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Open Source Second Life Simulator project
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01:17 on Mar 21, 2010
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The last message was received 8.33 hours ago at 16:57 on Mar 20, 2010
0 messages so far today, 1 messages yesterday
20 messages so far this week, 46 messages last week
487 messages so far this month, 280 messages last month
13599 messages since the first one, 3.05 years ago, for an average of 1.97 hours between messages
recent messages
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16:57 yesterdayopensim
Commit by melanie :: rf020bd3206c6 /OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs:
Fix a nullref in permissions when returning objects via right-click
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22:20 Fridayopensim
Commit by jhurliman :: r5e65bef80565 /OpenSim/Region/ (6 files in 4 dirs):
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
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22:20 Fridayopensim
Commit by dan.lake :: r62e0b53ca469 /OpenSim/ (22 files in 16 dirs):
Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, Scene and SceneGraph. This was the only change in this patch to keep it isolated from other recent changes to the same set of files.
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22:20 Fridayopensim
Commit by dan.lake :: r859bc717a4fe /OpenSim/ (22 files in 15 dirs):
Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>).
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21:05 Thursdayopensim
Commit by melanie :: re0289bb43231 /OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs:
Flesh out the new permission method
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20:04 Thursdayopensim
Commit by melanie :: r734b0416deac /OpenSim/Region/ (6 files in 4 dirs):
 Unify a previous refactor of object return with the older solution. We
really don't need two methods doing the same thing, but differently.
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18:29 Wednesdayopensim
Commit by dan.lake :: r73e9b0be725a /OpenSim/Region/ (10 files in 5 dirs):
 Inconsistent locking of ScenePresence array in SceneGraph. Fixed by eliminating option to return the actual list. Callers can now either request a copy of the array as a new List or ask the SceneGraph to call a delegate function on every ScenePresence. Iteration and locking of the ScenePresences now takes place only within the SceneGraph class.

This patch also applies a fix to Combat/CombatModule.cs which had unlocked iteration of the ScenePresences and inconsistent try/catch around the use of those ScenePresences.
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22:58 Tuesdayopensim
Commit by jjustincc :: ra647f5008770 /OpenSim/Framework/Servers/HttpServer/ (BaseHttpServer.cs OSHttpRequest.cs):
minor logging changes to BaseHttpServer, OSHttpRequest
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19:03 Tuesdayopensim
Commit by jhurliman :: rb4dcdffb5094 /OpenSim/ (5 files in 5 dirs):
Fixed several unhandled exceptions and performance issues with PrimitiveBaseShape.Textures. This really should be moved from a property to a method if it is going to decode a byte[] into a TextureEntry each time
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19:03 Tuesdayopensim
Commit by jhurliman :: rb51f40da8f24 / (4 files in 4 dirs):
Removed the unused use_async_when_possible config variable
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19:03 Tuesdayopensim
Commit by jhurliman :: rd722519b31e7 /OpenSim/Services/Connectors/SimianGrid/SimianFriendsServiceConnector.cs:

  • Fixing the SimianGrid friend connector enabled detection since the friends module uses a different pattern in the .ini file
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05:07 Tuesdayopensim
Commit by jhurliman :: r28e4302eb6c1 /bin/config-include/SimianGrid.ini:
Fixed a bad module name in SimianGrid.ini
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03:55 Tuesdayopensim
Commit by jhurliman :: r65c1fbc14d68 /OpenSim/Region/Physics/Meshing/ (PrimMesher.cs SculptMesh.cs):
Fixing line endings
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03:55 Tuesdayopensim
Commit by jhurliman :: r3be2b592b21d /OpenSim/ (6 files in 5 dirs):
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
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03:55 Tuesdayopensim
Commit by jhurliman :: rcffe39b95f1f /OpenSim/Services/Connectors/SimianGrid/SimianGrid.cs:

  • Fixed a bug in Simian.IsSimianEnabled (since the default module strings follow the form OpenSim.Services.Connectors.dll:SimianGridServiceConnector instead of SimianGridServiceConnector)
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03:32 Tuesdayopensim
Commit by diva :: r45ef3e9987de /OpenSim/ (5 files in 4 dirs):
Get the local inner simulation service object to the handler so that there is no possibility of cascading requests when failures happen.
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02:34 Tuesdayopensim
Commit by diva :: r76106e39d9cd /OpenSim/ (3 files in 2 dirs):
Restoring LoadPlugin as it was before. Justin's last change made it throw.
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22:39 Mondayopensim
Commit by jhurliman :: r4e180e84e2f3 /OpenSim/ (10 files in 5 dirs):
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
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22:39 Mondayopensim
Commit by jhurliman :: r84459d2bc226 /OpenSim/Services/Connectors/SimianGrid/ (10 files):
Fixed Simian.IsSimianEnabled() to allow mixing and matching of connectors
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22:39 Mondayopensim
Commit by jhurliman :: r33f5d0d1e90c /OpenSim/Region/ (7 files in 6 dirs):

* UuidGatherer now tracks asset types for assets it discovers. The asset types are inferred from context

  • OAR saving will attempt to correct unknown asset types before writing broken assets to the OAR file
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