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04:43 Saturdaycareminster
Commit by ajlduarte on ubitwork :: r33a9f0f1c5aa /OpenSim/Region/Physics/UbitOdePlugin/ODEDynamics.cs:
a bit better vertical attractor and banking
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03:30 Saturdaycareminster
Commit by ajlduarte on ubitwork :: rf415256e0b0d /OpenSim/Region/Physics/ (5 files in 3 dirs):
Use mesh to estimate real center of prims if avaiable. Let sculpt map textures with alpha channel work. On linux J2DecodeCache folder must be deleted to remove bad entries. Corrently this can't be cached on linux (mono/ cairo/? problem)
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02:49 Saturdaycareminster
Commit by ajlduarte on ubitwork :: rb617411b9722 /OpenSim/Region/Physics/UbitOdePlugin/ODECharacter.cs:
scale avatar push force with avatar density
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01:08 Saturdaycareminster
Commit by ajlduarte on ubitwork :: r83868c0387ba / (3 files):
revert project name to OpenSim and not Careminster
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00:09 Saturdaycareminster
Commit by melanie :: r5023cc86f095 /OpenSim/Framework/Console/CommandConsole.cs:
 Change parser to leave embedded quotes alone if the pattern is recognized
as an OptionSet long option
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00:09 Saturdaycareminster
Commit by melanie :: racfe7e555e41 /OpenSim/ (6 files in 5 dirs):
Merge branch 'master' into careminster
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00:09 Saturdaycareminster
Commit by jjustincc :: r71e484516a03 /OpenSim/Framework/RegionInfo.cs:
minor: Remove warning from RegionInfo due to repeated config.GetString() call where the first was unused.
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00:09 Saturdaycareminster
Commit by jjustincc :: rd80422eba7a4 /OpenSim/Framework/Util.cs:
Add line numbers to Util.PrintCallStack()
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00:09 Saturdaycareminster
Commit by jjustincc :: r38f878952c51 /OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs:
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
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00:09 Saturdaycareminster
Commit by jamesh :: ree078f717a27 /OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs:
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
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00:09 Saturdaycareminster
Commit by jamesh :: r73f34de1f9e7 /OpenSim/Region/ (2 files in 2 dirs):
Merge branch 'master' of /home/opensim/var/repo/opensim
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00:09 Saturdaycareminster
Commit by jjustincc :: rb3d152f3ba5c /OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs:
 Fix an npc delete race condition with LSL sensors where an initial presence check could succeed but then the npc removed before the subequent npc check.

The resulting null would cause an exception.  We now check for null before looking at SenseAsAgent.
Hopefully fixes http://opensimulator.org/mantis/view.php?id=5872
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00:09 Saturdaycareminster
Commit by pixel.tomsen :: ra7dc7e636e3d /OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs:
 Fix: Covenant view fails after updates or cache-clean see mantis http://opensimulator.org/mantis/view.php?id=2879

Signed-off-by: BlueWall <jamesh at bluewallgroup dot com>
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