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Bzedit
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18:07 on May 27, 2012
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The last message was received 7.05 years ago at 00:57 on May 10, 2005
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228 messages since the first one, 8.21 years ago, for an average of 1.88 weeks between messages
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00:57 on May 10, 2005navi-misc
Commit by jupiter :: r8242 bzedit/scripts/ (3 files in 2 dirs):
fix drivethrough/etc parameters on mesh faces
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00:41 on May 10, 2005navi-misc
Commit by jupiter :: r8241 bzedit/scripts/bz_import.py:
seems that pysco.full() makes a pretty big improvement in this. still seems to take forever
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00:06 on May 10, 2005navi-misc
Commit by jupiter :: r8240 bzedit/scripts/BZFlag/Mesh.py:
fix name stuff for mesh
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23:02 on May 09, 2005navi-misc
Commit by jupiter :: r8239 bzedit/tests/camelot-flat.bzw:
add a flat version of camelot, for testing purposes
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23:02 on May 09, 2005navi-misc
Commit by jupiter :: r8238 bzedit/tests/island_hopping.bzw:
shift only takes 3 parameters
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23:01 on May 09, 2005navi-misc
Commit by jupiter :: r8237 bzedit/scripts/ (8 files in 2 dirs):
give things default names ('Box', etc), add a debug flag that doesn't catch exceptions so we get a full backtrace, don't meshify materials
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22:23 on May 09, 2005navi-misc
Commit by jupiter :: r8236 bzedit/scripts/BZFlag/Group.py:
some work towards getting groups to behave, but still a long way to go
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04:25 on May 08, 2005navi-misc
Commit by jupiter :: r8211 bzedit/scripts/ (3 files in 2 dirs):
read in children of a "define", create an empty, parent all the children to it, stick them in layer 20 and make all layers except 20 visible by d
efault
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05:24 on Feb 11, 2005navi-misc
Commit by jupiter :: r6832 bzedit/scripts/BZFlag/Zone.py:
stub out the beginnings of a zone object
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00:47 on Feb 06, 2005navi-misc
Commit by jupiter :: r6691 bzedit/scripts/ (9 files in 2 dirs):
do a bunch of stuff to get it exporting most of the objects it can import
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00:06 on Feb 05, 2005navi-misc
Commit by jupiter :: r6670 bzedit/tests/ (decks decks.bzw dinner4six.bzw):
add d46 and rename decks
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00:05 on Feb 05, 2005navi-misc
Commit by jupiter :: r6669 bzedit/ (11 files in 2 dirs):
make a 'tests' directory and put all the bzw files in there
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00:04 on Feb 05, 2005navi-misc
Commit by jupiter :: r6668 bzedit/scripts/BZFlag/ (Teleporter.py Types.py):
start adding a teleporter object. right now this just renders the teleporter field, but that's probably good enough for now
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22:32 on Feb 04, 2005navi-misc
Commit by jupiter :: r6667 bzedit/scripts/BZFlag/ (Material.py Reader.py):
progress on importing materials
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21:19 on Feb 03, 2005navi-misc
Commit by jupiter :: r6655 bzedit/scripts/BZFlag/ (Material.py Object.py Reader.py Types.py):
stub out a Material class
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19:59 on Feb 03, 2005navi-misc
Commit by jupiter :: r6654 bzedit/scripts/BZFlag/ (Box.py Object.py Pyramid.py World.py):
assign materials to faces
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07:50 on Feb 03, 2005navi-misc
Commit by jupiter :: r6648 bzedit/scripts/BZFlag/ (Mesh.py Reader.py):
fix mesh importing
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05:30 on Feb 03, 2005navi-misc
Commit by jupiter :: r6647 bzedit/scripts/BZFlag/Mesh.py:
import faces. not sure if this is completely working right yet
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05:14 on Feb 03, 2005navi-misc
Commit by jupiter :: r6646 bzedit/scripts/BZFlag/ (Mesh.py Reader.py):
slightly less broken
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04:58 on Feb 03, 2005navi-misc
Commit by jupiter :: r6645 bzedit/ (oak2.bzw scripts/BZFlag/Mesh.py):
set scale properly assuming a 400x400 world. damn that's sexy!
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