| informationsyndicateUTC clock | event counters The last message was received 3.01 years ago at 03:05 on May 25, 2009 0 messages so far today, 0 messages yesterday 0 messages so far this week, 0 messages last week 0 messages so far this month, 0 messages last month 71 messages since the first one, 3.08 years ago, for an average of 2.26 weeks between messages recent messages date | project | content | link |
|---|
| 03:04 on May 25, 2009 | navi-misc | Commit by micah :: r12139 robot-odyssey-ds/ (8 files in 2 dirs): Nicer transitions for the game save UI | # | | 07:10 on May 24, 2009 | navi-misc | Commit by micah :: r12138 robot-odyssey-ds/ (19 files in 5 dirs): Cleaned up saved game list, implemented nicer live previews | # | | 03:50 on May 24, 2009 | navi-misc | Commit by micah :: r12137 robot-odyssey-ds/source/ (uiBase.cpp uiList.cpp main.cpp): Fix a stack overflow. Now the save file preview test works on real hardware. | # | | 06:57 on May 22, 2009 | navi-misc | Commit by micah :: r12136 robot-odyssey-ds/ (7 files in 2 dirs): Proof-of-concept (messy hack) for previewing save games on the top screen while picking them on the bottom screen. | # | | 06:27 on May 21, 2009 | navi-misc | Commit by micah :: r12135 robot-odyssey-ds/ (5 files in 2 dirs): More save file implementation: read, write, get level name, automatic slot name for new file. | # | | 06:59 on May 19, 2009 | navi-misc | Commit by micah :: r12134 robot-odyssey-ds/ (source/saveData.cpp Makefile): Teach the build system to build libnds and libfat ourselves, from the svn:externals snapshot. Now we have debug symbols for everything, we have the upstream fix for the sprite allocator crash, and libfat's stat() works again. Hooray. | # | | 06:39 on May 19, 2009 | navi-misc | Commit by micah :: r12133 robot-odyssey-ds/lib: Try adding svn:externals definitions to pull in snapshots of libnds and libfat. | # | | 09:05 on May 18, 2009 | navi-misc | Commit by micah :: r12131 robot-odyssey-ds/ (10 files in 3 dirs): Model for saved game files. Includes workaround for libfat stat() bug. | # | | 00:30 on May 18, 2009 | navi-misc | Commit by micah :: r12130 robot-odyssey-ds/ (5 files in 2 dirs): Stylus input for UIList | # | | 23:30 on May 17, 2009 | navi-misc | Commit by micah :: r12129 robot-odyssey-ds/ (10 files in 3 dirs): Lots of debugging later, I now have a working robot on my file list, and a fix for a memory corruption bug in libnds. | # | | 23:21 on May 17, 2009 | navi-misc | Commit by micah :: r12128 robot-odyssey-ds/source/sprite_alloc.cpp: libnds sprite allocator + fix for its memory corruption bug. | # | | 10:49 on May 17, 2009 | navi-misc | Commit by micah :: r12127 robot-odyssey-ds/ (3 files in 2 dirs): Better animation for the file list. | # | | 10:25 on May 17, 2009 | navi-misc | Commit by micah :: r12126 robot-odyssey-ds/ (14 files in 4 dirs): Implemented rendering for the UIFileListItem, made a handful of cleanups and performance enhancements. | # | | 06:03 on May 17, 2009 | navi-misc | Commit by micah :: r12125 robot-odyssey-ds/ (7 files in 3 dirs): Start some infrastructure for a list UI, which will be used for loading and saving games and chips. Current demo shows 1000 lines of text scrolling up and down in a UIList with low enough CPU usage that the load meter can't measure it. | # | | 05:08 on May 17, 2009 | navi-misc | Commit by micah :: r12124 robot-odyssey-ds/ (5 files in 2 dirs): Add a load meter, to determine how much CPU time we're using for the UI's vblank ISR. Fixed some clipping bugs. | # | | 04:38 on May 17, 2009 | navi-misc | Commit by micah :: r12123 robot-odyssey-ds/ (9 files in 2 dirs): Several optimizations and bug fixes in MSprite and UIText. Now message boxes are smooth again, and they're utilizing the new vertical scrolling and clipping mechanism. | # | | 10:46 on May 16, 2009 | navi-misc | Commit by micah :: r12122 robot-odyssey-ds/ (8 files in 2 dirs): New text renderer with vertical clipping and support for virtually unlimited hardware-accelerated vertical scrolling. Kinda works, still has some vsync glitches. | # | | 03:00 on May 16, 2009 | navi-misc | Commit by micah :: r12121 robot-odyssey-ds/source/hardware.cpp: Remove leftover debug code for sub-screen fade to black. | # | | 06:48 on May 14, 2009 | navi-misc | Commit by micah :: r12120 robot-odyssey-ds/data/game-saves.xcf.gz: Mockup for a load/save UI | # | | 03:24 on May 14, 2009 | navi-misc | Commit by micah :: r12119 robot-odyssey-ds/ (3 files in 2 dirs): Render text in two passes, so we can allow vertical glyph overlap and decrease the line spacing to a reasonable distance. | # |
|