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open NeL (open Nevrax Library) is a toolkit for the development of massively online universes. It provides the base technologies and a set of development methodologies for the development of both client and server code. This is the repository where the opensource community can commit
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The last message was received 3.71 years ago at 16:54 on Sep 01, 2008
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16:54 on Sep 01, 2008opennel
Commit by Kaetemi :: r722 /trunk/nel/src/sound/driver/xaudio2/ (4 files): (link)
UPDATE: setCone implemented.
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16:30 on Sep 01, 2008opennel
Commit by Kaetemi :: r721 /trunk/nel/src/sound/driver/xaudio2/ (3 files): (link)
UPDATE: setMinMaxDistances implemented in NLSOUND XAudio2 Driver.
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14:15 on Sep 01, 2008opennel
Commit by Kaetemi :: r720 /trunk/nel/src/sound/driver/xaudio2/ (10 files): (link)
UPDATE: readWavBuffer and getSongTitle implemented in xaudio2 driver, also cleaned up some stuff.
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17:57 on Aug 31, 2008opennel
Commit by Kaetemi :: r719 /trunk/nel/src/sound/driver/xaudio2/ (7 files): (link)
UPDATE: Some more stuff (sample looping, etc) implemented in NLSOUND XAudio2 Driver.
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17:20 on Aug 31, 2008opennel
Commit by kervala :: r718 /trunk/nel/src/3d/driver/opengl/driver_opengl_texture.cpp: (link)
FIXED: bloom, shadows and stencil buffer renders in OpenGL
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16:19 on Aug 31, 2008opennel
Commit by Kaetemi :: r717 /trunk/nel/src/sound/driver/xaudio2/ (12 files): (link)
UPDATE: Background music system implementation for the NLSOUND XAudio2 Driver done.
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22:35 on Aug 30, 2008opennel
Commit by Kaetemi :: r716 /trunk/nel/src/sound/driver/xaudio2/ (4 files): (link)
FIXED: Changed default sample rate param for xaudio2 creation function to reduce noise.
UPDATE: Some more work on the music stuff.
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19:35 on Aug 30, 2008opennel
Commit by Kaetemi :: r715 /trunk/nel/src/sound/driver/xaudio2/ (12 files): (link)
UPDATE: NLSOUND XAudio2 Driver can now play OGG Vorbis music files. (work in progress)
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00:02 on Aug 23, 2008opennel
Commit by Kaetemi :: r714 /trunk/nel/src/sound/driver/xaudio2/ (6 files): (link)
UPDATE: NLSOUND XAudio2 Driver updated for DirectX August 2008 SDK
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20:21 on Aug 22, 2008opennel
Commit by Kaetemi :: r713 /trunk/nel/ (24 files in 5 dirs): (link)
ADDED: NLSOUND XAudio2 Driver.
UPDATE: Sample sound_source allows user to select driver now.
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18:51 on Aug 16, 2008opennel
Commit by kervala :: r712 /trunk/nel/include/nel/3d/ps_plane_basis.h: (link)
Fixed: sorry, this is the real fix for CPlaneBasis operator <
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17:38 on Aug 16, 2008opennel
Commit by kervala :: r711 /trunk/nel/include/nel/3d/computed_string.h: (link)
REMOVED: useless comments
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17:35 on Aug 16, 2008opennel
Commit by kervala :: r710 /trunk/nel/ (72 files in 18 dirs): (link)
REMOVED: semi column after an empty body for a method or a function
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17:07 on Aug 16, 2008opennel
Commit by kervala :: r709 /trunk/nel/include/nel/3d/ps_plane_basis.h: (link)
FIXED: bug in sorting 2 CPlaneBasis when p1.Y == p2.Y
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16:16 on Jul 15, 2008opennel
Commit by kervala :: r708 /trunk/nel/ (5 files in 4 dirs): (link)
ADDED: a new CEGUI project for VC++ 2008 Express with 5 configurations (Debug, Release, ReleaseDebug, ReleaseStatic and DebugStatic) and correct path for libs, includes and objs
FIXED: translated a few french comments
FIXED: dependencies with MFC in nel_export
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23:42 on Jun 29, 2008opennel
Commit by Kaetemi :: r699 /trunk/nel/src/ (nel_vs90.vsprops nel_vs90_r_dev.vsprops): (link)
FIXED: Inconsistent usage of _r suffix in vs90 projects.
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23:33 on Jun 29, 2008opennel
Commit by Kaetemi :: r698 /trunk/nel/src/ (11 files in 2 dirs): (link)
FIXED: Inconsistent usage of _r suffix in vs90 projects.
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22:46 on Jun 29, 2008opennel
Commit by Kaetemi :: r697 /trunk/nel/ (83 files in 30 dirs): (link)
UPDATE: Project files for vs90 use vsprops.
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14:45 on Jun 28, 2008opennel
Commit by Kaetemi :: r696 /trunk/nel/ (29 files in 22 dirs): (link)
FIXED: bloom_effect.h did not include all headers it requires.
FIXED: NL_LOC_WRN was not in the correct format to be read by vs90 as a warning.
UPDATE: Some fixes and optimizations for the vs90 project files.
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11:09 on Jun 27, 2008opennel
Commit by acemtp :: r695 /trunk/nel/tools/3d/plugin_max/install_plugin_max.txt: (link)
ADDED: how to install max plugin
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