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Lightfeather 3D
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Lightfeather is a 3D engine.
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12:58 on May 28, 2012
event counters
The last message was received 1.85 months ago at 21:41 on Apr 02, 2012
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2379 messages since the first one, 5.01 years ago, for an average of 18.44 hours between messages
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17:46 on Apr 02lightfeather
Commit by mk1x86 on HEAD :: 4049:392570d32335 lightfeather/ (4 files in 3 dirs):
merge
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10:53 on Mar 28lightfeather
Commit by mk1x86 on HEAD :: 4048:5823be0c6e7a lightfeather/include/lf/core/hashtable.h:
added const iterator to hashtable
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01:01 on Mar 28lightfeather
Commit by schnarr <Alex.Schnarr100@gmail.com> on HEAD :: 4047:6cb177d8de64 lightfeather/ (4 files in 3 dirs):
Fixes CRPOPPLOGLSLLightPointNMShadowed.cpp and CRPOPPLOGLSLLightPointPMShadowed.cpp to be logically correct.
This is not guaranteed to make the shader work, but it does fix trace caused by a vec3 using stpq texture
coordinates, which definitely does NOT work. I set it up to use vec4 and cast to a vec3 stp where needed,
and it now correctly compiles. Verified trace no longer occurs on Windows and Linux.
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13:02 on Nov 17, 2011lightfeather
Commit by mk1x86 on HEAD :: 4046:aa8c43c53e1f lightfeather/ (17 files in 6 dirs):
added two new render features environment normalmap (add)
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22:42 on Nov 13, 2011lightfeather
Commit by iir6 on HEAD :: 4045:9a39d5d1c683 lightfeather/ (2 files in 2 dirs):

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20:49 on Oct 26, 2011lightfeather
Commit by mm on HEAD :: 4044:74ce9e54e022 lightfeather/ChangeLog:
cia test5
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20:48 on Oct 26, 2011lightfeather
Commit by mm on HEAD :: 4043:aecfb0f169b8 lightfeather/ChangeLog:
cia test5
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12:46 on Jul 19, 2011lightfeather
Commit by calav3ra on HEAD :: 4034:106a207cab05 lightfeather/ (2 files in 2 dirs):
replace magicnumbers in dds-imageloader with appropiate defines/fourcc's
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12:24 on Jul 19, 2011lightfeather
Commit by calav3ra on HEAD :: 4033:9a8e9fa6909c lightfeather/ (2 files in 2 dirs):
fix memoryleak in dds-imageloader
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16:03 on Jun 30, 2011lightfeather
Commit by calav3ra on HEAD :: 4032:51c6855c5b08 lightfeather/ (ChangeLog src/render/CRenderPass.cpp):
fix memoryleak in CRenderPass::~CRenderPass that occured when manually adding rp-selectors, for example when loadinf a postprocess from file
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15:53 on Jun 30, 2011lightfeather
Commit by calav3ra on HEAD :: 4031:849dd5023a3a lightfeather/ (ChangeLog src/render/gui/CGUILabel.cpp):
fix copy&paste errors in previous commit
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15:33 on Jun 30, 2011lightfeather
Commit by calav3ra on HEAD :: 4030:0c2d4a9b504b lightfeather/ (ChangeLog src/render/gui/CGUILabel.cpp):
fix bug-ticket 264: CGUILabel member not initialized and did some constructor cleanup
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15:24 on Jun 30, 2011lightfeather
Commit by calav3ra on HEAD :: 4029:756ab446a7b3 lightfeather/ (2 files in 2 dirs):
fix memoryleak in CGUITabControl::removeTab
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22:52 on Jun 23, 2011lightfeather
Commit by calav3ra on HEAD :: 4028:6458d0b53175 lightfeather/ (3 files in 2 dirs):

  • took back last change (-> "add missing perspective divide for NM/PM pointlight-shadowmapping in OPPL")
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22:32 on Jun 23, 2011lightfeather
Commit by mm on HEAD :: 4027:ad8c2e7fbb4b lightfeather/ (3 files in 2 dirs):
merged with cals change
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22:29 on Jun 23, 2011lightfeather
Commit by mm on HEAD :: 4026:419498235bbe lightfeather/ (10 files in 3 dirs):
added test106 shadows - thanks to puh and calav3ra for providing it
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21:48 on Jun 23, 2011lightfeather
Commit by calav3ra on HEAD :: 4025:3b27f9c7aa9f lightfeather/ (3 files in 2 dirs):
add missing perspective divide for NM/PM pointlight-shadowmapping in OPPL
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21:34 on Jun 23, 2011lightfeather
Commit by calav3ra on HEAD :: 4024:2225a2f153bf lightfeather/ (4 files in 2 dirs):
fix back-projection in pointlight-shadowmapping in OPPL
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21:12 on Jun 23, 2011lightfeather
Commit by mm on HEAD :: 4023:9447c7ec6433 lightfeather/ (3 files in 3 dirs):
fixed a problem showing in test6 with geomipmapterrain because of transformed frustum usage which was actually a problem somewhere else and had been fixed a while ago.
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21:40 on Jun 20, 2011lightfeather
Commit by mm on HEAD :: 4022:edf31c6f37c8 lightfeather/ (5 files in 3 dirs):
fix for fpscontroller and thirdpersoncontroller - thanks to legerdaim for the
notification
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