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Prboom
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04:35 on Feb 12, 2012
event counters
The last message was received 2.04 weeks ago at 21:16 on Jan 28, 2012
0 messages so far today, 0 messages yesterday
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0 messages so far this month, 19 messages last month
2218 messages since the first one, 5.52 years ago, for an average of 0.91 days between messages
recent messages
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21:16 on Jan 28PrBoom
Commit by entryway :: r4178 /branches/prboom-plus-24/prboom2/src/gl_main.c:
minor tweak
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20:56 on Jan 28PrBoom
Commit by entryway :: r4177 /branches/prboom-plus-24/prboom2/src/ (5 files):
Ability to draw full length health bar (enabled by default, health_bar_full_length)
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20:40 on Jan 28PrBoom
Commit by entryway :: r4176 /branches/prboom-plus-24/prboom2/src/gl_main.c:
better x-coordinate for health bar
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23:42 on Jan 24PrBoom
Commit by entryway :: r4175 /branches/prboom-plus-24/prboom2/src/g_game.c:
fixed compilation
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19:31 on Jan 24PrBoom
Commit by entryway :: r4174 /branches/prboom-plus-24/prboom2/src/ (7 files):
reworked mblur code
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13:57 on Jan 23PrBoom
Commit by entryway :: r4173 /branches/prboom-plus-24/prboom2/src/gl_intern.h:
removed unused variables gl_motionblur_linear_k/b
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13:41 on Jan 23PrBoom
Commit by entryway :: r4172 /branches/prboom-plus-24/prboom2/src/ (5 files):
removed gl_invul_bw_method variable
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23:19 on Jan 20PrBoom
Commit by entryway :: r4171 /branches/prboom-plus-24/prboom2/src/ (gl_main.c m_misc.c):
tweak
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19:36 on Jan 20PrBoom
Commit by entryway :: r4170 /branches/prboom-plus-24/prboom2/src/sounds.c:
bow-wow instead of sfx_secret sound
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19:24 on Jan 20PrBoom
Commit by entryway :: r4169 /branches/prboom-plus-24/prboom2/src/m_misc.c:
Removed health_bar* cfg variables for software prboom-plus
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19:21 on Jan 20PrBoom
Commit by entryway :: r4168 /branches/prboom-plus-24/prboom2/src/ (m_menu.c m_misc.c):
Added "Health Bar Above Monsters" GUI entry
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18:51 on Jan 20PrBoom
Commit by entryway :: r4167 /branches/prboom-plus-24/prboom2/src/ (6 files):
Health bar above monsters
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04:17 on Jan 15PrBoom
Commit by entryway :: r4166 /branches/prboom-plus-24/prboom2/ (6 files in 4 dirs):
Bump version to 2.5.1.4
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04:11 on Jan 15PrBoom
Commit by entryway :: r4165 /branches/prboom-plus-24/prboom2/src/sounds.h:
fix DSSECRET position in the sound table
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21:33 on Jan 14PrBoom
Commit by entryway :: r4164 /branches/prboom-plus-24/prboom2/src/ (4 files in 3 dirs):
Added mus_opl_gain cfg variable
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23:10 on Jan 11PrBoom
Commit by entryway :: r4163 /branches/prboom-plus-24/prboom2/src/ (4 files in 3 dirs):
Add cfg parameter mus_fluidsynth_gain to fine tune output of fluidsynth midi. Values allowed are 0 to 1000; 50 (default) exactly matches old behavior. Be careful with this setting; it can get very loud.

Requested by kimo_xvirus, implemented by natt (Nicholai Main), commited by me :)
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22:49 on Jan 11PrBoom
Commit by entryway :: r4162 /branches/prboom-plus-24/prboom2/src/ (g_game.c g_game.h):
*Invalid memory access of par times - ID: 3472403*
Details: For ultimate doom there are no par times
int pars[4][10] = {...
But in g_game::G_DoCompleted the following line is executed:
wminfo.partime = TICRATE*pars[gameepisode][gamemap];
When gameepisode == 4 a memory access outside of the bounds of the pars array occurs.
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23:40 on Jan 07PrBoom
Commit by entryway :: r4161 /branches/prboom-plus-24/prboom2/src/SDL/i_system.c:
missed 'static'
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23:12 on Jan 05PrBoom
Commit by entryway :: r4160 /branches/prboom-plus-24/prboom2/src/ (gl_drawinfo.c gl_main.c):
Fixed wrong size of element for qsort (size of pointer instead of size of item)
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18:36 on Dec 21, 2011PrBoom
Commit by entryway :: r4159 /branches/prboom-plus-24/prboom2/src/ (gl_main.c m_misc.c):
gl_finish cfg variable
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