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Prboom
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00:02 on Jul 30, 2010
event counters
The last message was received 2.34 weeks ago at 14:51 on Jul 13, 2010
0 messages so far today, 0 messages yesterday
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3 messages so far this month, 41 messages last month
1609 messages since the first one, 3.98 years ago, for an average of 0.9 days between messages
recent messages
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14:51 on Jul 13PrBoom
Commit by entryway :: r3558 /branches/prboom-plus-24/prboom2/src/r_demo.c:
memleak
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19:29 on Jul 01PrBoom
Commit by entryway :: r3557 /branches/prboom-plus-24/prboom2/src/gl_main.c:
tweak
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11:41 on Jul 01PrBoom
Commit by entryway :: r3556 /branches/prboom-plus-24/prboom2/src/ (gl_detail.c gl_intern.h gl_main.c):
Fixed custom details and display lists
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21:22 on Jun 30PrBoom
Commit by entryway :: r3555 /branches/prboom-plus-24/prboom2/src/ (5 files):
Ability to use precompiled display lists for flats (gl_use_display_lists config variable). On my NVdia GeForce 8800 GTS I have 9% boost (247 fps -> 270 fps) on epic.wad map05. Disabled by default.
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10:23 on Jun 29PrBoom
Commit by entryway :: r3554 /branches/prboom-plus-24/prboom2/src/e6y.c:
Fix SmoothEdges for LP64 data model
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09:05 on Jun 28PrBoom
Commit by entryway :: r3553 /branches/prboom-plus-24/prboom2/src/ (p_tick.c r_main.c):
Walkcam did not interpolate if paused
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09:02 on Jun 28PrBoom
Commit by entryway :: r3552 /branches/prboom-plus-24/prboom2/src/ (r_main.c r_things.c):
Do not try to interpolate if paused
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09:00 on Jun 28PrBoom
Commit by entryway :: r3551 /branches/prboom-plus-24/prboom2/src/ (e6y.h g_game.c p_user.c r_fps.c):
P_ResetWalkcam resets interpolation for camera
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08:57 on Jun 28PrBoom
Commit by entryway :: r3550 /branches/prboom-plus-24/prboom2/src/ (e6y.h g_game.c m_menu.c p_setup.c):
P_ResetWalkcam -> P_SyncWalkcam
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09:03 on Jun 26PrBoom
Commit by entryway :: r3549 /branches/prboom-plus-24/prboom2/src/gl_sky.c:
Fixed sky stretching at 5x4
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09:51 on Jun 24PrBoom
Commit by entryway :: r3548 /branches/prboom-plus-24/prboom2/src/gl_main.c:
Do not try to re-upload VBO data to GPU in level preprocessing if it already there (after loadgame on the same level)
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09:49 on Jun 17PrBoom
Commit by entryway :: r3547 /branches/prboom-plus-24/prboom2/src/gl_sky.c:
Fixed skytype_standard and 5x4 aspect
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09:21 on Jun 17PrBoom
Commit by entryway :: r3546 /branches/prboom-plus-24/prboom2/src/gl_main.c:
skybox was overwritten by normal sky if mouselook is disabled
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09:48 on Jun 16PrBoom
Commit by entryway :: r3545 /branches/prboom-plus-24/prboom2/src/r_main.c:
Fov for 5x4 aspect was incorrect (probably). I do not know why 5/4 == 1.2 in gzdoom. It should be 1.25, right?
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16:12 on Jun 15PrBoom
Commit by entryway :: r3544 /branches/prboom-plus-24/prboom2/src/v_video.c:
ok, only patch_stretch_full mode
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15:56 on Jun 15PrBoom
Commit by entryway :: r3543 /branches/prboom-plus-24/prboom2/src/ (doomdef.c doomdef.h v_video.c):
Force patch_stretch_full mode and 4x3 ratio for resolutions lower than 320x200 to avoid crashes
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12:29 on Jun 15PrBoom
Commit by entryway :: r3542 /branches/prboom-plus-24/prboom2/src/ (r_main.c r_things.c):
The 5:4 aspect ratio is incorrect. It increases the player's vertical viewing area by 11.11%, when it should only be increased by 6.66%.
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09:37 on Jun 11PrBoom
Commit by entryway :: r3541 /branches/prboom-plus-24/prboom2/src/r_draw.c:
The border surrounding the screen with screenblocks < 10 is misaligned when using the software renderer if the resolution's height is 525 (affecting 700x525 and 840x525). This results in a glitchy line of graphics above the screen, which can be seen when toggling the automap on and off.
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18:23 on Jun 08PrBoom
Commit by entryway :: r3540 /branches/prboom-plus-24/prboom2/src/gl_sky.c:
Fixed three-texture skyboxes
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09:54 on Jun 07PrBoom
Commit by rjy :: r3539 /branches/prboom-plus-24/prboom2/configure.ac:
configure.ac: remove test for strlwr

strlwr replaced by M_Strlwr in r3538.
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