date | project | content | link |
|---|
| 05:51 today | hedgewars | Commit by nemo :: r 4d863aadd0b2662f06b00c42cbebf2e28da7c416 / (3 files in 2 dirs): ( link) Add onGameTick20 to try and encourage lua to be a bit more efficient. Rewrite Space Invasion to use it. Top speed of aliens is 25% higher now, although that could be changed, I kinda liked it. Change parameter order of div(). | # |
| 20:44 yesterday | hedgewars | Commit by unc0rr :: r 9f250f79cb795f9d55caee2e9087b8b3164440c8 /QTfrontend/team.cpp: ( link) Fix a remote crasher | # |
| 20:43 yesterday | hedgewars | Commit by unc0rr :: r c0c787eb526ea628b1269699a8533bc966feb572 /QTfrontend/ (team.cpp team.h): ( link) Make frontend compile with clang | # |
| 19:42 yesterday | hedgewars | Commit by unc0rr :: r fcab1fd02bc63d5b15b424dbe1205095d1fe316f / (15 files in 5 dirs): ( link) - Allow switching colors with mouse wheel
- Use indices instead of color values
- Introduce a model for colors
- Some small fixes, .pro can be used to build again
- Yay, tested it to work via network (and fixed a bug!)
(TODO: pass colors to engine by index) | # |
| 20:50 Saturday | hedgewars | Commit by nemo :: r 574b385ce7dfd1c8b5a9e3e1659ed1d31153c0c5 /hedgewars/GSHandlers.inc: ( link) Minor freezer changes, allow snow to accumulate on indestructible terrain too. | # |
| 18:27 Saturday | hedgewars | Commit by unc0rr :: r 8daa5c8e84c0896e122db07943a8877bd57bd7bd /gameServer/ (Actions.hs CoreTypes.hs): ( link) Bring leftTeams back (with a fix) as it is apparently needed for spectators. | # |
| 20:06 Thursday | hedgewars | Commit by unc0rr :: r cfee057128969556897eef835f4122d343e0a301 /gameServer/ (Actions.hs CoreTypes.hs): ( link) - Restore pre-r9257cf8e7af2 behavior
- Get rid of leftTeams, send REMOVE_TEAM immediately instead
| # |
| 20:51 Wednesday | hedgewars | Commit by nemo :: r fa2d09868ac64eb7cac4d10134b474962528b876 /QTfrontend/hwform.cpp: ( link) Fix reported in bug #327, comment #3 - untested but seems reasonable/safe. | # |
| 20:34 Wednesday | hedgewars | Commit by nemo :: r ce5e70fe4eb3ea1e8289459f93c7d64c4d897059 /hedgewars/uStore.pas: ( link) | # |
| 19:30 Wednesday | hedgewars | Commit by unc0rr :: r 9257cf8e7af27089e80dbff07636b2537a52d733 /gameServer/Actions.hs: ( link) Mark team for deletion when letting others know it has left during game. Should help with quitters problem. | # |
| 19:24 Wednesday | hedgewars | Commit by unc0rr :: r 2737c488756bc474c3029222f4a1b88af68f4455 /hedgewars/uTeams.pas: ( link) Don't remove already removed team | # |
| 19:19 Wednesday | hedgewars | Commit by Xeli :: r dcdbb6fcc92412a3d5e098b764cd0ee0c7033d7a /hedgewars/uInputHandler.pas: ( link) wops add this too | # |
| 19:16 Wednesday | hedgewars | Commit by Xeli :: r 7df6386f70901bcf67cb709875be631f5d0eedea /hedgewars/ (uChat.pas uInputHandler.pas): ( link) reimplemented ResetKbd and calling it when exiting gsChat status, this restores behavior from.17: You can now walk -> press t/chat -> type some stuff while still walking -> exit gsChat and stop walking at that moment | # |
| 17:56 Wednesday | hedgewars | Commit by Xeli :: r 547b5be3a8e5d2b1071bcf7f51c597238175d5c2 /project_files/Android-build/Templates/Makefile.android: ( link) android: fix the default make target | # |
| 17:54 Wednesday | hedgewars | Commit by Xeli :: r aef10d849f9b2d2e9aec8daa82ca77ffe92386b3 /project_files/Android-build/SDL-android-project/assets/Data/Locale/en.txt: ( link) Android: add freezer commit message | # |
| 00:39 Wednesday | hedgewars | Commit by koda :: r e0110a1229b77947521e97b7dabe8ad06b81743b / (CMakeLists.txt hedgewars/CMakeLists.txt): ( link) add NOPNG to cmake to explicitly disable PNG dependency reorganise osx detection and variable initalization (simpler crosscompiling) in cmake | # |
| 23:53 Tuesday | hedgewars | Commit by koda :: r d54e666c395d5bc30aabd1b22ab043797af482e7 / (CMakeLists.txt gameServer/CMakeLists.txt): ( link) add GHC and GHFLAGS from cmake too | # |
| 23:39 Tuesday | hedgewars | Commit by koda :: r 38c5d56c4d6ed46e5300bbe52e007c691cb764d8 / (5 files in 4 dirs): ( link) rename a few internal cmake variables (for consistency and readability) | # |
| 22:45 Tuesday | hedgewars | Commit by koda :: r af3a43a46f21c85a548a460e5a78c81154c2827a / (CMakeLists.txt hedgewars/CMakeLists.txt): ( link) there a libSDLMain.a in the bundled SDL framework | # |
| 22:40 on May 21 | hedgewars | Commit by Xeli :: r aacb90365d3d0e029d0569837ab9a0d97aff8ec2 / (2 files in 2 dirs): ( link) fixed wheelup/down
Wheel up and down used to be swapped in both binds.cpp and uKeys.pas (2 wrongs make a right eh)
After I fixed uKeys zooming was inverted, so I changed binds.cpp too, but now existing teams will still have its zoom inverted.. | # |