event counters The last message was received 1.61 hours ago at 02:52 on Mar 21, 2010 1 messages so far today, 2 messages yesterday 30 messages so far this week, 31 messages last week 137 messages so far this month, 159 messages last month 2816 messages since the first one, 3.36 years ago, for an average of 10.45 hours between messages recent messages date | project | content | link |
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| 02:52 today | hedgewars | Commit by koda :: r3074 /trunk/ (14 files in 5 dirs): lotsa optimizations and redraws for the iFrontend | # | | 23:37 yesterday | hedgewars | Commit by koda :: r3073 /trunk/ (16 files in 4 dirs): move interface files around to use standard names in different versions | # | | 15:19 yesterday | hedgewars | Commit by koda :: r3072 /trunk/ (19 files in 5 dirs): update project for ipad target relocate objects (windbar, fps, timer) so that window size doesn't matter move touch input in its custom controller rather than hack sdl one | # | | 21:08 Friday | hedgewars | Commit by nemo :: r3071 /trunk/hedgewars/uTeams.pas: aaaand back to 15s. most changed line of code ever. | # | | 02:08 Friday | hedgewars | Commit by nemo :: r3070 /trunk/hedgewars/uTeams.pas: so claymore will quit complaining 'cause he can't think fast enough | # | | 01:38 Friday | hedgewars | Commit by nemo :: r3069 /trunk/hedgewars/uAIAmmoTests.pas: Adjust increment since there is no timer | # | | 23:38 Thursday | hedgewars | Commit by koda :: r3068 /trunk/ (6 files in 3 dirs): move the buttons a little don't make assumptions on the screen size | # | | 17:55 Thursday | hedgewars | Commit by nemo :: r3067 /trunk/hedgewars/GSHandlers.inc: use cWaterLine for steam, splashes and droplets | # | | 11:23 Thursday | hedgewars | Commit by smxx :: r3066 /trunk/ (17 files in 6 dirs): Frontend: - Updated stylesheets and resized icons
- Forced Frontend's minimum size to 800x600
- Fixed some swapped texts in German locale Graphics:
- Added two hats by DJ. LisT
| # | | 04:03 Thursday | hedgewars | Commit by nemo :: r3065 /trunk/hedgewars/ (uAIAmmoTests.pas uAIMisc.pas): Adjust tests for cluster and watermelon, add molotov, assign FP test to whip, try to keep AI from attempting fire walking. | # | | 02:49 Thursday | hedgewars | Commit by koda :: r3064 /trunk/hedgewars/uLand.pas: fix the glitch causing pass-through in land objects besides first game | # | | 02:28 Thursday | hedgewars | Commit by koda :: r3063 /trunk/ (7 files in 4 dirs): add jump and backjump controls fix a small glitch when dimming the controls | # | | 23:47 Wednesday | hedgewars | Commit by mbait :: r3062 /branches/lua_linux_lib_fix/cmake_modules/FindLua.cmake: default lua variable fix | # | | 23:32 Wednesday | hedgewars | Commit by smxx :: r3061 / (8 files in 4 dirs): General: - Updated Spanish translation by Palewolf Maps:
- Updated Knockball to use less strings and placeholders
| # | | 23:24 Wednesday | hedgewars | Commit by mbait :: r3060 /branches/lua_linux_lib_fix/: copy of trunk | # | | 12:48 Wednesday | hedgewars | Commit by smxx :: r3059 / (15 files in 5 dirs): General: - Reorganized training files
| # | | 12:14 Wednesday | hedgewars | Commit by smxx :: r3058 /trunk/QTfrontend/gamecfgwidget.cpp: Frontend: - Fixed scheme selection (dang!)
| # | | 11:55 Wednesday | hedgewars | Commit by smxx :: r3057 /trunk/QTfrontend/ (gamecfgwidget.cpp mapContainer.cpp): | # | | 11:34 Wednesday | hedgewars | Commit by smxx :: r3056 /trunk/QTfrontend/ (3 files): Frontend: - Map selection detects maps with scripts as missions
- Disabled scheme selection for missions
| # | | 02:49 Wednesday | hedgewars | Commit by koda :: r3055 /trunk/share/hedgewars/Data/Locale/ (hedgewars_pt_PT.ts pl.txt pt_PT.txt): szczur's and inu's updated locale | # |
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