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Panda3D
The Panda3D free 3D engine
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information
Panda3D is a 3D engine: a library of subroutines for 3D rendering and game development. The library is C++ with a set of Python bindings. Game development with Panda3D usually consists of writing a Python or C++ program that controls the Panda3D library. Panda was created for commercial game development, and its primary users are still commercial game developers. Because of this, Panda3D needs to emphasize four areas: power, speed, completeness, and error tolerance. Panda3D was developed by Disney for their massively multiplayer online game, Toontown. It was released as free software in 2002. Panda3D is now developed jointly by Disney and Carnegie Mellon University's Entertainment Technology Center.
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06:59 on Feb 04, 2012
event counters
The last message was received 2.34 hours ago at 04:39 on Feb 04, 2012
5 messages so far today, 1 messages yesterday
32 messages so far this week, 19 messages last week
28 messages so far this month, 119 messages last month
4816 messages since the first one, 2.85 years ago, for an average of 5.18 hours between messages
recent messages
dateReversed sort columnprojectcontentlink
01:17 todaypanda3d
Commit by drwr :: panda/src/gobj/texture.cxx:
minor cut&paste error
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01:16 todaypanda3d
Commit by drwr :: pandatool/src/pfmprogs/ (pfmBba.cxx pfmBba.h):
add -r
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00:04 todaypanda3d
Commit by drwr :: panda/src/linmath/ (coordinateSystem.cxx coordinateSystem.h):
format_coordinate_system()
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22:58 yesterdaypanda3d
Commit by drwr :: panda/src/ (5 files in 2 dirs):
don't write blue images for grayscale bmp files
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22:26 yesterdaypanda3d
Commit by drwr :: panda/src/downloadertools/check_md5.cxx:
compilation issue
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19:58 yesterdaypanda3d
Commit by drwr :: panda/src/net/ (6 files):
ConnectionManager::wait_for_readers()
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17:45 Thursdaypanda3d
Commit by drwr :: pandatool/src/mayaprogs/ (Sources.pp mayapath.cxx mayaWrapper.cxx):
unify mayapath.cxx and mayaWrapper.cxx
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17:45 Thursdaypanda3d
Commit by drwr :: dtool/src/dtoolutil/ (filename.I filename.h):
unify mayapath.cxx and mayaWrapper.cxx
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17:45 Thursdaypanda3d
Commit by drwr :: makepanda/makepanda.py:
unify mayapath.cxx and mayaWrapper.cxx
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17:45 Thursdaypanda3d
Commit by drwr :: panda/src/express/virtualFileSystem.cxx:
unify mayapath.cxx and mayaWrapper.cxx
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11:37 Thursdaypanda3d
Commit by pro-rsoft :: direct/src/p3d/thirdparty.pdef:
Import Filename
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11:29 Thursdaypanda3d
Commit by pro-rsoft :: direct/src/p3d/thirdparty.pdef:
Include Pmw.def
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09:36 Thursdaypanda3d
Commit by pro-rsoft :: makepanda/makepanda.py:
static boost_python on OSX
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20:24 Wednesdaypanda3d
Commit by jlbutler on pirates_1_0_34 :: direct/src/distributed/CartesianGridBase.py:
pulling in 1.11.52.4:1.11.52.5. (PC-9242) Handling case when grid of interest goes away, causing going to jail from black pearl crash (POTCO-11569).
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15:13 Wednesdaypanda3d
Commit by pro-rsoft :: dtool/metalibs/dtoolconfig/pydtool.cxx:
it's p3dtoolconfig in ppremake too now, David
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11:10 Wednesdaypanda3d
Commit by pro-rsoft :: panda/src/rocket/rocketRenderInterface.cxx:
fix font colour issue (all text was showing up white regardless of font colour)
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11:03 Wednesdaypanda3d
Commit by pro-rsoft :: panda/src/rocket/rocketRegion_ext.I:
this should fix an error on Windows
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09:18 Wednesdaypanda3d
Commit by pro-rsoft :: panda/src/rocket/rocketInputHandler.cxx:
"and" and "or" keywords aren't valid C++
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03:33 Wednesdaypanda3d
Commit by jlbutler on disney_stable :: direct/src/distributed/CartesianGridBase.py:
Handling case when grid of interes goes away (POTCO-11569).
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02:47 Wednesdaypanda3d
Commit by drwr :: panda/src/collide/collisionNode.cxx:
whoopsy
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