date | project | content | link |
|---|
| 02:29 Saturday | opensim | Commit by jjustincc :: rf49897a4195d / (3 files in 2 dirs): Clamp ODE character velocity. Make ODE falling character 54m/s by default.
If velocity reaches 256 in any vector then bad things happen with ODE, so we now clamp this value.
In addition, a falling avatar is clamped by default at 54 m/s, which is the same as a falling skydiver.
This also appears to be the value used on the linden lab grid.
This should resolve http://opensimulator.org/mantis/view.php?id=5882 | # |
| 02:29 Saturday | opensim | Commit by jjustincc :: rb92b9228ef5c /OpenSim/Region/Physics/OdePlugin/OdeScene.cs: correct the default avatar_terminal_velocity value that I accidentally left in whilst testing | # |
| 00:13 Saturday | opensim | Commit by jjustincc :: re7fd7322095d /OpenSim/Region/Framework/Scenes/ScenePresence.cs: Make ScenePresence.MovementFlag a private only settable value to reduce complexity of code analysis | # |
| 00:13 Saturday | opensim | Commit by jjustincc :: raab30f5e6709 /OpenSim/Framework/Console/CommandConsole.cs: Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | # |
| 00:08 Saturday | opensim | Commit by melanie :: r5023cc86f095 /OpenSim/Framework/Console/CommandConsole.cs: Change parser to leave embedded quotes alone if the pattern is recognized
as an OptionSet long option | # |
| 23:41 Friday | opensim | Commit by jjustincc :: r71e484516a03 /OpenSim/Framework/RegionInfo.cs: minor: Remove warning from RegionInfo due to repeated config.GetString() call where the first was unused. | # |
| 23:41 Friday | opensim | Commit by jjustincc :: r38f878952c51 /OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs: Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | # |
| 23:41 Friday | opensim | Commit by jjustincc :: rd80422eba7a4 /OpenSim/Framework/Util.cs: Add line numbers to Util.PrintCallStack() | # |
| 21:28 Friday | opensim | Commit by jamesh :: r73f34de1f9e7 /OpenSim/Region/ (2 files in 2 dirs): Merge branch 'master' of /home/opensim/var/repo/opensim | # |
| 21:28 Friday | opensim | Commit by jamesh :: ree078f717a27 /OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs: Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | # |
| 21:28 Friday | opensim | Commit by pixel.tomsen :: ra7dc7e636e3d /OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs: | # |
| 21:27 Friday | opensim | Commit by jjustincc :: rb3d152f3ba5c /OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs: Fix an npc delete race condition with LSL sensors where an initial presence check could succeed but then the npc removed before the subequent npc check.
The resulting null would cause an exception. We now check for null before looking at SenseAsAgent.
Hopefully fixes http://opensimulator.org/mantis/view.php?id=5872 | # |
| 21:04 Friday | opensim | Commit by jjustincc :: r44d84bc27791 /OpenSim/Region/ (2 files in 2 dirs): | # |
| 02:32 Friday | opensim | Commit by pixel.tomsen :: r7273e0599567 /OpenSim/ (2 files in 2 dirs): | # |
| 02:18 Friday | opensim | Commit by jjustincc :: rddca5347c31a /OpenSim/Region/ (6 files in 5 dirs): When an asset is uploaded (e.g. a mesh) set individual copy/move/transfer permissions, not PermissionMask.All
Setting PermissionMask.All will cause next permissions to replace current permissions when the object is rezzed, since bit 4 will be set.
This is not correct behaviour for a freshly uploaded mesh. Freshly rezzed in-world prims also do not have bit 4 set (don't yet know exactly what this is).
Should resolve http://opensimulator.org/mantis/view.php?id=5651 | # |
| 20:13 Thursday | opensim | Commit by jjustincc :: re8cc1bd3296a /prebuild.xml: Fix another Torture test build break on Windows. | # |
| 01:19 Thursday | opensim | Commit by jjustincc :: r9c84a8162f70 /OpenSim/Region/ (2 files in 2 dirs): If NPCModule.CreateNPC() fails to create the required ScenePresence (which should in theory never happen), don't add the NPC to the npc list but return UUID.Zero instead. | # |
| 00:38 Thursday | opensim | Commit by jjustincc :: r16c46360486c / (2 files in 2 dirs): Add NPC torture tests for 100, 1000 and 2000 create and delete NPC calls. | # |
| 00:11 Thursday | opensim | Commit by jjustincc :: rdbe32a1f6d14 /OpenSim/Region/ (2 files in 2 dirs): minor: put in commented out logging statements for future reuse | # |
| 22:21 Wednesday | opensim | Commit by jjustincc :: rdfa19e23f036 /OpenSim/Region/Framework/Scenes/ (4 files in 2 dirs): | # |