date | project | content | link |
|---|
| 17:46 on Apr 02 | lightfeather | Commit by mk1x86 on HEAD :: 4049:392570d32335 lightfeather/ (4 files in 3 dirs): merge | # |
| 10:53 on Mar 28 | lightfeather | Commit by mk1x86 on HEAD :: 4048:5823be0c6e7a lightfeather/include/lf/core/hashtable.h: added const iterator to hashtable | # |
| 01:01 on Mar 28 | lightfeather | Commit by schnarr <Alex.Schnarr100@gmail.com> on HEAD :: 4047:6cb177d8de64 lightfeather/ (4 files in 3 dirs): Fixes CRPOPPLOGLSLLightPointNMShadowed.cpp and CRPOPPLOGLSLLightPointPMShadowed.cpp to be logically correct. This is not guaranteed to make the shader work, but it does fix trace caused by a vec3 using stpq texture coordinates, which definitely does NOT work. I set it up to use vec4 and cast to a vec3 stp where needed, and it now correctly compiles. Verified trace no longer occurs on Windows and Linux. | # |
| 13:02 on Nov 17, 2011 | lightfeather | Commit by mk1x86 on HEAD :: 4046:aa8c43c53e1f lightfeather/ (17 files in 6 dirs): added two new render features environment normalmap (add) | # |
| 22:42 on Nov 13, 2011 | lightfeather | Commit by iir6 on HEAD :: 4045:9a39d5d1c683 lightfeather/ (2 files in 2 dirs): | # |
| 20:49 on Oct 26, 2011 | lightfeather | Commit by mm on HEAD :: 4044:74ce9e54e022 lightfeather/ChangeLog: cia test5 | # |
| 20:48 on Oct 26, 2011 | lightfeather | Commit by mm on HEAD :: 4043:aecfb0f169b8 lightfeather/ChangeLog: cia test5 | # |
| 12:46 on Jul 19, 2011 | lightfeather | Commit by calav3ra on HEAD :: 4034:106a207cab05 lightfeather/ (2 files in 2 dirs): replace magicnumbers in dds-imageloader with appropiate defines/fourcc's | # |
| 12:24 on Jul 19, 2011 | lightfeather | Commit by calav3ra on HEAD :: 4033:9a8e9fa6909c lightfeather/ (2 files in 2 dirs): fix memoryleak in dds-imageloader | # |
| 16:03 on Jun 30, 2011 | lightfeather | Commit by calav3ra on HEAD :: 4032:51c6855c5b08 lightfeather/ (ChangeLog src/render/CRenderPass.cpp): fix memoryleak in CRenderPass::~CRenderPass that occured when manually adding rp-selectors, for example when loadinf a postprocess from file | # |
| 15:53 on Jun 30, 2011 | lightfeather | Commit by calav3ra on HEAD :: 4031:849dd5023a3a lightfeather/ (ChangeLog src/render/gui/CGUILabel.cpp): fix copy&paste errors in previous commit | # |
| 15:33 on Jun 30, 2011 | lightfeather | Commit by calav3ra on HEAD :: 4030:0c2d4a9b504b lightfeather/ (ChangeLog src/render/gui/CGUILabel.cpp): fix bug-ticket 264: CGUILabel member not initialized and did some constructor cleanup | # |
| 15:24 on Jun 30, 2011 | lightfeather | Commit by calav3ra on HEAD :: 4029:756ab446a7b3 lightfeather/ (2 files in 2 dirs): fix memoryleak in CGUITabControl::removeTab | # |
| 22:52 on Jun 23, 2011 | lightfeather | Commit by calav3ra on HEAD :: 4028:6458d0b53175 lightfeather/ (3 files in 2 dirs): - took back last change (-> "add missing perspective divide for NM/PM pointlight-shadowmapping in OPPL")
| # |
| 22:32 on Jun 23, 2011 | lightfeather | Commit by mm on HEAD :: 4027:ad8c2e7fbb4b lightfeather/ (3 files in 2 dirs): merged with cals change | # |
| 22:29 on Jun 23, 2011 | lightfeather | Commit by mm on HEAD :: 4026:419498235bbe lightfeather/ (10 files in 3 dirs): added test106 shadows - thanks to puh and calav3ra for providing it | # |
| 21:48 on Jun 23, 2011 | lightfeather | Commit by calav3ra on HEAD :: 4025:3b27f9c7aa9f lightfeather/ (3 files in 2 dirs): add missing perspective divide for NM/PM pointlight-shadowmapping in OPPL | # |
| 21:34 on Jun 23, 2011 | lightfeather | Commit by calav3ra on HEAD :: 4024:2225a2f153bf lightfeather/ (4 files in 2 dirs): fix back-projection in pointlight-shadowmapping in OPPL | # |
| 21:12 on Jun 23, 2011 | lightfeather | Commit by mm on HEAD :: 4023:9447c7ec6433 lightfeather/ (3 files in 3 dirs): fixed a problem showing in test6 with geomipmapterrain because of transformed frustum usage which was actually a problem somewhere else and had been fixed a while ago. | # |
| 21:40 on Jun 20, 2011 | lightfeather | Commit by mm on HEAD :: 4022:edf31c6f37c8 lightfeather/ (5 files in 3 dirs): fix for fpscontroller and thirdpersoncontroller - thanks to legerdaim for the notification | # |