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Open Source Second Life Simulator project
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11:02 on Feb 13, 2012
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The last message was received 2.21 days ago at 05:55 on Feb 11, 2012
0 messages so far today, 0 messages yesterday
0 messages so far this week, 47 messages last week
136 messages so far this month, 257 messages last month
20664 messages since the first one, 4.95 years ago, for an average of 2.1 hours between messages
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02:29 Saturdayopensim
Commit by jjustincc :: rf49897a4195d / (3 files in 2 dirs):
 Clamp ODE character velocity.  Make ODE falling character 54m/s by default.

If velocity reaches 256 in any vector then bad things happen with ODE, so we now clamp this value.
In addition, a falling avatar is clamped by default at 54 m/s, which is the same as a falling skydiver.
This also appears to be the value used on the linden lab grid.
This should resolve http://opensimulator.org/mantis/view.php?id=5882
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02:29 Saturdayopensim
Commit by jjustincc :: rb92b9228ef5c /OpenSim/Region/Physics/OdePlugin/OdeScene.cs:
correct the default avatar_terminal_velocity value that I accidentally left in whilst testing
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00:13 Saturdayopensim
Commit by jjustincc :: re7fd7322095d /OpenSim/Region/Framework/Scenes/ScenePresence.cs:
Make ScenePresence.MovementFlag a private only settable value to reduce complexity of code analysis
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00:13 Saturdayopensim
Commit by jjustincc :: raab30f5e6709 /OpenSim/Framework/Console/CommandConsole.cs:
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
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00:08 Saturdayopensim
Commit by melanie :: r5023cc86f095 /OpenSim/Framework/Console/CommandConsole.cs:
 Change parser to leave embedded quotes alone if the pattern is recognized
as an OptionSet long option
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23:41 Fridayopensim
Commit by jjustincc :: r71e484516a03 /OpenSim/Framework/RegionInfo.cs:
minor: Remove warning from RegionInfo due to repeated config.GetString() call where the first was unused.
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23:41 Fridayopensim
Commit by jjustincc :: r38f878952c51 /OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs:
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
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23:41 Fridayopensim
Commit by jjustincc :: rd80422eba7a4 /OpenSim/Framework/Util.cs:
Add line numbers to Util.PrintCallStack()
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21:28 Fridayopensim
Commit by jamesh :: r73f34de1f9e7 /OpenSim/Region/ (2 files in 2 dirs):
Merge branch 'master' of /home/opensim/var/repo/opensim
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21:28 Fridayopensim
Commit by jamesh :: ree078f717a27 /OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs:
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
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21:28 Fridayopensim
Commit by pixel.tomsen :: ra7dc7e636e3d /OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs:
 Fix: Covenant view fails after updates or cache-clean see mantis http://opensimulator.org/mantis/view.php?id=2879

Signed-off-by: BlueWall <jamesh at bluewallgroup dot com>
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21:27 Fridayopensim
Commit by jjustincc :: rb3d152f3ba5c /OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs:
 Fix an npc delete race condition with LSL sensors where an initial presence check could succeed but then the npc removed before the subequent npc check.

The resulting null would cause an exception.  We now check for null before looking at SenseAsAgent.
Hopefully fixes http://opensimulator.org/mantis/view.php?id=5872
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21:04 Fridayopensim
Commit by jjustincc :: r44d84bc27791 /OpenSim/Region/ (2 files in 2 dirs):
 Fix bug where somebody taking a copy of an object they didn't own that was rezzed before the region was restarted would wrongly place the copy in the object owner's inventory.

Addresses http://opensimulator.org/mantis/view.php?id=5825
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02:32 Fridayopensim
Commit by pixel.tomsen :: r7273e0599567 /OpenSim/ (2 files in 2 dirs):
Fix: Unable to remove AV from friend list (sqldb-bug) http://opensimulator.org/mantis/view.php?id=3731
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02:18 Fridayopensim
Commit by jjustincc :: rddca5347c31a /OpenSim/Region/ (6 files in 5 dirs):
 When an asset is uploaded (e.g. a mesh) set individual copy/move/transfer permissions, not PermissionMask.All

Setting PermissionMask.All will cause next permissions to replace current permissions when the object is rezzed, since bit 4 will be set.
This is not correct behaviour for a freshly uploaded mesh.  Freshly rezzed in-world prims also do not have bit 4 set (don't yet know exactly what this is).
Should resolve http://opensimulator.org/mantis/view.php?id=5651
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20:13 Thursdayopensim
Commit by jjustincc :: re8cc1bd3296a /prebuild.xml:
Fix another Torture test build break on Windows.
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01:19 Thursdayopensim
Commit by jjustincc :: r9c84a8162f70 /OpenSim/Region/ (2 files in 2 dirs):
If NPCModule.CreateNPC() fails to create the required ScenePresence (which should in theory never happen), don't add the NPC to the npc list but return UUID.Zero instead.
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00:38 Thursdayopensim
Commit by jjustincc :: r16c46360486c / (2 files in 2 dirs):
Add NPC torture tests for 100, 1000 and 2000 create and delete NPC calls.
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00:11 Thursdayopensim
Commit by jjustincc :: rdbe32a1f6d14 /OpenSim/Region/ (2 files in 2 dirs):
minor: put in commented out logging statements for future reuse
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22:21 Wednesdayopensim
Commit by jjustincc :: rdfa19e23f036 /OpenSim/Region/Framework/Scenes/ (4 files in 2 dirs):
 Stop a scene object from attempting to link with itself (which results in an exception and constant complaints in v3 viewers).

Aims to address http://opensimulator.org/mantis/view.php?id=5878
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