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Panda3D
The Panda3D free 3D engine
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information
Panda3D is a 3D engine: a library of subroutines for 3D rendering and game development. The library is C++ with a set of Python bindings. Game development with Panda3D usually consists of writing a Python or C++ program that controls the Panda3D library. Panda was created for commercial game development, and its primary users are still commercial game developers. Because of this, Panda3D needs to emphasize four areas: power, speed, completeness, and error tolerance. Panda3D was developed by Disney for their massively multiplayer online game, Toontown. It was released as free software in 2002. Panda3D is now developed jointly by Disney and Carnegie Mellon University's Entertainment Technology Center.
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13:44 on Feb 09, 2010
event counters
The last message was received 11.5 hours ago at 02:14 on Feb 09, 2010
1 messages so far today, 2 messages yesterday
3 messages so far this week, 38 messages last week
41 messages so far this month, 192 messages last month
2724 messages since the first one, 0.86 years ago, for an average of 2.77 hours between messages
recent messages
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02:13 todaypanda3d
Commit by kpatelpro :: direct/src/http/LandingPageHTML.py:
Holiday Management page unique coloring for holiday configs
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22:41 yesterdaypanda3d
Commit by drwr :: direct/src/plugin/ (p3dInstance.cxx p3dInstance.h):
time download better--not from beginning of p3d file
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20:14 yesterdaypanda3d
Commit by drwr :: direct/src/p3d/PackageInstaller.py:
switch packages within one frame if possible
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17:34 Saturdaypanda3d
Commit by pro-rsoft :: direct/src/plugin_standalone/panda3d.ico:
Forgot to update this file
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15:09 Saturdaypanda3d
Commit by pro-rsoft :: makepanda/makepandacore.py:
Only use _d suffix on Windows
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14:40 Saturdaypanda3d
Commit by pro-rsoft :: makepanda/makepanda.py:
-ggdb
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02:24 Saturdaypanda3d
Commit by gjeon :: direct/src/leveleditor/ (5 files):
Added undo for selection and object transform
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02:23 Saturdaypanda3d
Commit by gjeon :: direct/src/directtools/DirectSession.py:
Added support undo selection in new LE
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02:17 Saturdaypanda3d
Commit by drwr :: direct/src/directbase/DirectStart.py:
explicitly assign base, so we can get it even if it gets shadowed
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02:13 Saturdaypanda3d
Commit by atrestman :: direct/src/leveleditor/ (4 files):
added suport for multi selections, and object deletions in the sceneGraphUI
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02:12 Saturdaypanda3d
Commit by atrestman :: direct/src/directtools/DirectSession.py:
added support for selections from leveleditor panes
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22:14 Fridaypanda3d
Commit by atrestman :: direct/src/leveleditor/ProtoPaletteUI.py:
added label editing capability
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22:13 Fridaypanda3d
Commit by atrestman :: direct/src/leveleditor/ObjectPaletteBase.py:
added objects renaming capability
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10:53 Fridaypanda3d
Commit by pro-rsoft :: makepanda/makepanda.py:
Add DEBUG_THREADS
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01:12 Fridaypanda3d
Commit by gjeon :: direct/src/leveleditor/ (8 files):
Added feature to import Maya file, undo/redo for object deletion
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01:03 Fridaypanda3d
Commit by atrestman :: direct/src/leveleditor/ (4 files):
update the datamodel structure
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22:56 Thursdaypanda3d
Commit by gjeon :: direct/src/leveleditor/SceneGraphUI.py:
Fixed scene graph hierarchy change problem when there is _ in the name of object
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22:20 Thursdaypanda3d
Commit by dranalli :: direct/src/distributed/DoCollectionManager.py:
added doFindAllInstances
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04:27 Thursdaypanda3d
Commit by g0gg :: panda/src/dxgsg9/ (config_dxgsg9.cxx dxgsg9base.h):
Compatibility with DX SDK August 2009 that shouldn't break older SDKs. SECURE_SCL settings restored in makepanda.
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04:27 Thursdaypanda3d
Commit by g0gg :: makepanda/ (makepanda.py makepandacore.py):
Compatibility with DX SDK August 2009 that shouldn't break older SDKs. SECURE_SCL settings restored in makepanda.
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