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wesnoth
Battle for Wesnoth
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The Battle for Wesnoth is a free, turn-based strategy game with a fantasy theme.
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13:47 on May 28, 2012
event counters
The last message was received 18.14 minutes ago at 13:29 on May 28, 2012
11 messages so far today, 4 messages yesterday
11 messages so far this week, 48 messages last week
282 messages so far this month, 302 messages last month
41837 messages since the first one, 5.96 years ago, for an average of 1.25 hours between messages
recent messages
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18 min agowesnoth
Commit by mordante :: r54325 /trunk/changelog:
Update changelog.
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25 min agowesnoth
Commit by mordante :: r54324 /trunk/ (3 files in 2 dirs):
Use the new matrix code in the debug clock.

This is only used for testing.

The code is used to experiment with a different approach of the
implementation of a listbox.
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27 min agowesnoth
Commit by mordante :: r54323 /trunk/ (12 files in 8 dirs):
Add a new matrix widget.

This widget is slated to replace the current listbox in the future. The code
however is only ready as proof-of-concept code, and not usable in real code
yet.

The code is used to experiment with a different approach of the
implementation of a listbox.
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58 min agowesnoth
Commit by mordante :: r54322 /trunk/ (16 files in 6 dirs):
Add a new instance dummy widget.

This widget is used to postpone instantiation of a widget. This will be used
in the new matrix widget where the definition needs a widget which will only
be available when the matrix widget is instantiated in a window.

The code is used to experiment with a different approach of the
implementation of a listbox.
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12:21 todaywesnoth
Commit by mordante :: r54321 /trunk/src/gui/widgets/viewport.cpp:
Let the viewport return a proper best size.

The code is used to experiment with a different approach of the
implementation of a listbox.
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12:21 todaywesnoth
Commit by mordante :: r54319 /trunk/src/gui/widgets/pane.cpp:
Properly ask for a resize when adding a new item.

This allows the parents of the pane to react to new items.

The code is used to experiment with a different approach of the
implementation of a listbox.
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12:21 todaywesnoth
Commit by mordante :: r54320 /trunk/src/gui/widgets/viewport.cpp:
Properly set the parent of the viewport's widget.

The code is used to experiment with a different approach of the
implementation of a listbox.
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02:24 todaywesnoth
Commit by espreon :: r54318 /trunk/data/core/images/ (13 files in 4 dirs):
Ran umcpropfix.
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02:23 todaywesnoth
Commit by zookeeper :: r54317 /trunk/data/core/images/misc/new-battle.png:
Image fix to last commit.
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02:11 todaywesnoth
Commit by zookeeper :: r54316 /trunk/data/core/ (6 files in 2 dirs):
New battle markers and improved journey dots from Blarumyrran, with the "new battle" marker having a simple blinking animation.
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01:08 todaywesnoth
Commit by brilliand :: r54315 /trunk/changelog:
Added changelog entry for r54314
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20:12 yesterdaywesnoth
Commit by fendrin :: r54314 /trunk/data/campaigns/Legend_of_Wesmere/scenarios/chapter3/10_Cliffs_of_Thoria.cfg:
Applied patch #3198 fixing bug #19565
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18:30 yesterdaywesnoth
Commit by anonymissimus :: r54313 /trunk/projectfiles/CodeBlocks/wesnoth.cbp:
cb project update
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18:30 yesterdaywesnoth
Commit by anonymissimus :: r54312 /trunk/projectfiles/VC9/wesnoth.vcproj:
vs project update
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14:30 yesterdaywesnoth
Commit by mordante :: r54311 /trunk/ (10 files in 6 dirs):
Add a builder for a pane.

The code is used to experiment with a different approach of the
implementation of a listbox.
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19:22 Saturdaywesnoth
Commit by alarantalara :: r54310 /branches/1.10/data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:
complete fix for bug #19763 in 1.10
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19:08 Saturdaywesnoth
Commit by alarantalara :: r54309 /branches/1.10/ (4 files in 3 dirs):
update changelog
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19:07 Saturdaywesnoth
Commit by alarantalara :: r54308 /trunk/changelog:
update changelog
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19:05 Saturdaywesnoth
Commit by alarantalara :: r54307 /branches/1.10/data/core/terrain-graphics.cfg:
backport fix for bug#19753 to 1.10
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19:01 Saturdaywesnoth
Commit by alarantalara :: r54306 /trunk/data/core/terrain-graphics.cfg:
Fix bug#19753: missing transition
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